Egg warrior which is one of the top decks right now
Priest
secret Rogue
High Rogue
DH
Mage
Hunter
Spell druid
These are all top decks, but yeah we have only 2 >.> get your facts right…
Egg warrior which is one of the top decks right now
Priest
secret Rogue
High Rogue
DH
Mage
Hunter
Spell druid
These are all top decks, but yeah we have only 2 >.> get your facts right…
I think you are all missing the point, or not understanding op. Yes those decks are playable. Whats the point though when in the right hands rouge and DH can have decks with 70%+ win rates. I’m averaging a 71% win rate on DH. 71.8% on rogue. Cant seem to do that with any other class not even hunter. Infact my hunter is doing awful and I have been playing that class the longest.
Im sick of have to do the if i can beat them join them strat.
Have you ever played magic recently?
Their meta has about as many problems if not more, like for example, companion and ppl spamming 3 mana planeswalkers that are hard to remove for how early they come.
For example the 3 mana teferi just effectively locking you out of instants/counterspells, so if you like playing a counterspell based deck its hard to play that.
Then theres Red Deck wins that makes DH and eggro warrior look like a joke.
Yes those decks are playable. Whats the point though when in the right hands rouge and DH can have decks with 70%+ win rates. I’m averaging a 71% win rate on DH. 71.8% on rogue. Cant seem to do that with any other class
^^^
This. I spent like 2 days in Bronze playing around with Enrage Warrior, Highlander Hunter, and a couple other of the “good” decks and it was an obnoxious exercise in winning 1 game, losing 1 game, lather-rinse-repeat and going absolutely nowhere. Only progress that happened was because of bonus stars.
Then I changed to Rogue. It was like someone untied my hands from behind my back. I cruised to Platinum in one day. Only lost one game. It was like someone flipped a switch and now the game was in Easy Mode.
So I understand the OP’s general point here and he’s not wrong. There really are only “two” decks in the game right now …
Deck One: Demon Hunter or Rogue. These are the decks that win game, win them easily, and let the player cruise up the ladder.
Deck Two: Decks that counter DH/Rogue. This is a hodgepodge scattering of “other” decks that only exist because they happen to do OK against either (A) Demon Hunter or (B) Rogue. If they didn’t do well against DH or Rogue then no one would probably be playing them much. For example … Enrage Warrior is only good because it beats Demon Hunters. If DH wasn’t dominating the meta then Enrage Warriors would get eaten alive by Priests and Warlocks and the deck would be T3 at best.
So yeah - OP - I get it. There are more decks than one in these categories … but these two categories do indeed make up the only “decks” in the current Hearthstone meta. And yes - the resulting meta is annoying.
Thank you for giving me that link. A lot of interesting decks on there.
Out of how much games ?
I don’t check on it every day or anything, but anytime I pop in, seeing both the threads and discussions in them gives a nice reminder that your experience doesn’t need to be dictated by a meta report.
People seem to always think that there’s no problems with another similar game yet then you go over to that other game and see people complaining about just as much crap there.
if there are a bunch of decks that counter these ones it sounds like the problems is that everyone copies decks from the internet instead of making their own and refining them
This is the Blizzard forums, where a “fire and forget,” Reddit-esque attitude prevails. I doubt he’s even read your reply. Scrolling down now to see if I’m right.
Edit: I’m right. Sadly.
Genetics has given us both Abraham Lincoln and “AlvasViseron.”
Yeah MTG would be great because of instants and interrupts. You could do more than sit and watch.
That and you wont see so much linear repetitive play or EXTREME luck winning the games proving no skill is required by any player.
Played vs Freeze spell mage. Dominating the game and then…
Khadgar. Really? That guy is still around?
Deal 5 damage summon a 5 cost. a 4/6 TAUNT. Nice two taunts. Well that will help his cause.
Well Lets see, 99% of the time next turn is where mages do power of creation. Don’t want that making 4 minions. Does have a secret I haven’t been able to pop as he kills all my minions I put out.
Cast a spell to target Khadgar. Ah, the secret was summon a 4 cost. NICE! A FIVE/4 minion. So 2 4/6 minions and 2 5/4 minions and look look Khadgar, mr 1 card legend in the top 10 of my deck wins me the game.
20 damage from minions and mage direct dmg spell. Thank you 1 2 3 RNG with random nice minions to boot.
Magic the Gathering is going to be tasty when it comes to the Mac. Have to sit through a boring Demon Hunter match to finish out my daily.
Yep, All the regular cards are dropping. The DH should have this won by turn 6.
Honestly, having played both Yu-gi-oh and Magic, I think Magic the Gathering is way more straightforward and way easier to learn. You don’t have a paragraph’s worth of card text on every single card.
That’s the thing about HS players. I see so much rage about Secrets and the few defensive plays we actually have, that if we had instants, folks would spam Reddit and the forums about how uninteractive it was to just “sit and watch as they countered my play with their stupid instant”.
At the end of the day, it doesn’t matter whether HS has MtG’s mechanics or not (though I personally wouldn’t mind). A huge chunk of the player base simply loses their shiznit the moment something they’re trying to do doesn’t work out for them. Instants would make that happen a LOT more often.
Imagine the complaints about hearthstone if it followed the same mana system as MTGs lands.
I lost the game because I drew out 6 lands in a row.
There would be so much rage. This player base can NOT handle losing due to bad draw. At all.
MTG is a dumpster fire the land mechanic is so bad it ruins the whole game. It’s just a bad out-dated design even if it was great 25 years ago.
The MTG online meta is horrible pure red pure blue and whole bunch of control decks that just don’t want the opponent to have ANY fun.
HS has many many defaults/problems but it’s a way more agreeable experience than MTG arena, which is more more expensive and less fun.
Has 3 decks right now. My personal wild deck is the best in the game hands down other than weapon return buff gala rogue. Rogue is better than DH by far just so many people are bad at it ( the class actualy takes some skill and thought). Only reason my DH is doing better is because its more streight forward and easy to play. Any one that think hunter is op needs to uninstall. It has a average of only 52% win rate at higher ranks tops.
Imo every class should have a deck at about a 65% win rate for the game to be balanced. Rogue needs nerfs acrossed the board and Dh just needs its heto abililty changed to 2 mana and POF needs less health and not able to attack.
This is MTG’s greatest flaw. Getting mana screwed/flooded.
Other than that, the mechanics and strategy involved in MTG far outways Hearthstone. I truly believe if Hearthstone was designed with less RNG, it would be a better game.
On a side note, Hearthstone was supposed to be designed to be fast paced games compared to other card games (aka MTG as an example).
Today’s Hearthstone suddenly has long drawn out matches that last just as long, if not longer than MTG games.
Didn’t like MTG, partially because of the wording on the cards (too many of them). Hearthstone’s cards have ‘character’ (sound, art, history connection to Warcraft), and the wording is simple enough to understand. I also didn’t like MTG because I find that there are rules in that game for rules’ sake, which is annoying. But Magic always had its fans, and that’s fine.
You don’t read YuGiOh and MTG cards’ text.
Knowing your own deck is enough.
There are cards to get rid other cards without knowing what they are.
For example, I play Cat Oven deck. I do my own thing.
YuGiOh is the same. There are “easy” decks to play on its own.
I stay away from “difficult” decks.