I dunno…it’s so far from the original game to me… RNG used to be an aspect, now if you’re not using it…well, lol, you’re literally forced to with anomalies.
Also, the dmg cap in BG kinda like admitting lack of balance too.
I dunno…it’s so far from the original game to me… RNG used to be an aspect, now if you’re not using it…well, lol, you’re literally forced to with anomalies.
Also, the dmg cap in BG kinda like admitting lack of balance too.
The big problem is that every ‘‘good’’ deck is just about gigantic swing/scam turns that either loses them the game on the spot or loses you the game on the spot, no tug of war, no back and forth, no progress, just nothing nothing nothing COIN FLIP game over
Imagine you are in the waiting room of an emergency department of a hospital, asking people if their health has been declining recently.
These are the salt mines. If they weren’t getting more tilted, they wouldn’t be here.
I am personally about to uninstall; and this is saving the TL;DR that I just want to hit legend but no longer have the heart, the spirit, or dedication to play Standard (or any variant of ranked play; except classic).
The game has become too much “OTK-Stone” (OTK for the unsure is one-turn-kill). The biggest outliers I keep running into for this are Warrior lately, and mage. Again, this is not a discussion I’m opening to “Well Sif-Mage and Odyn-Warrior are X-Tier”, I personally do not give a felkin. I am just sick of the game being less about board, and more about waiting out and stalling.
This is very much a “me” problem, but this game for me has become full of me not seeing the game, but more wanting to hurt the other person I win against or lose against. Because it ultimately has become unfun. My opponents don’t play to have fun, they play ONLY to win. And no, not the case of “I have fun winning”, because what’s messed up, is that when I win personally? I just want to smack-talk the loser, rubbing dirt in their face, because they play Hunter, or Priest, or OTK me with mage or warrior.
I really should uninstall. This game isn’t fun, and I think I’m personally ready to admit “I’ll never get to legend”, and I’m ok with the sunken costs over the years I’ve been playing since beta.
Honestly, games should ultimately be about fun at the end of a day. And unless you’re aiming for hs championships, it should just be about fun, and having a good time while you’re at it.
The first Legend can definitely be a self driven drive. i remember my first time, it was painful, i ground, i fell like 2-3 times. and all i got was like a single extra lousy pack after 20 hours.
Eventually it didn’t seem worth it, then as time went on, it just became a freebie or i had decks to play. But if you’re feeling like the game is making you frusterated, having a worse time playing it than without.
That’s definitely a fair time to take a break, re evaluate your relation to the game. Maybe find a new one you enjoy, or just go into quest collection mode, or cold turkey, quit, and see if you’re geniunely happier without.
I know i used to play runescape as a kid, but it became a time hog. I had more things to split time during, and i just couldn’t justify the 100 hrs grind. I quit and found i was genuinely happier without it, and more time in my life.
But i do find i have fun with hs, but a lot of decks can generally be quite all or nothing. I do feel like less deck’s fates are sealed in stones, but a lot of meta decks definitely do win by very powerful blowouts rn. Druid has power turns,
Mech rogue still has Stealth botted Mechagons with 1 mana saps/stat swaps i found i could turn into 10/12 windfurys that gave me 1-4 coins a turn. (I could just imagine how 'interactive' chain stealthed windfury minions that could be to my opponent.. They played taunts and i stole their stats 2x in a row.. then i sapped the last taunt away for lethal, restealthing mechagon each turn prior.).
It’s ultimately just a video game at the end of the day, but i could see how the standard experience could get easily frustrating or feel bad to people. The d1->d5 can especially be a easy way to burn out. It’s alright to take breaks, or just go for a rank you’re happy with.
D5 vs legend is only 1 pack a month anyways, that’s technically less than 3 cents a day. Everyone’s sanity and mental health is should be worth more than that if it starts to hurt your health.
Ignoring warlock being grossly overpowered in Twist, Twist plays very board based. It’s fun tbh.
Best thing to do is to curate you own format with friends or construct a cube. I ran a lot of custom/ cube formats with friends up until they stopped playing recently.
That really says a lot about the regulars. How can one hold on to their tilt for so long and still stay around?
…I said, while being somewhat of a regular myself. Willem Dafoe’s performance basically captures all the emotions a HS player can feel, from being smug thinking he’s doing well, to being surprised the opponent pulls some bs, to the nerdrage when he loses…
Forums won’t let me do full link grrrr
www. youtube .com/watch?v=jca4TchXelE
The games is just draw and cheat or a pure rng fest. What strategic gameplay there was is now the minor part, when it used to be the other way around. RNG used to be a little treat while you still had to carefully plan your turns. Now, you just do whatever and hope for the best. Maybe once or twice during the game do you actually have to think carefully and it matters. Usually, it won’t and comes down to rng.
Remember when Yogg was bashed for making worlds a joke? Cast x random spells are now multiple cards while people are just Discovering their “strategy” turn after turn. And now everyone can just steal your minions with the new Yogg, and duplicate legendaries so easily. Game is a joke. It’s like a casino mixed with a theme park; with one broken down game that takes any skill at all tucked into the corner with a sign on it that reads “broken, but feel free to try it out if you wanna give us your money.” The meta is stuffing as much op rng into your deck, cheating out large cards, or drawing one op win con as fast as possible. Your opponent barely matters, and with a game as uninteractive as HS, you really don’t want that.
These days, I find myself queing up and immediately regretting it. I know that if I lose it won’t be because of one turn of rng, but facing down rng after rng or some stupid op card. You get 'um low, but then you just can’t end it as they rng or op you out of victory, just healing or gaining armor through…you guessed it, rng or broken cards.
I don’t agree with this assessment at all. The skill gap between the top 1000 and the top 10 has never been greater. It isn’t that the strategic gameplay has disappeared, it is simply much more difficult to identify. The skills required to play old hearthstone involved tempo, minion positioning, trading etc. which are fairly basic but extremely visible skills as they revolved almost exclusively around the board. It was easy for the average player to see and understand how their opponent beat them. The skills required to play the game now are based much more on understanding odds on top decks, multiple top decks, dredges, discovers, making effective reads etc. which are far less obvious to the average player, meaning an increasing number of players blame outcomes in game on luck and rng because that can’t identify skilful play.
Yeah, it’s a minor part…understanding odds of rng…it’s one aspect. There is still some understanding of curve and all that, but it’s all in the background. The major aspect of HS right now is rng. Your explanation is actually basically what I was getting at.
The one thing I don’t like about your post is that you’re acting as if this is new. The lack of skill ALWAYS manifests as the illusion that there was no choice to be made. Always always always.
You’re implying rng has no effect on the game and that rng purely takes skill to use, thus nullifying the point of rng. If two players pilot the same deck and are of equal skill level, rng will determine the victor.
No, you’re failing at reading comprehension. Saying “mimics always disguise themselves as treasure chests” isn’t saying that treasure chests don’t exist.
Talking to you is useless. Fine, go ahead thinking you’re sime genius instead of explaining yourself clearly. It’s pointless talking to you
You’re clearly negatively affecting your mental health by continuing to play Hearthstone, bruva. /s
Anyway, in all seriousness, I never get tilted in Hearthstone. Perhaps, when I was new I would. Anymore, I just go “meh” and move on. I don’t know why that is, because I used to rage at video games. I’m more chill in my old age.
Try and take a step back, and evaluate the situation rationally. Realize there’s really no need to get tilted, ever. I wish I could tell you how to do this, but maybe a little introspection would help?
He is talking that while it’s true that you can and will lose games here and there to RNG you not gonna lose every damm game due to RNG.
Still i think blizzard recent actions towards RNG in this game are kinda bad and lame.
They are focusing too much on what people feel and too little on what in fact is.
This is why you see a very reduced number of “random target cards” for example that could be actually used to a decent extent and prefering stuff like “random positive effect” that while makes people feel better isn’t something you can make a good decision around.
Basically to care about the person who gets frustrated and tilted they’re getting away with the agency you can have on RNG outcomes and making extremely overcomplicated RNG effects.
Stuff like brawl are far more exciting than chaotic tendrils for example.
By “fact”, you mean your opinion, right?
No.
I mean card text.
You feeling that something auto wins not change the card text to "Win the exact momment you play this ".
I not saying that we can’t discuss what people feel.
But nowadays we are only discussing what people feel.
Hmm, what do you mean by “move on”?
You can be tilted but not angry. Frustrated and just not having fun nor want to play. Personally, my definition of “tilted” is when you start playing poorly due to not thinking clearly for whatever reason. I don’t necessarily find HS tilting, so I adjusted my definition based on the op.
-sigh- you people are so annoying…
The problem is there is so much rng in HS that it decides the game more than skill. As in, often the “smart” play is play an rng card.