I get that when you draw a “Cast when drawn” you basically draw cards until you draw one that isn’t of the same type of card, personally I think meteors should be an exception to this rule, and [Meteorite]s should count as drawn cards.
And before you go all “Avrg Blizz player” on me, I’m not QQing, It´s just boring to see all those animations before I get the win.
You’re not getting Blizzard to delete animations that easily, they have an Art-based culture.
I doubt you get bored of it; you probably want to play easier; it’s on purpose a handicap.
No, I just don’t want to stare to the same slow animation for like 5 minutes…not counting the times I got disconnected while waiting
Oh look a meteor player. Another Hur Durr deck copy.
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Your obvious solution to your issue of not enjoying the card animations that occur when you draw a “cast when drawn” spell is to no longer use a deck that utilizes “cast when drawn” spells. You are literally causing your own issue here. No one is forcing you to make the decisions you are choosing to make. Also, if the game didnt have fun and flashy animations that happen when cards get played, no one would really find the game visually interesting, which is how they maintain and gain market share of people’s limited free time to play this “mostly designed for the mobile-users” game.
How do you think Candy Crush and Fruit Ninja and Angry Birds all excelled at the same thing? It wasnt by NOT having animations occur when something happened in their games.
Why not just have them shuffle into the opponents deck
And have it deal dmg like plagues
The effects that boost the dmg can then effect both players, allowing the opponents to use the neutral shuffle cards to be a bit of counter play
Plus the new jadendemon can the destroy the asteroids
There should be an option to disable them, just saying, and yes sir, I do have plenty of decks, gotta admit HS is quite generous when it comes to rewards.