Been playing since launch and watched the squeekys shaft card after card that could be fixed by a tune or a mana change… how many cards once Switcharoo gets banned will it make. I am not paying for you to make cards then ban them after we invest time and thought in the meta…
Whoa there op! You actually expect this small indie company to do the work they were hired to do, and customers pay them for?! You think this is some kind of JOB for them or something?!
Cards should not be banned from Wild period. It’s a slippery slope they shouldn’t go down. Once they go down that road how long before Wild becomes a second Standard with most cards banned?
One reason I will stop playing if they don’t revert the Sorcerer’s Apprentice nerf. They banned the card through the nerf, which is worse than actually banning it.
Wild should stay unsanctioned , legacy , vintage ,etc … Just leave it be …
Thats how MTG made older sets survive the ages … because some people want to play with the nonsense possible and 1tk combos …
If anything create a mid tier mode that incorporates a few wild set with standard each year …
Absolutely nothing wrong with banning cards from wild because sometimes they cause an absolute toxic meta.
There have now been 3 cards banned in wild and they have all been the root cause of absolute degenerate gameplay
Yes, maybe in some form of Utopia. But outside of that, people need some balance to keep the game from becoming toxic. The banned cards will be adjusted as they rotate into Wild format, and before that, the Standard players, who are the priority here, are meant to enjoy them.
No, why should they revert the nerf? So that more solitaire OTK combos are possible?
The nerf was very much needed, even if it was not perfect. I think it is a card where “… but not less than 1” would be the better nerf.
What i hate about wild banneds it locks card from be used in wild vs friends like my friend just join hearthstone and he want to know why Demon Seed was problem in first place but i cannot show him because it banned.
Also wild is wild it only hopes for fun when Stander goes into 3 deck meta state.
my point is i agree they should not ban cards they should rebalance over ban them (most times it seems be flesh giant as well one that gives 1 mana each time you take damage at heart of problem like always like sorcerer’s apprentice was at heart of a ton of nerfs)
so does stander what your point
After all, let not forget Cubloc, DK Priest, Bomb Warrior (during a draw heavy meta), Original DH, Aggro only meta and infinity damage rouge that was so toxic they had do emergency nerf.
So what your point if it ok banned problem cards instead of fixing them?
Banning cards is basically the same of saying “we don’t know how to fix this mode, so we will think about it in 2 years”.
Meanwhile as soon as kaeltas went to wild the first thing they did was to unnerf him completely, they are masterminds of balance in wild
I expect to see the demon seed completely unnerfed and legal in wild in a year, what could possibly go wrong?
The alternative would be to “change it”, but then everyone who has it will get 1600 dust which isn’t convenient for blizzard, so it is unlikely to happen.
If it stays banned forever while wild is still allowed to have a degenerate meta, it will prove that they completely abandoned the idea of balancing wild (balancing in an healthy way, removing cards is just lazy when they can be fixed instead)
feel if they refused to fix it and keep it banned in wild, they should give us 3x the dust as an apology