I want a format free of nerfs

This is my request for a format where every card is reverted to it’s original state for the sake of people who collect.
In no other collectible is the product altered or corrupted as doing so ruins the value/integrity.
If We as players cannot have such a place, then I say it is past time We stopped calling this product a collectible card game.

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Sure, as long as it’s a new format without rewards or ranking of any kind. Enjoy a format no one plays.

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This is essentially a “I want a format where the devs don’t attempt to balance things” and by that alone it sounds absurd.

Are some nerfs unwarranted? Sure.
Are some nerfs necessary? Absolutely.

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Call it legacy. Everycard as originally released which would lead to 1 deck being dominant as some of the original cards are bonkers to nth degree like cavern below and warsong commander.

You don’t collect anything in this game. You are just renting virtual cards that is it. So people it call it a collectible card game is wrong.

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The thing is that I’m not sure players understand what it is I’m proposing. I don’t even care if it is a playable format.
Give us an “album” if you will, where the cards exist as printed.
Every collectible product needs to have a place where the cards are curated in their original (or as close as is possible with physical cards) state. it is precisely what makes them collectible.
Since this game doesn’t have anything close to that, it
really should be rebranded.

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Using that theory its not a CCG anyway. You dont own your cards, you rent them.

Precisely which is why I would like to see a place where the original cards exist. heck, maybe even show the various iterations due to nerfs as well.
Otherwise calling it a CCG is misleading at best.

WE cant have original art exist because of Jaina curves.

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Jainas original curves still exist in the game, if you know where to look :wink:

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In Magic The Gathering, Ajani’s Pridemate was errata’d from “may put a +1/+1 counter” to “put a +1/+1 counter” and thus was printed with that text in the War of the Spark expansion. Or Kormus Bell, which originally turned Swamps into 1/1 creatures, and in Fourth Edition, they became black creatures.

So, what were you saying?

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MTG:A didn’t alter cards, they just outright banned 4 different cards both in their historic and standard settings. In this case, you’re right, they didn’t alter it. They just completely banned the card.

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It’s called wild, they just reversed all of the most essential nerfs and they are about to reverse more including Reckless Experimenter. Wild was already so broken anyway I don’t see what the problem is from your perspective.

Good Lord, this is the argument for any e content and it really doesn’t matter in most instances.

Think of the - far too many - online games that have folded and there is nothing left but youtube videos and fan forum posts.

Just the way of digital distribution, and your argument actually makes putting any money into HS totally invalid.

My ‘rent’ for my 2 1/2 year old collection is currently $0.00 and always will be, I am not wasting a penny on a game so unbalanced and ‘fixed’.

I have nearly 14k gold and I have no idea what to spend it on other than pretend I am one of the overpowered dragons from the new expansion and just sit on it.

Think of those who buy every set, every year since release.

HS shuts down - me - meh, someone who has invested $k - OMG.

Same with any other shut down online game - those who spend $ bleat that they have lost it and demand recompense, yet they never had anything in the first place.

Better off spending it on unicorn dreams and moonbeams.

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Eh if people enjoy the game to the max then let them pour money into it. My general rule is about 80$ max on any game i play. If i have to spend any more then it’s mot the game for me.

Then why should they sink time or resources into it? Not trying to be argumentative, just asking.

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We’ve already been over this before. The rules text of numerous cards in MtG has been permanently altered for the sake of clarification and game balance over the years, making these “collectibles” operate in a way that is fundamentally different from the form in which you purchased them. It’s fine to want a sandbox mode where you’re allowed to play with different versions of different cards, but what you’re saying here about collectibles simply doesn’t translate to games like MtG or Hearthstone.

To clarify, I’d be fine with the above mentioned “sandbox” mode, on the condition that it only exists as an option when matching against friends. A “no balance, everything unnerfed” mode would be an utter waste of resources on ladder and there’s an abundance of proof in other CCGs demonstrating this.

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MTG has NOT been altered. Forbidden perhaps, Reprinted, in later packs, yes. But players most certainly are not mailing their cards to WOTC or whomever owns the game now for alterations or revisions. The original cards exist just as they were printed. That is all I am proposing. A way to view/have the cards in their original state and the fact that others keep trying to misinterpret that idea is frustrating at best.
@Wardrum: This game is marketed as a CCG.
Not very collectible if the cards are not preserved in their original state somewhere.
@MoarRNG: They may have banned cards, but the cards still exist and many x many players play with them just as originally printed.

Collecting something does not imply it is eternally unalterable, especially in the age and realm of digital goods.

I’m trying to see why, from a pragmatic stance, a company would invest resources into something outside of a couple players saying “I want to look at old, unaltered cards in my collection manager”.

I’m not saying you have no right to want such a thing, but I don’t see why a company would provide it when it would do nothing functional at all.

Well marketing something as collectible in the day of digital products should be litigated as it is a complete
illusion. If the cards can be altered or removed at whim, then you effectively have nothing collectible at all.
They should be forced to rebrand the game.
Truth in advertising.