Problem with wild is that classes with heavy loses on their basic/classic set are gonna be worse than ever or at least have a lower number of archetypes:
- Druid loses wild growth and nourish = he gets 2 archetypes that kinda work in wild and has every wild card nerfed in αn indirect way
- Rogue loses preparation = every rogue spell is getting nerfed
- Paladin losing equality = every controll paladin archetype is getting nerfed
And to be fair im not even sure if this dmg can be fixed somehow-i mean look at the wild warrior or maybe dont cause theres nowhere to be found after the FWA nerf (just pirate warrior but only in a few numbers). Seriusly wild has 2 years without warrior archetypes. ITS F***** INSANE that they allowed this to happen.
Which is why i always suggested that a rotating core set was needed more rather than an evergreen set that get continuesly nerfed.
Still to our subject i dont find this card to be bad…