Hunter Spell Quest

Needs to be sequential. 2, 3, 4 spells respectively. Six spells in total is ridiculous. A hunter just completed it by turn three.

I think they balanced it knowing hunter can’t really draw.
Considering how fast they made other quests (warlock, warrior, mage) the goal was probably to make some quests completable by turn 5-6.

They already nerfed the big 3 in standard, while hunter for now it’s only nerfed in wild, but maybe they will nerf it also in standard, directly or indirectly, in the future.

Is it much better after the miniset that a nerf is required?

this buys…they’ll do anything for money, this could have been a nice game, probably was at the beginning but the thirst for money made them make this kind of sh*yt decks.