Warriros have so many pirates that drop bombs on you and all the pirates only cost one and every weapon attack drops bombs and playing 1 cost pirates drops bombs.
What is the solution to this?
I assume you mean canon balls, since bombs are a specific type of cards in the game.
Play anti aggro ?
Stop letting your opponents have the board for free for 4 full turns ?
An aggro version of pirate warrior will be a glass canon. If you deal with their first 2 waves of board, you win, unless you don’t do anything until turn 7 or 8 and let them play their quest reward to grind you down. But you’d lost to pretty much any good wild deck by slow playing until turn 7 anyway
Best example of a counter for pirate warrior would be any kind of warlock that runs a few early minions, defile, and a few single target removals that heal them back. They can look at the warrior right in the eyes while clearing their board and staying at full life