The current team has a relentless hate for the Mage class, just look at the HSReplay stats. It’s the worst class and yet has been getting a lot of nerfs this year. There is a HUGE bias against Mage.
Please explain what motivation you think the devs would have for hating Mage, usually the most popular class. Do they hate people playing their game?
Mage is arguably the weakest class this year (although you could also say that’s Priest). Last year they were maybe in the bottom half of classes, but nowhere near the worst (Shaman and Warlock say hi). The year before they were comfortably in the top half. Can’t you fanatics just accept that these things come in cycles? Or move onto another game if you can’t?
Name the last time Mage had a Tier 1 deck in Standard that wasn’t nerfed.
A loaded question, and not relevant. Tier 1 decks usually get nerfed no matter the class.
Actually yeah, name a Tier 1 deck of any class that’s not been nerfed. Not including Quest Warrior, which only became Tier 1 recently and is likely to be nerfed in the next patch (in fact, the devs said it would be if it continued to be tier 1).
Technically the card should be useful in wildfire mage If blizzard was consistent with their own battlecry ruling.
Since gadgetzan the rule is that the card First enters the board and after that the battlecry effect triggers so It can consider itself both as condition or target If necessary.
It’s even why nowadays minion cards with Full board AOE say :
All OTHER minions.
Because If It was Just ALL they would hit themselves.
And that has to do with hero cards?
The hero Power for sure isn’t a effect of the card. So It must be part of It.
His “body”.
As much as the armor that comes with It.
Oh I meant building on the “freeze” concept with the revenant guy who gains +2/2. I agree the way the current hero card is set up it’s pretty bad.
As youre posting very regular on mage topics atm let me give you a little advice. Stop the conspiracy theories about blizz hating mage and all the arguments about the other classes getting mechanics that mage has lost. I agree with you on the big points. Mage is trash right now, the hero is garbage and the mage card pool is the definition of anti synergy. Stick to these valid points and your anger is justified but stop with the rest so people can take you seriously.
facehunter anyone?
and of all recently nerfed decks warlock and druid are still tier 1, while the mage deck that had been tier 3 to begin with took the biggest hit.
not saying Blizzard has evil intentions regarding mage, but they clearly are consistently very wrong assessing it´s power, so they probably need to put a new designer to supervise the class if it´s ever going to get fixed.
It works if you play it after you use Frost Lich Jaina. I always saved one or discovered a third to use after. I don’t mind if Dawngrasp resets the hero power but when it casts wild fire it should apply it to the new hero power.
Scavenger’s Ingenuity
Kolkar Pack Runner
Voracious Reader
Lorekeeper Polkelt
All key pieces in Face Hunter at the time of their nerfs.
Hunter had times in the past it was trash, like you say, if Mage is trash now it doesn’t prove any bias. Paladin was a joke 2 years ago, look at them now. Warlock was consistently terrible last year…etc etc And nobody has come back to me about a good motive for bias against the class. The argument seems emotive and not thought through logically.
Paladin had never been trash
paladin standards are so ridiculous that a tier 2 deck is seen as it being unplayable.
Paladin in Ashes of Outland was complete garbage until after it got buffed and DH got nerfed repeatedly. Go and look up the old VS meta reports
Paladin is so far ahead of every other class regarding consistently being overwhelmingly powerful that them having a tier 2 deck in ashes (and only in the beginning) apparently felt to blizzards golden boys like the end of the world.
Isn’t saying Blizzard is biased towards Paladin the same as they are biased against Mage, but from the opposite perspective. I ask again, what logical reason would they have for being like that? Is it not just a case of Paladin decks not making people want to fetch their bathing toasters quite as quickly?
the statistics point a clear picture.
now i don´t think that´s necessarily intentional, but apparently whoever is designing paladin errs on the side of stuff being too strong, probably because somehow beefy minions are seen as “fair”, while a fireball to the face isn´t.
Edit: i also think it´s because divine shield as the class mechanic is consistently underprized on it´s card regarding how strong the effect is.
Indeed. Paladin just so inoffensive a lot of the time unless they’re totally busted. They probably have the figures that states Paladin being strong doesn’t make people turn 1 concede, or just quit the game. And you must be aware of the pitchforks that come out for Mage decks. Sadly, the devs have to do these things to keep the playerbase happy. There isn’t an easy solution, and people who think there is are kidding themselves.
Back on topic though, the devs have clearly missed the mark with Mage in this set. Maybe balance changes will help. Who knows. Looks like a grim time for one tricks. So glad I’m not one!
It happens to be the truth and I can prove this claim.
The motivation may only be an opinion, but Team 5 has taken card effects from mage citing: “too good” and given them to other classes for years now.
And why is it that others can talk about Paladin and Hunter here but when I speak about mage on other threads I get accused of appropriation and making everything about my class? This thread is about mage and specifically Varden.
Lets stay on message, shall We?
No the effect did not have to be a battlecry. It could have not had a keyword at all. many cards dont.
Name the last time mage had a tier three deck that wasn’t nerfed lol.
Every hero card has a Battlecry. That’s the only way to have Hero Cards do anything other than change your hero power.