how should i play against this, what class or cards should counter this in the game? it impossible to counter this.
https://www.reddit.com/user/kash1ri/m/hearthstone_card_nerf/
I don’t really get why they never touched that card
It has never been an interesting design, and every time it’s strong it’s problematic
They preferred banning the ceaseless expanse from wild rather than banning holy wrath
Yeah, good luck. It’s been a problem for a while now.
Aggro, faster Combo or Hostage Mage.
Holy Wrath Pala was one of the Decks why i stopped to play HS atm.
The should Change it “to a Minion”…
I don’t play wild, so I genuinely don’t know: are they drawing or destroying their entire deck, then putting a copy of a card back in to draw with Wrath, or are they ordering their deck from highest to lowest and then playing Wrath? Because if it’s the latter, then all you would need is change Wrath to “Shuffle your deck and draw a card.”
As long as ysiel druid exist, a deck that is even faster because can kill you in turn 4 with barnes or have twice as much mana than you, and is more difficult to disrupt his combo, paladin has every right to do an otk of 125 damage in a single turn, it will not matter if they nerf him because the root problem will continue and other different otks will appear to compete against the speed of druid.
Holy wrath seems more unfair because there are only 2 cards involved, but in essence they are the same, the game is over once they get to play a sequence of cards only that paladin does not have the ability to obtain obscene amounts of mana cheating or be able to recharge it with his titan or the 8-cost spells…
neither
I’ve checked the screenshots and neither shuffling the deck or making them draw could have saved OP
One of their game was
Turn 2 coin Holy Cowboy
Turn 3 Holy Cowboy
Turn 4 tutor holy wrath + dredge + 1 mana holy wrath
on 4 screenshot games, they died 3 times on turn 4, it’s not even as it offered much counterplay
The deck now having multiple dredge cards, multiple deck sortings, decent costs reductions, overplanner and Sharp-Eyed Lookout add a lot of consistency to the combo
And instead of nerfing the problem card(HW) they’ll just nerf one of the other cards or temporary ban lookout from wild
All the other turn 4 kill decks are fine, but this one is wrong…
Lol
Please name 1 deck that consistently kills from full health and from hand on turn 4 and that is considered fine
The thad warrior deck, which empties its deck turn 4
Not to mention mine, which i was even going to post a YouTube video of it with big letters in the banner of the video saying: OTK turn 4
with a druid in the background in all his glory, but the forum didn’t allow me (no longer trust me ) but anyway, now how many posts complaining about Ysiel/Malygos druid have you seen, none because blizzard has burned into their heads that druid has a kind of free pass to be broken for manipulating mana, and it’s fine,
Its just that the hatred towards paladin in this forum is mind blowing.