Guff needs a nerf

ivus 33/33. druid casts earthen scales. x2
druid is at 66 armor. 30 life.
im playing abyss curse warlock.
seriously cant win.
2 mana curses mean nothing to them.

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Some things just aren’t meant to be. I say this as one that mains a build using this and at one point I had ~105 armor. Druids are a ticking timebomb that gets more lethal late in the game.

You might want to speed up killing them or work on your deck. Not every deck can or will beat every other, every time.

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yea man i think thats broken.
i get what you mean tho. it just sucks when you dont have a chance at all to beat your opponent.

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Yeah, I mean I get hurt bad in aggro games with fast decks. It’s hard to counter a rush like the current flavor of the month… Quest (AKA pirate) Warrior.

If anything is to be done(i dont think he needs an actual nerf per say) id see him nerf to cost 7 , wouldnt hurt it too much , would give him a spot after ramping with nourish , would slow it down by 1-3 turn for on curve .

Wouldnt change anything lategame when you’d already have enough mana to play no matter what he cost .

go to 9 like rokara. arguably stronger then rokara

He’s honestly weak and hard to draw from deck in time. Also hard to justify spending him past turn 7 if the board is beating you down. I don’t see any need for a nerf. He doesn’t get really useful until turn 10 and by then if you don’t have him these decks get mana bound and cannot function right.

It’s RNG hell.

feels like its always drawn pretty regularly. druid got draw fo days

I find it sad that all the answer is, “kill them faster”.

The next expansion might as well just not have any cards above 3 mana, so we can play who draws better to kill the other guy faster.

agro needs nerfing how ridiculous people just want to powercreep the older expansions so hard.

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power creep is a mega issue these days. i miss the vinila yeti being op op or the ungoro quests not being completely busted ( cept rogue )

It was since day 1 of a new release of cards … it still less of a powercreep than other card game but still noticeable since HS is 8 yrs old …Just like any other long standing card game …

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That’s been the practical answer in most games, and in real life combat, since before recorded human history.

“MOAR DOTS!”
-ancient Mesopotamian stele, depicting war leader’s battle cry circa 12000, BC

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As a Druid I can tell you it’s still a single card in 30 and is still not as easy to get as you think.

fine in standard maybe sure you come across a rush/burn deck and dont let them get to that point

BAN the card in Duels, much lesser cards have been banned for mages. In duels guff is ridiculous, you pair it with marvelous mycelium once i see that i dont even bother playing unless i am close to winning which is only if guff is literally in the bottom half along with all the other draw card spells.

If you’re playing Curselock, the matchup of your deck against Ramp Druid is unfavorable (albeit rather slightly). Vicious Syndicate has that matchup around 52% in favor of Druid. It’s worth noting that Druid draws A LOT of cards, so your Curse of Agony should be getting a lot of damage in. Are you not combining it with Tamsin Roame? It’s effectively 78 damage.