Give Denathrius “Infuse 10: Gain Rush”

And keep the endless infuse: 2. This would give other archetypes something to work with, but it wouldn’t help with people trying to OTK with him much at all (However it also doesn’t completely ruin that strategy). Even mana ramping wouldn’t be that much of a problem because druids would still have to choose between possibly losing an early denath if they want to be greedy by rushing him out (which could very well backfire), or saving for an otk. He would become more of a stabilizer for other decks also, which is fine. And other decks would also have a chance to recover by trading denaths after a failed otk attempt by trading and knocking them both out. That in itself could even help counter a double Denathrius from your opponent, potentially, dealing with that problem as well, without ruining Denathrius, or brann.

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I like this idea a lot. The precedent for multiple infuse effects already exists with Huntsmaster Altimor.

Being as Denathrius’s power was essentially halved by the nerf, his utility as a control stabilizer could also be buffed by a mana reduction. At 9, he could come down earlier, and be played alongside a broomstick for rush in wild. Although I’m hoping both the nerfs to Denathrus and Renethal are reverted when they rotate.

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