22 cards in my deck are cost 4 and lower (2xlimit), 1 single cost 3, and 80% of initial draw AND mulligan are my 7+ late-match cards, (sometimes even getting same card back that I marked to replace).
I know it’s the same old constant request, but did you think that if there are so many ppl asking for it, it actually might need to be tweaked a little? Not asking for much. Just enough so that lower-tier decks actually have a chance to survive all these T1 Metas that only p2w or long-time experience players with dust coming out of their ears can afford.
the. game. is. rigged.
period. If you are marked to lose and the other player is marked to win, unless they actively throw the game, you are going to lose no matter what. If I see the pattern, I concede immediately. Getting my face smashed in while I helplessly get bad draws for 7 turns is no fun.
Proof: “trust me Bro”. Everything in draw is random if the card that caused the draw didn’t adjust anything.
OP: the best decks also have to face that randomness so just play a better deck.
the proof is all teh hours I have poured into the game and all the videos proving it and all the addons people use outside the game that prove it that, it is in fact NOT random and every game is predetermined before it even takes place.
The definition of intelligence, isn’t to repeat the same mistake in the hope it will stick. It’s either correct or it isn’t and in this case you just have no proof.
Those Devs are out of their depth to micromanage rigging anyway. It’s much simpler to just use an MMR system and they do.
if you think its hard to code a rigged game, you need to take a boot camp. It’s actually insanely easy
It’s not like cheating in a school test with ChatGPT. It’s an enormous undertaking that involves large data and very complex logic hence very wasteful both on memory and computing needs. It’s much simpler to use a simple MMR system: “match them with people of their skill”.
The real problem with people like you is that in reality you think “there is no person of my skill” because you think “I should have won but I didn’t and therefore it’s rigged”. If it ACTUALLY finds people of your skill (and it sort-of does for the most part) then it WILL be hard to win.
The game is try to force 50% win / lose rate on you… you can’t do anything about this… when you are on a lose streak… then yes, you will draw bad cards. Need to step over this or stop playing… After the lose streak it will let you win again. If you are skilled/lucky enough, you gonna rank up… if not… then you go back. It is working like this. It is not officially backed but my experience is that, there is a limit in ranking each day, week. It is better to play 10-20 matches a day and accept the results than play 40 and expect “Legend” in just one day.
I also think there is a chance that the MMR is accelerated on win streaks, but it appears to also accelerate in reverse on loss streaks so while it might be a waste of time in the short term it shouldn’t matter for people who play a few dozen games a month.
If anyone is interested in the algorithm of these things look up the K factor of Elo-rating systems (a pumped K factor would cause that behavior (the MMR changing fast on win/loss streaks)).
“OP: the best decks also have to face that randomness so just play a better deck.”
This is the reason for rigging! to get players to build better decks. What happens with players who want to build better decks? They generally need to spend money in order to do so.
Hearthstone is no where the cash cow it use to be, but they have the tech and knowledge to rig the games to push players into wanting to build a “Better Deck”.
You can play solo and select the difficulty level. You don’t think they can apply that with other aspects of the game?
I’m an old school magic player and have a good grasp on how randomness happens and Hearthstone breaks those boundaries. I don’t fault a company for trying to make money in a FTP game. It’s just a shady way to do it.
The issue is there is no real way to prove one way or the other unless the code is revealed and that is never going to happen.
I did have a 13 streak win once with a basic warrior taunt deck in ranked. I built the deck to just simply finish a “Play “X” taunt minions” daily. The amount of totally trashed decks I played against was like nothing I’ve ever experienced before in my years of playing. Different player names with all the same basic crappy cards in their decks. No gimmicks/metas or anything of the sort. Up until a reached a certain rank or got flagged/triggered and then I played against nothing but decks that utterly destroyed my feeble deck. So yeah there is certainly some wishy washy stuff going on.
Nothing was rigged. The best players just copy paste the best netdecks they see (or the very best tweak them a little) so it’s hard to win unless you also copy paste the best netdecks.
The Devs are completely out of their depth to do micromanaged rigging anyway and they don’t have to since the HUMANS who try to make you lose do annoy you already anyway.
PS also you obviously misunderstand how MMR systems work. If you have a win streak: you WILL lose with a high probability next game and that’s 100% normal/legit behavior.
no proof ? then that must mean you are a liar like OP
Unfortunately ladder is always going to be flooded with T1 decks. You can still succeed with lower-tier decks, but a bad matchup is just bad and lower-tier decks are low because they have a lot more bad matchups. Your good draws don’t beat their good draws and will struggle even with their average draws. It only gets worse the less popular a deck is too since optimizing will lag behind the T1 decks.
Even if you gave T3 and worse decks a better curve 100% of the time, it would only change the win rates against T1 decks a small amount.
Proof for what? I don’t want to persuade anyone… don’t care if you believe me or not… I have written down my experiences… not more. I don’t want to persuade anyone… mainly not you…
People have to start to imagine what would happen if THEIR SELF copy pastes the best netdeck they see and goes against their own self. It would not be easy and in a bunch of games it would be annoying because it would feel like whoever had the best coin flip of the draw won.
That’s EXACTLY what the MMR system causes and that’s perfectly normal and expected: you get a bunch of people who have the same/similar skill as yours who copy pasted the best netdecks (occasionally at least they did) and then good luck winning easily.
That’s just my point, I’m not getting good draws, I barely get average draws. And in all honesty a T3 deck would be an upgrade for me. I don’t have the years of time constantly playing to build up dust needed for even the mediocre decks nowadays, and I’m certainly not flooding the shop to buy packs for cards to dust.
The only way HS isn’t a fully-corrupt P2W is the fact there are some really good veterans out there. Most of the rest pump 'n dump cash for the newest packs to either get lucky and get the cards needed outright, or get enough unneeded golden cards to dust for top tier net-decks. But P2W is a different monster entirely.
I spent months busting my rump and getting lucky to hit gold 10, but now that I’m here, I can’t even get enough games/specific situations played to grind achievements.
The MM engine is crap, it has been for quite some time, it’s been proven many times over the years that it never gets fully fixed, and your point proves it further. I’m a well below average player, that through time and great amounts of luck made it to Gold ranks with “Frankenstein” ghetto-adjusted T3 decks, and a slim few of my own. If the MMR system actually worked, even though I made it to a higher rank, I’d still be matched with ppl of a similar SKILL bracket…NOT whales with bought T1 net decks, nor vet players with lower tier/self-made decks.
Give me a T1 deck and enough time, eventually I’d learn how to play it. Problem is during that process, my skill would improve and I’d be at a higher rank, and be matched accordingly.
I’m not an idiot. I expect losses, sometimes heavy ones. Suffice to say, IF the MMR was working ‘as intended’, I’d have more balanced game matches and losses from skill, not long strings of losses due to crap draws. Way too many times did I mulligan cost 6-7+ Legendaries, just to get them right back. That’s NOT random.
There are limitations to the MMR. For example if you are the worst player online then you will lose easily even if it tries to match you with people of your skill OR if you’re the best player online you will have a high win rate even if it tries to match you with worse players.
At the end of the day most people do the mistake to imagine that if their rank is low then they must get easy players but the truth is it ALWAYS tries to match you with people that will give you a hard time (even if the rank is Bronze 10).
The only reason you might think that doesn’t happen is the Star Bonuses. When you have many (eg at Bronze 10) you may lose but even 1 win is huge for ranking but it really was not harder (usually) than being at your max rank.
Carnivore, I don’t think you actually play the game and spend a lot of time here in the forums spewing misinformation. At least you have not played for a while or reached diamond. Wake me up when you reach diamond and make your profile public. A lot of the interactions I have had with you have been saying a lot of things contrary to what others have clearly observed.
And if you have reached diamond and have any history in the game, make yourself public to at least back what you say up. Those of us with a lot of hours in the game have noticed a shift in the wrong direction.
The deck your opponent is playing does not determine their level of skill. Some T1 decks can certainly be costly at times, but they seem quite affordable currently.
MMR has nothing to do with w/e coding they use to determine RNG card draw.
It is random and happens to everyone, your opponents included.
I understand it’s frustrating to lose, but it’s to be expected if you are playing decks with a power level around T3 and T4. Your opponents are under no obligation to play decks of the same power level and a MMR ladder system doesn’t consider deck type when matching players.
Personally, I despise mirror matchups in Hearthstone. I play off meta/lowtier/home brew decks to avoid them and as a result have only ever hit legend a few times despite playing (off and on) since launch. I lose wayyyyyyyyyyyyy more often than I win. It’s not because of lopsided draw RNG or unfair MMR matchmaking. It’s because I am repeatedly trying to beat the Yankees with a little league team. I find it fun though. Figure out what you enjoy and play accordingly IMHO.
https://i.imgur.com/wy56CMX.jpeg
You are bad at arguments btw.
My rank does not matter.