Druid is disgusting in Standard

No one should take deckscan matchmaking believers seriously.

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I thought about replying, but I’m just going to flag them for trolling and ignore that poster from here on out.

For example hsreplay is listing silver hand paladin totem shaman undead priest as tier 1 ( for example ) im loling so hard rn, all literally meme tier decks

Actually accurate info:
Theres only 2 tier 1 decks and they are mech rogue and tony druid

HSReplay only displays Bronze through Gold stats unless you pay for Premium. In other words what they give away for free is indeed crap.

Of course people who believe in deckscan matchmaking usually aren’t very observant so they wouldn’t notice the HSR fine print.

They don’t have any accurate info, most players dont even use these addons as they are malware, so they are not reliable.

The only accurate data you need is: are people playing the deck? if yes its good deck, if not its not a good deck

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can we remove tony from standard too at this point ty .

It will get nerfed in about 2 weeks, they have to wait till enough people have bought packs to craft druid

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Why they thought spell decks needed a free board clear/mind control/hand refill when minion based decks are already on life support is obviously because minion decks no longer belong in hearthstone.

It seems the days of building a big board to fight another big board are gone for good. Its either OTK spell spam or build 1 giant thing early and hope it carries.

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You are smoking if you think arcane hunter is ok versus druid. Just think about the sheer amount of armor druid can put up and you know hunter can never win.
Any aggro deck that can beat druid has to be board based and even then it’s a race between how fast they can kill the druid and how fast the druid can ramp and get down yogg.

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This point is valid. Druids can double cast a “draw 2 cards, gain 10 armor” spell to draw 4 gain 20 armor. It’s rough to even aggro them down right now.

It would be one thing if this was BDK just board clearing and healing, but Druids are doing what they do while ramping and moving towards their win con.

Yes the double cast of “draw 2 cards, gain 10 armor” is insane.

I just played 3 games in a row, all druids, all had drawn their entire deck by turn 7 (one guy lagged, the other two were turn 6), and each had 30+ armor on top of 17-23 health.

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Looks like all the kiddies are jumping on the greed bandwagon again. Well, Druid greed always seems to suck the life and fun out of everything so no surprises to hear about the latest scam Druid players have greed going

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It has exactly the same numbers but is slightly out of date whenever you see theirs.

VS uses HSReplays data.

“Druid is disgusting in Standard]”

Drum is looking OK at the moment but gets spanked by Hunter so expect to see the 55% WR drop a bit.

No, VS is HSR + Firestone or whatever. Literally more data.

You’re right.

BUT

“We only report on the decks of the opponents. This way, we provide an unbiased picture of what the meta looks like to a random ladder player. That is, what would the player expect to see as opponents.”

“We use algorithms that ID decks based on cards played. We continually monitor the algorithms for accuracy. Of course, not every game can provide a definitive ID, but we do achieve a very high identification success rate (>95%). We believe that our algorithm provides an accurate overall picture of what has been played over the past week”

How they use their data is stupid, ridiculously so. Rather than use 100% correct data, they use algorithms to guess the cards in your opponents decks. Seems silly to me.

Data is objectively less accurate, it’s also week old data when released.

It does not have the same numbers.

You have to opt in to VS data collection with an addon plugin to HS deck tracker.

It also includes firestone data.

Contributing data through HSDeckTracker requires an installation of a plugin. Installing the plugin is very easy and will only take a couple of minutes of your time. Simply click the image below to take you to the instructions.

https://www.vicioussyndicate.com/data-collection/

It has WAAAAAY less data AND the data is skewed based on self-selecting into the data group. It’s a big reason why they also manipulate their data in ways that significantly alter the utility.

Yes, this is correct, but you have to have a background in this type of thing to understand your point and why it’s correct, so good luck explaining it to several people around here who fancy themselves ultimate authorities.

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So… it’s worse…

The fact that they use opponent data also makes it inaccurate.

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As I said in my edit, I agree with you. To trust their data you would have to first prove that their data collection is coming from a group of players that is “typical” of the whole community, and I just don’t see how that assumption can be met.

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First off, you are quoting out of context. It was answering a specific question, and in that context is not a stupid thing to do. It is the only correct way to measure the popularity of deck archetypes; you don’t include the tracker players’ deck choice.

Regarding winrate, they explain rather clearly that they do not do this, if you scroll down on the same page you yanked the out of context quote from: “To compute the matchups, we evaluate them from two perspectives. We compile the win percentages of all our tracker players who play a particular matchup. For example, let’s suppose that our players win 65% of their games piloting a Zoo Warlock deck against Midrange Shamans. We then evaluate the same matchup from the other side. That is, what happens when our opponents play Zoo Warlock and our trackers play Midrange Shaman. Let’s suppose that this win rate is 55%. Assuming that the average builds are similar, and that the sample size is sufficiently large, these differences may suggest that our players are more proficient at Zoo, or our opponents are less proficient in Midrange Shaman, or both. To correct for these discrepancies, we take the simple average of the two win rates, and conclude that in this matchup Zoo is favored and the expected win rate is 60%.”

You are not operating in good faith here. You are quoting out of context, not taking the time to fully inquire about methods, and only serving to confirm your own bias.

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You’d have a similar problem with HSReplay data tho. Selection bias is definitely a thing, but for what most of people care about (performance of deck archetypes in games played from diamond to legend) it is perfectly valid data. They openly display the amount of games analyzed on each report and there is no reason to believe a selection bias would skew the results particularly. If anything, you can assume more casual players that don’t contribute data to VS might just be worse at the decks they try from VS reports and have a lower WR than expected. But that doesn’t change the fact that those decks have a certain average WR among players that are playing them relatively correctly. Doesn’t make the data any less valuable; particularly to analyze power rankings of different decks and to figure out what balance changes are needed and to which cards.