Cueing vs algorithm clarification

Having difficulty understanding why having several win conditions increases cue time in a non formed algorithm based game.

If you run 1 it loads instantly. If you run multiple can push it to 3-6 minutes. I fail to understand why. It’s not calculating who your next opponent will be. No idea why it does this.

This occurs in casual, wild, and standard modes.

It is a random game right? With random opponents.

:rofl: :rofl: :rofl: :rofl: :rofl: :rofl: :rofl: :rofl: :rofl: :rofl: :rofl: :rofl: :rofl: :rofl: :rofl: :rofl: :rofl: :rofl: :rofl: :rofl: :rofl: :rofl: :rofl: :rofl: :rofl: :rofl:

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Lmao, sure it is buddy

The experts that post here all the time have said many times there is no curating.
The names are all in hat and drawn randomly.
The Algo does not peak at decks or curate cards.
If any curating is going on it would be the definition of rigged and the experts have stated many times the game runs on simple RNG MS-CODE.
Maybe 20 lines and the rest is animation codeing.

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I never run a deck with just one win condition and I never waited for 5 mins.
Also I am most likely at a higher mmr then you, so no…
This is made up bullcrap.

I also wonder how they wanna know, how my deck plans to win the game.