So the patch note teaser is out today. Pretty much every single card getting nerfed has either been buffed at some point in the past, or nerfed more than once. But Conniving Conman for the second patch in a row dodges a nerf, after getting buffed 2 patches ago.
This card is clearly an outlier and probably the single most overpowered card in the Standard format right now, without even exaggerating.
4 mana 4/4 with a battlecry that replays 10 mana cards and Titans is too strong and has been for well over a month now. You can look at the played win rate of this card, it is like 70% or something ridiculous.
I have a strong feeling Mage will still be a problem going forward, and if Mage does get toned down by the Tsunami nerf, then Pipsi Paladin will be uncontested as the meta tyrant since it can utilize Conman as well.
For a final thought, why don’t you guys just fully balance the game with each patch to the best of your abilities? You clearly know Conman is too strong, but in order to create a changing meta you let something dominate each patch. I’m tired of having the meta of the game dictated by the direction somebody else wants it to go in, just balance properly and let the player base create a meta.
You don’t balance cards: you balance DECKS. A card can be theoretically OP but if the deck is bad it won’t be nerfed; that’s VERY common in class-exclusive cards; the class might just be bad for it but other classes can’t use the card.
That’s why Yogg makes sense to be nerfed; those OP cards that are neutral are the most OP because all the cards in the game can take advantage of them; delete all neutral cards k thx bye.
It isn’t nerfing Rogue seeing as Rogue has never played conman.
Also I’ve seen all the Rogue cards from the new expansion, none of them will benefit from Conman either, so it will still only be played in Paladin and Mage exclusively.
Because it’s not the problem. Conman is only as good as the card played before it. If the card played before it was cheated out for mega mana, then that card is the problem, not Conman.
What about conman replaying Galactic Projection Orb which replays like 20 mana worth of spells? Surely Orb isn’t the problem in that scenario since it is regularly played for 10 mana and not cheated out.
Because that play is so highly irregular. I haven’t seen a single Mage play a Conman after Projection in the last 200+ games. Sure, it’s strong, but “replay your X cards” have always been that way.
Playing against a BSM, the problem is the Tsunami turns are too strong too early. I have no problems with Conman replaying a Tsunami on turn 10. It’s the turn 5/6 follow ups that hurt and none of that would even be possible if Tsunami didn’t come down as hard as it does as early as it does.
Thus, when Tsunami gets nerfed, if it’s nerfed back down to 3 elementals, you won’t even see Conman as an issue in Mage anymore. And that will tell you it’s the right nerf.
The sad fact is, Rogue has to get lucky with discovers to get something worthwhile for them to bother with using Conman. It may be a “rogue” card, but mechanically it benefits anyone who can use it besides rogue. Tsunami needs to not go face. Only nerf that makes any sense imo. As for Paladins abusing Conman…it is not nearly at the level of abuse we see in mage.
This is exactly how I feel about it. I’m not worried about it happening in the late game because everyone is partying at that point. It’s the early ones that are rough.
Conman’s power is directly proportional to the cards that it’s replaying. When the cards it’s replaying aren’t busted, it’s a perfectly fine card.
The real question we should be asking is. How did paladin escaped these nerfs?
I’m surprised they nerfed BSM mage at all given how many people have ridden the deck past their skill level. Those people need cards like conman to survive and blizzard cant completely cause an exodus of them.
I fully agree… it seems obvious the team wants to decide which way the game should go for a long time now… which classes should dominate next… No… they should stop that and balance the game properly… let the players decide which decks should dominate… no need for this “We decide what should be OP again” behavior… no… create balance and then the players will have fun again so they will start to spend money on the game again.
Rogue can potentially discover many powerful cards from other classes that can be repeated with Conman. I wouldn’t call the entire game that’s more expensive than 7+ Mana “a problem”. Maybe there should just not be a card that is this powerful.
Even in Arena rogue is a must pick because you can’t miss out on the chance to get it.