Classic Can Come Back

Each Month (And You Could Just Erase All Other non-successful and non-enjoyable Modes to the show of this mode mattering more than anything else in this game.)

Let’s just bring back (the same) Classic with these minor, lighthearted and FUN-FOR-EVERYONE changes.

Let’s fix the maximum hand-size to 7 instead of 10. Just 7.

Let’s stop power draws with a Cost, instead of a Limitation, for their Condition. (See next for slight Twist)
5mana)4/4] Gadjetzan Auctioneer “Whenever you play a spell, spend a Mana Crystal to draw a card.”
1mana)1/3] Northshire Cleric “Whenever a minion is healed, spend a Mana Crystal to draw a card.”
5mana)5/4] Harrison Jones “Battlecry: Destroy your opponent’s weapon and spend a Mana Crystal to draw two cards”
7mana)5/8] Archmage Antonidas “Whenever you cast a spell, spend a Mana Crystal to get a ‘Fireball’.”
3mana)1/4] Acolyte of Pain “Whenever this minion takes damage, spend a Mana Crystal to draw a card.”
2mana)2/1] Starving Buzzard “Whenever you summon a Beast, spend a Mana Crystal to draw a card.”
4mana)4/3] Cult Master "After a friendly minion dies, spend a Mana Crystal to draw a card.

Let’s stop power draws without letting them be exploited combos (with a Twist).
4mana)4/4] Gadjetzan Auctioneer “Spellburst: Draw a card.”
1mana)1/3] Northshire Cleric “Battlecry: Your next Hero Power also draws you a card.”
5mana)5/4] Harrison Jones “Battlecry: Destroy your opponent’s weapon and draw a card.”
6mana)5/7] Archmage Antonidas “Spellburst: Add a ‘Fireball’ spell to hand.”
3mana)1/4] Acolyte of Pain “Frenzy: Draw a card.”
2mana)2/2] Starving Buzzard “Battlecry: Your next played Beast minion also draws you a card.”
4mana)4/3] Cult Master "Battlecry: Your next minion that dies also draws you a card.

The Coin was never right. Let’s redo it with no Spell Exploitation exemplified later with “Spellburst”.
Just make it simple and Make “The Coin” into a 1 time Hero Card that just glows up your hero for the turn.
(Flavor Text: Counterspell??! Really?!)

==Miscellaneous==
“Repentance” SHOULDN’T trigger when they have 1 Health.
Jaraxxus a Hero Card (Flavor Text: Really??! Sacrificial Pact?!)

==Re-imagined Hero Powers==
=Rogue=
–(Important Note: Combos need adjustments to work with their Hero Power.)
Continuous)Hero Power] Dagger Master
Start with a 1/2 Dagger that returns to hand.
2mana)Weapon]1/2] Dagger “Deathrattle: Return to hand. [Can’t be silenced.]”
=Mage=
2mana)Hero Power] Fireblast “Deal 1 damage. Deal an extra damage to the enemy hero.”
=Paladin=
2mana)Hero Power] Reinforce “Restore 1 Health. Summon a 1/1 Recruit.”
=Warlock=
2mana)Hero Power] Life Tap “Add a Worthless Imp to your hand.”
–(Important Note: Worthless Imps are now 0mana)1/1] and work with discards.
=Druid=
2mana)Hero Power] Shapeshift “+2 Attack and +2 Armor this turn.”

==214 Iconic Re-imaginations==
1mana)Spell] Moonfire “Deal 1 damage. Gain 3 Armor.”
3mana)Spell] Naturalize “Destroy a minion. Your opponent draws 1 card.”
3mana)Spell] Mark of the Wild “Give a minion Taunt and +3/+3. (+3 Attack/+3 Health)”
2mana)Spell] Mark of Nature “Choose One - Give a minion +3 Attack; or +3 Health and Taunt.”
3mana)Spell] Bite “Give your hero +4 Attack this turn. Gain 4 Armor.”
4mana)Spell] Starfall “Choose One - Deal 5 damage to a minion, or 2 damage to all enemy minions.”
6mana)Spell] Force of Nature “Summon three 2/2 Treants, one with Charge, one with Taunt, one with Stealth.”
6mana)Spell] Starfire “Deal 6 damage. Draw a card.”
7mana)5/8] Ancient of Lore “Choose One - Draw a card; or Restore 4 Health.”
7mana)5/7] Ancient of War “Taunt. Choose One - +2 Attack, or +2 Health and gain 4 Armor.”
1mana)Spell] Hunter’s Mark “Change a minion’s Health to 1.”
2mana)Spell] Arcane Shot “Deal 2 damage. Refresh 2 Mana Crystals.”
2mana)Spell] Flare “All minions lose Stealth. Destroy a random enemy Secret. Draw a card.”
1mana)1/2] Timber Wolf “Your other Beasts have +1 Attack.”
1mana)Spell] Tracking “Discover 1 of 3 cards from the top of your deck to hand.”
2mana)Spell] Freezing Trap “Secret: When an enemy attacks, Freeze all other enemies.”
2mana)Spell] Misdirection “Secret: When an enemy minion attacks, change its Attack to 1.”
2mana)2/2] Scavenging Hyena “Whenever a friendly Beast dies, gain +1/+1.”
2mana)Spell] Snake Trap “Secret: When one of your minions is attacked, summon two 1/3 Snakes.”
2mana)Spell] Snipe “Secret: After your opponent plays a minion, deal 5 damage to it.”
3mana)Weapon]3/2] Eaglehorn Bow “Whenever a Secret is revealed, gain 2 Armor.”
4mana)Spell] Multi-Shot “Deal 4 damage to two random enemies.”
5mana)Spell] Explosive Shot “Deal 5 damage to a minion and 3 damage to adjacent ones.”
5mana)3/5] Tundra Rhino “Your Beasts have Charge.”
6mana)5/6] Savannah Highmane “Deathrattle: Summon two 2/2 Hyenas.”
8mana)Weapon]5/2] Gladiator’s Longbow “Battlecry: Deal 5 damage.”
8mana)8/8] King Krush “Charge. Can’t attack for lethal against heroes.”
1mana)Spell] Arcane Missiles “Deal 4 damage randomly split among all enemies.”
1mana)1/3] Mana Wyrm “Spellburst: Gain +1 Attack.”
2mana)Spell] Mirror Image “Summon two 0/3 minions with Taunt.”
–(Important Note: Mirror Images are now 0mana)0/3] with Taunt.
2mana)Spell] Arcane Explosion “Deal 1 damage to all enemies.”
2mana)3/2] Sorcerer’s Apprentice “Battlecry: Your next spell costs (1) less.”
3mana)4/3] Kirin Tor Mage “Battlecry: The next Secret you play costs (1).”
3mana)Spell] Spellbender “Secret “When an enemy spell targets a friendly character, summon a 3/5 as the new target.”
–(Important Note: Spellbender is now a 3mana)3/5] minion.
4mana)Spell] Cone of Cold “Freeze a minion and the enemy hero, and deal 3 damage to them.”
4mana)Spell] Polymorph “Transform a minion into a 1/2 Sheep.”
3mana)3/3] Ethereal Arcanist “If you control a Secret at the end of your turn, gain +1/+1.”
7mana)Spell] Flamestrike “Deal 4 damage to all enemies.”
10mana)Spell] Pyroblast “Deal 10 damage to the enemy hero. Draw a card.”
1mana)Spell] Blessing of Might “Give a minion +2 Attack and Taunt.”
1mana)Spell] Blessing of Wisdom “Choose a minion. Whenever it attacks, spend a Mana Crystal to draw a card.”
{OR 3mana)Spell] Blessing of Wisdom “Choose a minion. Draw a card. Its next attack also draws a card.”}
1mana)Spell] Eye for an Eye “When your hero takes damage, deal 4 damage to the enemy hero.”
2mana)Weapon]2/3] Light’s Justice
1mana)Spell] Noble Sacrifice “Secret: When an enemy attacks, summon a 2/2 Defnder as the new target.”
1mana)Spell] Redemption “Secret: When a friendly minions dies, return it to life with 2 Health.”
–(Important Note: Can give +1 Health to 2 Health from 1 Health.)
2mana)3/2] Argent Protector “Battlecry: Spend a mana crystal to give a friendly minion Divine Shield.”
{OR 2mana)3/2] Argent Protector “Battlecry: Your next played friendly minion gains Divine Shield.”}
2mana)Spell] Equality “Change the Health of ALL minions to the same mean whole number.”
3mana)Spell] Divine Favor “Draw cards until you have 4 in hand.”
3mana)Weapon]3/2] Sword of Justice “After you summon a minion, give it +2/+2 and this loses 1 Durability.”
4mana)Spell] Hammer of Wrath “Deal 3 damage. Draw a card. Gain 3 Armor.”
4mana)Spell] Holy Wrath “Draw a card and deal damage equal to its Cost.”
5mana)Spell] Avenging Wrath “Deal 8 damage randomly split among all enemy characters.”
6mana)5/6] Guardian of Kings “Battlecry: Restore 5 Health to your hero.”
7mana)Spell] Lay on Hands “Restore 7 Health. Draw 3 cards.”
8mana)6/6] Tirion Fordring “Divine Shield, Taunt. Battlecry: Draw a Weapon.”
1mana)Spell] Silence “Silence a minion and change its Attack 2 lower.”
1mana)Spell] Holy Smite “Deal 2 damage. Restore 2 Health to your hero.”
1mana)Spell] Mind Vision “Discover a copy of 1 of 3 cards from your opponent’s hand into your hand.”
3mana)Spell] Shadowform “Your Hero goes into Shadowform. (+2 Attack until your next turn)”
3mana)Spell] Mass Dispel “Silence all enemy minions. Draw a card.”
5mana)Spell] Mindgames “Discover a copy of 1 of 3 minions from your opponent’s deck into the battlefield.”
5mana)Spell] Holy Nova “Deal 3 damage to all enemies. Restore 1 Health to all friends.”
6mana)4/6] Cabal Shadow Priest “Battlecry: Add a ‘Shadow Madness’ spell to your hand.”
5mana)Spell] Holy Fire “Deal 5 damage. Restore 4 Health to your hero.”
7mana)7/7] Prophet Velen “Add +2 to the damage and healing of your spells.”
8mana)Spell] Mind Control “Take control of an enemy minion until it has 3 or less Health.”
1mana)Spell] Cold Blood “Give a minion +2 Attack. Combo: +3 Attack instead.”
2mana)Spell] Conceal “Give your minions Stealth until your next turn. Draw a card.”
1mana)Spell] Sinister Strike “Deal 3 damage to the enemy hero. If there’s a Taunt enemy, damage it instead.”
–(Important Note: This will hit a random enemy with Taunt if there is more than 1.)
3mana)Spell] Blade Flurry “Destroy your weapon and deal 3 damage to all enemy minions.”
2mana)1/2] Patient Assassin “Stealth. Destroy any minion damaged by this minion.”
3mana)Spell] Sap “Return an enemy minion to hand. It costs (2) more. (up to 10)”
3mana)Spell] Shiv “Deal 3 damage for lethal. Draw a card.”
3mana)3/3] Edwin VanCleef “Combo: Gain +1/+1 for each card played earlier this turn.”
4mana)Spell] Headcrack “Deal 3 damage to the enemy hero. Combo: Return this to your hand next turn.”
3mana)Weapon]2/3] Perdition’s Blade “Combo: Deal 2 instead.”
5mana)Weapon]4/3] Assassin’s Blade
5mana)Spell] Assassinate “Destroy a minion. Costs (1) less if you have a weapon equipped.”
6mana)5/3] Kidnapper “Battlecry: Return a minion to its owner’s hand.”
7mana)Spell] Sprint “Draw 3 cards. Your next spell costs (2) less.”
1mana)1/1] Wrath of Air Totem “Can’t Attack. Spell Damage +1”
1mana)0/2] Stoneclaw Totem “At the end of your turn, deal 1 damage to the enemy hero.”
1mana)1/1] Searing Totem “Charge”
1mana)Spell] Totemic Might “Activate your Hero Power for (0). Give your Totems +2 Health.”
–(Important Note: Cannot Activate it if you already did it this turn.)
1mana)2/2] Dust Devil “Windfury. Overload: (1)”
2mana)Spell] Forked Lightning “Deal 3 damage to 2 random enemies. Overload: (2)”
1mana)Spell] Frost Shock “Deal 3 damage to a random enemy and Freeze it.”
2mana)Spell] Lightning Bolt “Deal 4 damage. Overload: (1)”
2mana)Spell] Rockbiter Weapon “Equip a ‘Stormforged Axe’ weapon. Your hero has Taunt while it’s equipped.”
2mana)Weapon]2/3] Stormforged Axe “Battlecry: Deal 1 damage. Overload: (1)”
3mana)Spell] Ancestral Spirit “Your next minion that dies returns to life with full Health.”
1mana)0/3] Flametongue Totem “Your non-Totem characters have +1 Attack.”
3mana)Spell] Far Sight “Discover 1 of 3 cards from your Deck to hand. It costs (2) less.”
3mana)Spell] Feral Spirit “Summon two 2/3 Spirit Wolves with Taunt. Overload: (2)”
–(Important Note: Spirit Wolves now also have ‘Enrage: Stealth’)
4mana)Spell] Hex “Transform a minion into a 0/1 Frog with Taunt.”
3mana)Spell] Lava Burst “Deal 6 damage. Overload: (2)”
3mana)Spell] Lightning Storm “Deal 3 damage to an enemy minion and the minions adjacent it. Overload: (1)”
3mana)0/3] Mana Tide Totem “Taunt. Battlecry and Deathrattle: Draw a card.”
5mana)Spell] Bloodlust “Give your characters +3 Attack this turn.”
5mana)Weapon]3/5] Doomhammer “Windfury, Overload: (2)”
5mana)6/9] Earth Elemental “Battlecry: All your minions gain Taunt. Overload: (3)”
7mana)3/5] Al’Akir the Windlord “Charge, Divine Shield, Taunt, Windfury”
1mana)Spell] Sacrificial Pact “Deal 6 damage to a Demon minion. Restore 6 Health to your hero.”
1mana)Spell] Soulfire “Deal 4 damage. Discard your lowest cost card.”
1mana)0/1] Blood Imp “Stealth. Battlecry: Deal 1 damage. Deathrattle: Return to hand.”
1mana)Spell] Corruption “Freeze an enemy minion. Deal 2 damage to it at the start of each turn.”
1mana)2/3] Flame Imp “Battlecry: Deal 2 damage to your hero.”
1mana)Spell] Power Overwhelming “Give a friendly minion +3/+3. Destroy one of your Mana Crystals.”
2mana)4/3] Felstalker “Battlecry: Discard your lowest cost card.”
3mana)Spell] Drain Life “Deal 2 damage. Restore 4 Health to your hero.”
3mana)3/5] Felguard “Taunt. Battlecry: Your next spell costs (1) more.”
3mana)Spell] Shadow Bolt “Deal 4 damage.”
3mana)2/5] Void Terror “Battlecry: Destroy a friendly minion to gain their Attack.”
4mana)4/7] Pit Lord “Battlecry: Deal 4 damage to your hero.”
4mana)0/6] Summoning Portal “At the start of each turn, your next minion cost (1) less. (stacks)”
5mana)Spell] Deal 3 damage to a character. If that kills them, summon a Doomguard.”
5mana)4/7] Doomguard “Battlecry: Discard your two lowest cost cards to gain Charge.”
5mana)Spell] Siphon Soul “Destroy a minion. Restore 3 Health to your hero.”
7mana)Spell] Twisting Nether “Destroy your opponent’s 3 center-most minions.”
9mana)Hero Card]5armor] Lord Jaraxxus “Equip a 3/6 Bloodfury.”
6mana)Hero Power] INFERNO! “Summon a 6/6 Infernal .”
1mana)Spell] Inner Rage “Deal 2 damage to a minion and give it +4 Attack.”
1mana)Spell] Execute “Deal 5 damage to a damaged enemy minion.”
1mana)Spell] Shield Slam "Give your hero +1 Attack this turn for each Armor you have.
1mana)Spell] Whirlwind “Deal 1 damage to ALL other characters.”
2mana)Spell] Battle Rage “Draw 2 cards if you have a damaged friendly minion.”
2mana)Spell] Commanding Shout “Give your characters +1 Attack this turn. Draw a card.”
2mana)2/3] Cruel Taskmaster “Battlecry: Spend a Mana Crystal to give a friendly minion +2 Attack.”
{OR 2mana)2/3] Cruel Taskmaster “Battlecry: Deal 1 damage to a character. It gains +2 Attack this turn.”}
2mana)Weapon]3/2] Fiery War Axe “Deal 2 damage to your hero.”
3mana)Spell] Heroic Strike “Give your hero +5 Attack this turn. Return your weapon to hand.”
2mana)Spell] Charge “Give a friendly minion Charge.”
3mana)2/5] Frothing Berserker “At the start of your turn, gain +1 Attack.”
3mana)2/4] Warsong Commander “Whenever you summon a minion with 2 or less Attack, give it Charge.”
4mana)2/4] Arathi Weaponsmith “Battlecry: Equip a 2/2 weapon.”
3mana)Spell] Mortal Strike “Deal 3 damage. If you have 4 or more Armor, deal 5 instead.”
5mana)Weapon]4/2] Arcanite Reaper “Deathrattle: Deal 4 damage to the enemy hero.”
6mana)4/9] Grommash Hellscream “Charge. Enrage: +3 Attack”
7mana)Weapon]8/1] Gorehowl “Battlecry: If your opponent has a Taunt minion, gain +1 Durability.”
8mana)Spell] Brawl “Destroy all minions except your random one.”
–(Important Note: You need a minion.)
10mana)8/8] Mountain Giant “Costs (1) less for each card in your hand.”
13mana)8/8] Molten Giant “Costs 1 less FOR EACH (2) HEALTH your hero lost.”
9mana)8/8] Nozdormu “Both players lose a mana crystal that turn for each card they draw.”
5mana)6/2] Leeroy Jenkins “Charge”
0mana)0/2] Wisp “Charge”
1mana)0/3] Angry Chicken “Enrage: +2 Attack.”
1mana)1/1] Grimscale Oracle “All your Murlocs have +1 Attack.”
1mana)1/2] Elven Archer “Battlecry: Deal 1 damage.”
1mana)1/2] Lightwarden “Whenever a character is healed, spend a Mana Crystal to gain +2 Attack.”
{OR 1mana)1/2] Lightwarden “Battlecry: Your next ‘restore’ card also gives this +2 Attack.”}
1mana)1/3] Goldshire Footman “Taunt”
2mana)2/3] Frostwolf Grunt “Taunt”
1mana)2/1] Hungry Crab “Deathrattle: Destroy a random enemy Murloc.”
1mana)0/4] Shieldbearer “Taunt. Enrage: +1 Attack.”
1mana)1/2] Stonetusk Boar “Charge”
1mana)2/1] Voodoo Doctor “Battlecry: Gain 2 Armor.”
1mana)2/1] Worgen Infiltrator “Stealth. Whenever a Secret is played, gain +1 Attack.”
1mana)1/2] Young Dragonhawk “Windfury”
2mana)3/2] Acidic Swamp Ooze “Battlecry: Remove 1 Durability from your opponent’s weapon.”
2mana)1/4] Novice Engineer “Battlecry: Spend a mana crystal to draw a card.”
{OR 2mana)1/4] Novice Engineer “Battlecry: Your next turn ended with unspent Mana also draws you a card.”}
2mana)1/2] Captain’s Parrot “Battlecry: Draw a Pirate from your deck.”
2mana)1/7] Doomsayer “Taunt. At the start of your turn, destroy this minion.”
2mana)1/3] Kobold Geomancer “Spell Damage +1”
2mana)2/3] Loot Hoarder “Deathrattle: Spend a mana crystal to draw a card.”
{OR 2mana)2/3] Loot Hoarder “Deathrattle: Your next turn ended with unspent Mana also draws you a card.”}
2mana)0/5] Lorewalker Cho "Whenever a player casts a spell, reduce ALL minions Attacks by 1 this turn.
2mana)5/1] Magma Rager
2mana)2/3] Secretkeeper “Stealth. Whenever you play a Secret, gain +1 Health.”
2mana)1/4] Silverback Patriarch “Taunt”
2mana)1/3] Master Swordsmith “At the end of your turn, give a random friendly minion +1 Attack.”
2mana)4/4] Millhouse Manastorm “Battlecry: Add a ‘Fireball’ spell to your opponent’s hand.
2mana)0/4] Nat Pagle “At the start of your turn, spend a mana crystal to a draw an extra card.”
{OR 2mana)0/4] Nat Pagle “Battlecry: Your next ‘random’ card also draws you a card.”}
2mana)2/2] Pint-Sized Summoner “Battlecry: Your next minion costs (1) less.”
3mana)3/4] Blood Knight “Battlecry: All minions lose Divine Shield.”
3mana)3/3] Coldlight Oracle “Battlecry: Each player draws a Murloc from their deck.”
3mana)3/3] Coldlight Seer “Battlecry: Give ALL other Murlocs +2 Health.”
3mana)3/3] Dalaran Mage “Spell Damage +1”
3mana)3/3] Ironforge Rifleman “Battlecry: Deal 1 damage.”
3mana)0/6] Demolisher “At the start of your turn, deal 2 damage to a random enemy.”
3mana)2/3] Flesheating Ghoul “Reborn. Whenever a minion dies, gain +1 Attack.”
–(Impotant Note: It gains +1 Attack from its own Reborn death.”
4mana)3/3] Mind Control Tech “Battlecry: Add a ‘Mind Control’ spell to your hand.”
8mana)Spell] Mind Control “Take control of an enemy minion until it has 3 or less Health.”
3mana)4/2] Murloc Warleader “All your other murlocs have +1/+1.”
3mana)3/3] Raging Worgen “Enrage: Taunt and +1/+1.”
3mana)2/3] Raid Leader “Your other minions have +1 Attack.”
3mana)2/4] Tauren Warrior “Taunt. Enrage: +2 Attack”
3mana)2/4] Thrallmar Farseer “Windfury”
3mana)3/3] Dread Corsair “Taunt. Costs (1) if you have a weapon equipped.”
3mana)3/1] Scarlet Crusader “Divine Shield. Taunt.”
4mana)2/6] Mogu’shan Warden “Taunt”
4mana)3/6] Oasis Snapjaw
4mana)4/4] Booty Bay Bodyguard “Taunt”
4mana)4/4] Darkscale Healer “Battlecry: Restore 2 Health to all friendly characters.”
6mana)5/5] Elite Tauren Chieftain “Battlecry: You gain the power to ROCK! (with a Power Chord card)”
5mana)3/7] Fen Creeper “Taunt”
5mana)3/7] Gurubashi Berserker “Whenever this minion takes damage, gain +2 Attack.”
5mana)5/4] Nightblade “Battlecry: Deal 3 damage to the enemy hero.”
5mana)4/4] Silver Hand Knight “Taunt. Battlecry: Summon a 2/2 Squire.”
5mana)3/6] Stormpike Commando “Battlecry: Deal 2 damage.”
4mana)6/5] Venture Co. Mercenary “Stealth. Your minions cost (3) more.”
7mana)3/7] Argent Commander “Charge. Divine Shield”
5mana)4/5] Cairne Bloodhoof “Deathrattle: Spend a mana crystal to summon a 4/5 Baine Bloodhoof.”
{OR 5mana)4/5] Cairne Bloodhoof “Deathrattle: Your next turn ended with unspent Mana summons 4/5 Baine Bloodhoof.”}
7mana)4/8] Archmage “Spell Damage +2”
6mana)6/5] Frost Elemental “Battlecry: Freeze a character.”
5mana)6/4] Lord of the Arena “Taunt”
5mana)5/4] Priestess of Elune “Battlecry: Restore 4 Health to your hero.”
8mana)5/5] Reckless Rocketeer “Charge. Windfury”
5mana)4/4] Sunwalker “Taunt. Divine Shield.”
6mana)5/6] Sylvanas Windrunner “Deathrattle: If your opponent has 4 or more minions, take control of one at random.”
6mana)6/6] The Beast “Deathrattle: Deal 2 damage to 2 random enemies.”
6mana)4/6] Windfury Harpy “Windfury”
7mana)7/3] Core Hound “Battlecry: Deal 2 damage to 2 random enemies.”
7mana)5/9] Ravenholdt Assassin “Stealth”
5mana)5/6] War Golem
8mana)6/9] Gruul “At the end of each turn, gain +1 Health.”
8mana)8/8] Ragnaros the Firelord “Can’t attack. At the end of your turn, deal 7 damage to a random enemy.”
9mana)8/8] Alexstrasza "Battlecry: Change a hero’s Health by 5. (up for friendly, down for enemy)
–(Important Note: Can get pass Ice Block)
9mana)5/11] Malygos “Spell Damage +4”
9mana)5/11] Ysera “At the end of your turn, add the next Dream Card to your hand.”
(1. 1mana)Spell] Dream “Return a minion to its controller’s hand.”)
(2. 2mana)2/4] Laughing Sister “Can’t be targeted by spells or Hero Powers.”)
(3. 3mana)Spell] Ysera Awakens “Deal 3 damage to all characters except Ysera.”)
(4. 4mana)5/6] Emerald Drake )
(5. 5mana)Spell] Nightmare “Give a minion +5/+6 until end of turn. Then, it dies. Horribly.”)
10mana)12/12] Deathwing “Battlecry: Deal 3 damage to ALL characters.”
–(Important Note: Deathwing damages themself.)

And I don’t know why I have to spell this out for you all, but Classic CAN replace “Casual”.
[Please don’t make me spell out all the rest. Just give this a chance.]