Can you please buff these cards for Standard?

:nauseated_face:

  • Battlefiend | Old: 1 Attack, 2 Health. → New: 1 Attack, 3 Health.
    :hear_no_evil:

  • Spirit of the Tides | Old: 2 Attack, 2 Health. → New: 2 Attack, 3 Health.
    :cupid:

  • Animal Companion | Old: Summon a random Beast Companion. → New: Summon a random Beast Companion. Dredge.
    :cold_face:

  • Fireball | Old: Deal 6 damage. → New: Deal 6 damage. Draw a card.

  • Counterspell | Old: Secret: When your opponent casts a spell, Counter it. → New: Secret: When your opponent casts a Class spell, Counter it.
    :thinking:

  • Seafloor Savior | Old: 2 Attack, 2 Health. → New: 2 Attack, 3 Health.

  • Shimmering Sunfish | Old: Battlecry: If you’re holding a Holy Spell, gain Taunt and Divine Shield. → New: Battlecry: If you’re holding a Holy Spell, gain Taunt, Divine Shield and +1/+1.
    :skull:

  • Mana Geode | Old: Overheal: Summon a 2/2 Crystal. → New: Deathrattle and Overheal: Summon a 2/2 Crystal.
    :black_heart:

  • Rotten Rodent | Old: 2 Attack, 1 Health. Battlecry: Reduce the Cost of all Deathrattle cards in your deck by (1). → New: 2 Attack, 3 Health. Battlecry: Reduce the Cost of your next Deathrattle card by (1).
    :robot:

  • Clownfish | Old: 3 Attack, 2 Health. → New: 3 Attack, 3 Health.

  • Tidelost Burrower | Old: 4 Attack, 4 Health. → New: 4 Attack, 5 Health.
    :smiling_imp:

  • Flame Imp | Old: 3 Attack, 2 Health. → New: 3 Attack, 3 Health.
    :rage:

  • Razorfen Rockstar | Old: After you gain Armor, gain 2 more. → New: After you gain Armor, gain 1 more and +1 Attack.
    :alien:

  • Bubbler | Old: 2 Attack, 4 Health. After this minion takes exactly one damage, destroy it. (Pop!) → New: 3 Attack, 4 Health. After this minion takes exactly one damage, it Pops! after its next battle.

  • Snowflipper Penguin | Old: 1 Attack, 1 Health. → New: 1 Attack, 2 Health.

  • Chillwind Yeti | Old: 4 Attack, 5 Health. → New: 4 Attack, 6 Health.

  • Slimescale Diver | Old: [3 Mana] Dormant for 1 turn. Rush, Poisonous → New: [5 Mana] Rush, Poisonous

  • Explosive Sheep | Old: Deathrattle: Deal 2 damage to all minions. → New: Taunt, Deathrattle: Deal 2 damage to all minions.

  • Sleepy Dragon | Old: Taunt → New: Taunt Costs (1) less for each 8 cards in your opponent’s Deck.

I only mildly disagree w some of these, but I have to admit some of these are pretty fine buffs.

The only one I’m curious about is your proposed counterspell nerf. Which neutral spells were you hoping would be spared?

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It’s a BUFF so “The Coin” doesn’t keep triggering it and make it a loss.

Ohh I hadn’t thought of that. Eh, I’m against it, then. lol Counterspell is already the strongest secret next to objection.

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There’s literally stuff like Spare Parts and generated 1-Cost spells that generate almost anything to literally Counter the Counter Spell. It’s just sad to say that such a pivotal card like counter spell needs to always have exploits beat it. Isn’t it?

I mean sure. Every card has a theoretical counter. But in practice, conditions won’t always be ideal. I don’t think the neutral buff would make it busted, but it’s very strong and fine without it.

It’s NOT fine without it though

That’s why I bring it up. It’s because the makers always neglect many aspects of their game every time they go forward with a new expansion or mode. I want to help.

Uh, all right. Well, you’ve got interesting ideas.

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