Can we do away with internal mmr for battlegrounds?

Like seriously, who gives a crap how you did last season if everything is changed for this current season. People should be on a level playingfield.

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You mean how not resetting internal MMR makes you play opponents at your level?

You do not want a level playing field, you want to kill less experienced players for sport.

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No, I want people who climb on a reset to have an equal playingfield. Just because you played 24/7 last season doesnt mean you should get +300 mmr for a 1st up to 11k when an avg player gets that to 7k. There is no killing players for sport unless you wanna be a dbag like kripp and quit and lose a bunch of games on purpose to stay at a low mmr. Doing that has nothing to do with internal mmr

If you’re having trouble learning the new BGs meta and lose, your internal MMR will decrease. You could just concede a bunch.

If another player learns the meta fast and they play, they’ll probably finish top 4 and their internal MMR will increase. If it increases enough, you won’t be matched against them anymore.

This is really just a first dozen games or so problem. Pretty close to a nothingburger. Like complaining about snow when it’s 40 degrees out. It literally fixes itself with the slightest degree of patience.

I do not think you understand how match making works in the mode.

The time played is less relevant to match making than the opponents you beat.

You can play a short time and amass an excellent ranking.

I think youre being ignorant. Also, matchmaking goes over a minute plenty of times and then mmr is out the window and you end up getting matched with a wide variance in mmr any way. The internal system is stupid if youre having resets when it comes to seasons.

If you played five matches with a lobby of 9k plus players you would beg for it to return.

Without internal MMR the average player would hardly ever win first place ever again.

If its nothing, then why have it? For people that cant no life the game it actually is a pretty big differencae

Performance in the previous meta is the second best indicator of performance in the current meta. The only better indicator is performance in the current meta, but when the meta starts there’s no such data, or very little data. Blizzard is absolutely correct to use internal MMR for your first few games in a new BGs season.

Thants a dumbtake, so are most of your replies. It might make a diffence for the first few days, but after that you would be matching against people who deserve their current rank for the new season reguardless of what their mmr was or wasnt last season.

Pretty sure mmr does not carry over between seasons and it has nothing to do with time played.

Did you get a strange result on your first bg game like a win and only 10 points that might indicate otherwise?

note sub 1000 my points did seem to climb very slow, ie 1 week from 0-1000, 3 days to go 1000-2500.

but even if your right shouldn’t it be self correcting, after a week and say your 1000 are you saying you will get different points for a win compared to another player getting a win at 1000 points?

The fact that you insist on equating time with internal ranking is clear evidence you do not understand how it works.

Ranking, the number you see displayed when you play, is reset each season.

You are matched by a hidden match making ranking, and that number does not reset each season.

I got fifth place in a tie in my last match and got 178 ranking points at around 3,000 ranking.

I did not get a high ranking last season because I did not play much. But I did win the games I played, so my internal match making rating is still very high.

I know exactly how it works, and you’ve missed my point every time. There’s no reason for you to reply anymore because you have already said enough for me to discredit everything you’re going to say in the future

What you mean to say is you do not know enough about the topic to refute my assertions so you are hoping that I will vacate the conversation, allowing you to spout more nonsense unchecked by facts or reality.

You climb exactly as fast as you should and if you were a better player, you would climb faster regardless of how much you played the previous season.

Did I mention I was at maybe 6k when I stopped playing last season, but I am still gaining ranking like I was the 9-10k I normally am?

As well, I missed several seasons while deployed. Should I have been paired with new players when I returned? No, that would not be fair to them or fun to me.

You seem to think that you are being held back by some magic ranking, but the magic ranking is a measure of your ability, not a leash.

Once again, you’re focused on you’re own stupid thoughts. I was 13k last season and you have said nothing to changed my mind, I’m going to block you now so I dont have to see your stupid input again.

No, you were not at 13k.

Block whoever you want to block, but it will not make you suddenly correct in your assertions simply because you cannot see contradictory facts and opinions.

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The way I understand it, from the horses mouth, is that when a new season starts, you’re matched with players that had the same mmr as you . So you start the season at 6 k, for example, even though your score is 0.
After about 30 games, the game will match you with players in your current mmr. So it should all balance out.

I’ve tanked my rank intentionally on multiple occasions to see if there was a difference in the lobbies and there was.

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Just AFK a bunch of matches.

You are always matched by MMR.

The number you see is ranking, and it is not MMR.

There comes a point in the season when they are close to being the same thing, but your MMR can always move independent of your ranking… such as at rank floors or heavy streaks of winning even at high ranks.

I have done the same. It is comical to see how different lobbies can be. It helps one understand why different heros have different armor for different groups.

Several years ago I saw someone showing the statistical differences between high and low ranking players. One thing that stood out to me was tribal heros were picked more frequently and had dramatically higher average placement in low rankings. For example, old jaraxxas was great for low ranking and unplayable at high ranks.

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The entire point of carrying over a hidden MMR is so the top players don’t get stuck in the lower ranks farming new players after a reset. It’s a great system that gets us away from those lobbies quickly and playing against more challenging opponents. It’s a win for everyone and allows new/inexperienced players a way to play with players of their own skill level.

I’m a bit confuse don what you are asking for? Do you want to sit in the lower ranks farming or being farmed?

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