Seriously, I recently read a Chapuzo post that asked, correctly, why we waste so much time on walls of text back and forth. Very valid criticism of me, even if it wasn’t directed at me. And the short answer to how that happens is you keep baiting me.
Don’t consider it a personal attack on you. Consider it me giving feedback on the quality of your content. It’s bad.
It’s easily countered by players who know how to do it, and it does not require aggro.
For example, I identified its weakness when I got to legend with BSM. I immediately picked up Reno Druid to exploit the weakness and did just that. BSM has a massive issue with minions above 3 health. Once you understand that, you can drop 1-2 minions with that health or more and you soak up a ton of a damage buying enough time to easily finish the BSM off.
It is NOT overpowered vs anything but aggro. I have absolutely no problem beating it with non-aggro decks.
Alternatively, you can simply tech in a Neophyte and the match practically turns around for many decks.
One thing you can note is that Top1K players are understanding how to counter it faster than the rest of the meta. That’s why Diamond players and lower have bad win rates vs BSM and then Top1K turns the entire matchup around.
Look at Dragon Druid for example.
Diamond players lose to BSM with Dragon Druid.
Top1K players beat it with a solid 55%+ win rate.
Completely turns around.
This is because of knowledge and understanding how to counter rather than just folding to it.
BSM has a real weakness if you do not pull the right card early on because it makes the deck more weaker in long run vs. other decks. I had match’s where barley had any turns and nearly lose use few tech cards to counter my opponents deck.
It’s also true if you can soak up the damage by just fill board low or high coast stuff it normal going make it hard for BSM to get anywhere. They only have 2 big spells in a deck and a lot have change list, try survive to use them later in game if don’t get the right draw.
Big Shaman is a slower semi-control deck (feeling closer to a Highlander deck without being one). It’s probably why it appears to be still the best deck.
I’d probably play that but I want to avoid buying an old leggo it needs; the meta is just obnoxious against mid-range right now; I can only go fast.
But when Carn says that it’s putting up ridiculous numbers in Diamond, he’s not wrong. Diamond 4-1 is simultaneously the meta that most defines the “non-casual” Hearthstone experience, and a rank where we know that players will refuse to adjust against even popular metagame threats, continuing to feed the metagame status quo decks while going to Twitter to try to fix the matchup without having to change which deck they’re running.
The top players might find a hundred good solutions and start the process of distributing those solutions downward, such that anyone in Diamond who wants to get serious can easily handle BSM, but it won’t matter. You can lead a horse to water but you can’t make them drink, and no one’s drinking. We’ve exited the era where meta shifts occur due to rational metagaming, and entered the era where people only change decks when a balance patch tells them to.
Yeah, the knowledge of how to beat it hasn’t quite trickled down. Top1K picked up on it right away, Diamond players haven’t caught on.
I don’t think it’s coincidental that 4 health minion decks are doing well against it and decks that fill the board do well as well.
Dropping an early Gorgonzormu spell that hits 3-cost minions should be a play people are learning. People also need to know WHEN Tsunami is coming. If the artist is played on 3, it’s coming down on 7. If they coin it on 2, it’s coming down on 6 and it’s almost absolutely certainly coming down on those turns.
Once you know that, it’s easy to save your minions and drop them right before.
It’s good that a lot of players are playing BSM as well. They are likely all learning that weakness.
If your BSM plays King Tide on 4, you shouldn’t be casting a spell or doing nothing. Play 2 minions and you likely just soaked up 6 damage and are only taking 6.
Once people start figuring it out, win rates should drop…as they are already doing at higher levels of play.
Scrottie’s bullying of specific ranks is irrelevant; it usually comes from common forum narcissism to gaslight people; the issue has nothing to do with specific ranks.
The deck is mediocre (or rather sketchy against certain decks) even in the ranks he bullies; it’s not first in diamond; the attributes I mentioned are apparent there too.
Even there the deck is a tyrant against mid-range by being easier than other mid-range; even there fast aggro beats it; this is exactly the same on top legend.
I wouldn’t wait for thousands of samples to check other archetypes; hundreds of samples are fine; it’s especially useful early in a patch because hundreds of samples are statistically sound and otherwise you filter out entire archetypes.
Look at the top of legend meta there without filtering out archetypes of hundreds of samples. Plenty of archetypes are beating that mage but most of them are fast aggro or slower control.
I’m just stating what I believe is their current philosophy.
Instead of just dialing up the power level on a few cards each expansion, they just dialed up the power across the board. So now the meta is balanced and diverse, because there are tons of super powerful decks.
Not saying I agree with it, but that appears to be where we’re at from my point of view.