Blizz stop killing control decks

Aggro meta? Ok lets print more anti control and anti combo cards like immolate
We don’t have enough control killer decks? like Priest Questline, agony lock, curse lock, shellfish ? Is not enough? Aggro decks with infinite generated minions? Is not enough?
I want slow decks! I want to play my cards thats the core of this game not trying to survive past turn 5 with the board filled with mechs with divine shield or pirates in every game

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if you are playing a slow deck, your main goal is to survive against these kind of deck.
You can’t play a greedy deck and expect a free pass to turn 6+.

Immolate is a non sense card: it will probably won’t see any play, just like glide, but the fact that it exists makes me puke.
You can bet you won’t see it often and most of the time you’ll see it it won’t be effective; but the moment it gets played on curve when you have a heavy hand full of important cards, you will remember it.

I wonder what was the thought process when they made this card: does it serve any purpose besides trolling and incentivizing people to play faster decks?
In the end, only people who won’t play meta decks will find this card problematic (and the card will also be played by non meta players probably); I really don’t see any reason why this card should exist.

4 Likes

If you want, we can sometimes play together a game or two. Standard or wild, you choose. I also like to play slow decks. So if positive, I give you my battle tag.

I will play a slow control Tickatus warlock deck. Don’t worry, I don’t always draw it by turn 6, so you can also play your control stuff.

Actually I can’t play standard, sorry, I keep forgetting Tickatus is now out of standard.

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? curse lock is a control deck

and why worry about inmolate ? unless control becomes extremely popular why would people tech agaisnt it ?

It’s not a control deck, it’s a curse deck.

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Once again lock will be the only control decks, hs team really hates the slow games, and sacrifices locks to do the dirty work.

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Put Finley in your deck.

And lose to all the Paladins.

in order to appease the brainless Gen Z, face/aggro decks are it. Besides, the fact that decks are pre built or some moron can scan a bar code to have a deck given to them is a joke. maybe we need a separate mode for people with an IQ so we can play without worrying about bots, Blizz employees, or algorithms which give off meta decks no chance of being successful.

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Don’t forget about Xyrella’s Purified Shard. Nothing like having that card drawn on you, after countering everything they had. :roll_eyes:

its the other way around if a priest managed to complete the quest and draw the shard

the priest is the one whos been countering all your plays

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Not really, when typically all my plays are one or two cards. I’m usually the one countering everything until they run out of stuff.

Curse lock destroy control deck read again dude

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then you are playing wrong: the moment the priest play the quest on turn 1, you should try to win actively, not by countering your opponent’s plays

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While I don’t think this is really what is killing late game decks, it certainly feels a bit insulting that the game has been very aggressive for so long yet they keep printing cards designed to disrupt late game decks.

Oddly enough, control is the archetype MOST likely to play Immolate. Aggro will NEVER play a 4 mana do nothing card; that doesn’t help it kill. Combo likely won’t play it either, unless they’re specifically teching against faster combos.

Let’s remember: Immolate is in Warlock. Warlock’s primary win condition is to burn from hand with curses; meaning–they’re already pretty favored in control matchups.

Understand that surviving past turn 5 has and will almost always be a fundamental component of every single competitive card game. The specific meta I recall that WASN’T like this was launch Barrens, where everyone just dropped watch posts and waited until like turn 7 to do stuff. If you want to play your cards, then you need to adjust your deck so that you CAN play those cards. You can’t just cram a deck full of greedy combos that are fun and expect to win games consistently. Functioning within an ecosystem of decks means existing within said ecosystem; you cannot play your cards without taking into consideration cards others are playing as well.

For what it’s worth: this metagame is far and away one of the MOST balanced metas I’ve seen in a long time. It feels like virtually every archetype is viable, albeit aggro is a bit slower than normal; hell–we have a viable midrange deck (Beast Hunter) for the first time in a while. Control is incredibly strong–see Warrior & Paladin; Combo is viable enough in Curselock.

Kind of hard with the crappy deck I have. Just came back a couple weeks ago after being away 3 years. I play blizz’s in-game stock mage ‘magic’ deck with like half the deck swapped out for cards that better suit the way I play, as I start to open packs here and there. I did dust some golden cards I had from decks that were ‘standard’ years ago, to build a legendary that sometimes comes in handy.

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I’d say quest priest seems scary to a new player (when it was revealed, in this forum we thought it was a crazy card that would have been very good), but as you play the real ladder and face the real strong decks, quest priest becomes just a normal (if not easy) match.

Even a control deck like curse lock or control warrior can beat it, it’s not the usual “aggro it or lose” (but you shouldn’t aim to reach fatigue, that’s for sure).

And as we have seen before, warlock being the ONLY control deck. it’s not about warlock being aggro to play immolate for it to be a aggro meta, it pushing all other control decks out makes it a aggro meta.

IMMOLATE should not be printed, ever. Completely busted card.

after going vs a warrior stacking armor and playing removal only for …over 10 turns i cant wait for inmolate to be added