If the game actually told you what all the available cards were before the match, then it would be skill based. You could formulate your entire build before the match and make adjustments as needed based on player comps. As it stands, you could be building a nice dragon deck, and have no Nadina in the entire card set. Or play murlocs with no Brann in the entire card set.
There is no way you are going to pivot by reaching T5 and expect to win if you don’t hit your build defining card with the amount of power creep in the game. The problem with that, is you have no idea if the card is even in the seed you are playing on. Game is an absolute luck based joke. The only thing holding you back is simple math, 8+ hours a day to play and a bit of luck.
7 Likes
I understand: It’s easier to say, “I have no luck”, than it is to say, “I have no skill”; therefore it’s ALL RNG.
9 Likes
Its a skilled slot machine
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The ability of top players to consistently leaderboard, in an environment where each additional match is net points neutral, proves that Battlegrounds is at least 90% skill.
Git gud, OP.
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Unless you are familiar with how an auto battler works it can very much seem like all random luck. Once you put in the time to learn it you discover quickly that it is very skill intensive and fun.
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I gave up on battlegrounds the moment I realized attack targets are completely random. Absolute circus of a game mode
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I prefer to think of it as organized chaos. You actually do have a measure of control as to where the hits go.
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he said, surprisingly absolutely no one.
Time to nerf battlegrounds!
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That’s his secret, Captain.
The only thing all of these people have in common is that they don’t touch grass regularly and spend most of their waking hours playing this game.
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I think its a blend. BGs let you freeze minions, so you can keep the minions you want. And, the minions attack left to right, unless there is a taunt. The draws are random, and matches are pretty random (I think its based on health.) The minions come from a pool, so you know how they work.
The problem is that pool is random. It isn’t like you are playing from a predetermined deck of cards. Imagine trying for a royal flush and missing the king and ace because they actually do not exist in the deck.
I suggest you loosen up. There is method to the madness. Have you heard of counting cards. Its illegal, but it proves there is a way to control the randomness. Don’t make up stuff. It makes you crazy.
They are in the deck. But just like with poker you wont always get there.
Its similar to poker in this aspect. Its all about making max ev (expected value) plays.
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Except it isn’t. You see your opponents hand every draw. You know what exists in the pool because you see almost all 8 of your opponents hands, and if you refresh enough, you will see almost all of the deck. You probably see 90+% of the available cards in the entire deck by turn 10. If you use software like firestone, you get to keep an eye on everyone’s cards. It is really easy to see what is or is not available.
You have a fundamental misunderstanding of all this.
You know what cards are in the pool each game at the start. There is a listing of how many copies of each card and what tribes are available. One can use the information to know exactly the total number of cards in the pool and what they are, exactly.
If you don’t see a specific card, that’s a bad luck issue. If it’s a T6 card, there are only seven copies of each card in the whole pool. The odds of seeing a single T6 are not great, which is why triples are so powerful - they show you three cards from the smaller pool of just one tier’s minions.
I’m sorry you don’t have hand of the mode, but it’s much less random than you think it is and this is especially true in this terrible quest meta.
The key right now is recognition of which quest is the both powerful and quickly finished, meaning you can highroll before everyone else and easy top 4.
It’s seriously lower skill right now with quests, both in from the standpoint that the meta is much easier to understand and quest rng decides more games, but it still takes a clue to win with consistency.
lol this entire game doesnt have a skill based mode
3 Likes
False and poor reading comprehension. I already said that additional matches are net points neutral. That means that if one plays infinite games with infinite free time, the average result is that one gains zero points. Zero.
Find a single person on the top 10 ladder that plays less than 8 hours a day. Most are 12+.
2 Likes