Battlegrounds: Allow replays

Like in league of legends, allow player to download replays after a match. Why?

1-So I can look at what other players do, observe how they do it and learn.
2-So I can identify cheaters. Maybe there aren’t any cheaters… but some players are way too lucky, I have to see it with my own eyes.


Pre-amptive reply answers: :stuck_out_tongue_winking_eye:

A-It’s too complicated to do: nope, not in 2025. Storing the values of a game on the server and letting people access it after is not complicated, especially since they are tracked anyways while you play. It’s just a matter of saving them and making them available for download.

B-Its going to cost money to Blizzard, poor them, they cant afford that. I have the solution: include the “DOWNLOAD REPLAY” as a feature with the game pass… I will gladly pay 20$ to get it.

What do you think?

People have been asking for replays for years for any game mode and it never happened
People have always been asking for the possibility to add the other battlegrounds players as friend after the game and it never happened
What I think is : not gonna happen
I genuinely thing the best you’re ever gonna get is your POV as a replay thanks to a third-party computer-only deck tracker that manages battlegrounds replays

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You can use Firestone.

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I guess they don’t wanna compete against companies that specialize for tracking software, as it would be too much to invest in these times, while there are already working trackers with dedicated users available

They did consider it, though, pretty sure, as they asked a few questions about the idea of developing an in-house one, with some added benefits, in one of the last few surveys they gave us

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What would all the People whining about cheaters and rigging write about when proven wrong :sweat_smile:

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They don’t even have enough people to properly balance the game what makes you think they have enough manpower to add features?

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Firestone gives the ability to look at another player’s game from the start to finish? Seeing all of his move? Buys? Upgrades? Wow, almost a cheat!

Recording all the players’ mouse movements is a huge load of data, because it’s millions of matches multiplied by 8 players daily. They would have to dedicate an entire datacenter just for that.

And what would be the huge benefit? What matters the most is seeing the combos they created on board.

You absolutely don’t need that to get a replay
That’s already not how deck trackers are working
The game itself writtes a log file on your own device following the unfolding of the game
That log file contains a lot of relevant information, more than what the player is supposed to know
Deck trackers use that log file, that’s how they know what cards are in hand, decks board, and can follow specific metrics.
That’s also that same file that is recovered and used for replays, it does not contain any mous emovement, simply the logs of each individual action

NB: Deck trackers are allowed to decrypt and read that log file as long as they don’t communicate information to the player that they are not supposed to be able to know from playing the game normally.
It has happened several times already after new updates that HS Deck tracker was giving too much information because they didn’t have the time to analyse what were the new mechanics to hide from their users
One thing they keep doing (or at least kept doing for years) even though they shouldn’t is telling you what cards have been removed from your deck when the game doesn’t tells you which one it was

They can minimize it, but it’s still recording of all the card plays and hand plays during the tavern stage and that’s a lot of data.

And the benefit to people would be limited hence it’s a cost that I doubt they want to cover.

Every data in the log is controlled by the Devs and they allow the players to see the data, otherwise they would have just prevented the data from entering the log.

It’s just data meant for “addons” like tracker and firestone so the players without those overlays don’t clutter the screen if they don’t want to see the data.

Nope, these logs are debug files that were not initially intended for deck trackers. You are supposed to recover these files and send them to the support as part of the trobleshooting. HDT unoficially started interpreting them, and blizzard allowed it as long as the trackers play fair.
There were a good bunch of times were trackers did not get the time to update and hide data and the deck tracker users had an unfair advantage over their opponent by being given access to illegal info

a quick google search for example :

It’s way less data than what other games require for their replay system to work and they still have one :person_shrugging:
I’m pretty sure there are more data to track in Warcraft Rumble and yet they are currently implementing a replay system

You won’t get much from watching a BG replay anyway. All you will do is second guess every play you made after seeing what came later on. That is NOT how you play BG’s. You play what is given to you and make the best use of that.

Play the game and keep paying attention to combos and how interactions work so you just make plays second nature over a period of time. Watch streamers like Jeef, Asmodai, Dog, Shadybunny and RDU. There are others so just search them out on twitch. If you really want to learn the most and know how a meta is moving look up videos from Jeef and watch his streams. He’s the best BG’s player in the world along with Babbit but Babbit is on hiatus ATM.

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I see some dunning kruger in effect here. Programmers heavily encrypt or just don’t release data they don’t what you to see. If they leave debug files around that are easily read they do it on purpose.

Even if they did not do it on purpose initially, they do it on purpose now since they had plenty of years to remove the data (it takes less than a day) and they did not.

Citation required.

You keep bad mouthing the devs, while spewing this sorta thing.

You are simply not as good as you desire to be, and are looking for excuses to cover your failures.

Still waiting on the top 4 guild you tanked for, bud.

I would trust the HS devs far before I would trust you with anything remotely close to their power. You have shown, repeatedly, just how clueless you are when it comes to anything remotely resembling balance!

So how do you explain all these times we had access to illegal info thanks to these files and it was on the deck trackers devs to not show those data ?

Letting these files be used by third party softwares does not mean they were meant for them.

Which is anyway pointless to the topic of how easy it is to writte log files for a replay system for a game with as “little” data to track that is BG

You are conflating two different things. You said the data the trackers are using are not meant to be used which is just wrong because those are for-profit businesses and they would be shut down yesterday if Blizzard did not want them to do that kind of business. Both allowing log files to be used freely and have bugs that leak data can exist at the same time.

Those files existed before the trackers for debug purposes.
Letting them be as is is no more proof of them being either meant or allowed for other usage.

You talk about Dunning Krugger effect but you’re the one making claims with no quote, source or example to back up.

For years, Tracking used to discard cards feom your deck. If cast by an external source, you had no way in-game to know what the cards discaeded were, yet the tracker knew and told you. As this was a niche case with low impact, this was tolerated.
(Edit: iirc, it was even able to yell you if the opponent discarded a card you’d have put in their deck, like a bomb, which you had no way to tell in game)

But for discover for example, up to this day, the tracker knows what cards your opponent is discovering, you can even see them during replays, so it has to hide them during play.
When murloc holmes got released, since it worked differently than discover, they didn’t plan for it and had to do an emergency update of the tracker because it was telling you what cards your opponent got from it.

This is just one example of illegal info that are up to the tracker to hide because that’s what the devs willingly put in the LOG files

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Then you seriously misunderstand the Business environment here. As I said those are purely for-profit businesses (HSReplay / Firestone / even D0nkey asks for subscriptions) and they’re even American. They are purely allowed legally and I’m pretty sure you can also make your own addon that pulls the same data yourself.

If they weren’t, the cease-and-desist would have happened years ago within hours.

No, Mr. top 4 guild tank, it wouldnt.

Blizzard knows that deck trackers are wanted by a large portion so, like WoW addons, they allow the creators of them to exist so THEY dont have to commit resources to them.

You really do get sillier and sillier with each post you make.