Battleground issues

Started observing this around 5000 BG rating.

Since the new patch… why does it seem that you never get the tribe minions that you choose in the tavern. If you choose a hero knowing that it works best with a particular tribe… you will rarely get those minions in the tavern and have to choose some other sub standard tribe.

Some opponents always manage to high roll and get so OP that you get hit for 15 way earlier than before and die out quite soon.

They seem to be following the crap MMR system from WoW BG blitz. you are kept around a specific rating just to keep you playing. You do well and you seem to be brought down and vice versa.

Blizz please stop this artificial grind that just keeps you in a specific band. I quit WoW for this reason… dont make me quit HS too…

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Or your selfishness plays tricks on you and it’s just confirmation bias.

Check the other opponents. They often go for the same tribe.

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I have had many games where noone has chosen my tribe… and yet the minions are elusive. this was the same system they used in WOW BG blitz and was widely observed and reported by many players.

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The best players don’t tunnel vision a tribe even if they are relatively late in the game. If you spin the tavern twice and get nothing useful you probably get a handicap already. I’m not very experienced in the game either but I’m pretty sure you shouldn’t be spinning the tavern more than once without buying anything unless you are at least level 5 or 6.

Some tricks in this game are elusive. E.g. various different tribes can give an advantage to another tribe that is better than just spinning the tavern and buying nothing in the end.

Those heroes are some of if not the worst Heroes in the game. You are completely at the mercy of RNG. Sometimes you will get offered those minions and other times you will never see one.

You aren’t going any further in rating because the strategies you have been using to get to that rating no longer work. You need to learn a new BG skill set to go higher.

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Would like people who actually are at a similar rating to chime in. While the intention might be helpful, generic comments really do not add to the discussion.

That’s where my rating was when I replied. Tunnel visioning one tribe should have limits sooner than we often think.

We often think round 3 or 4 is too early to not tunnel vision 1 tribe but I realized recently that’s just wrong.

If I spin twice on round 3 or 4 and get nothing: then it’s a huge handicap. I should buy SOMETHING.

PS rating isn’t a very reliable indicator of skill, because it’s low for everyone at the start of seasons. E.g. rating 5k before two weeks is closer to 7K end of a season.

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None of y’all are addressing a SINGLE thing this player has mentioned. Every reply is basically a joke, and i wonder why any effort was even taken to post when everything being said is irrelevant, and in some cases, by those admittedly lacking true experience in the game.

Let me firstly note that i have played BG since its inception in late fall of 2019 and i have avidly played all 5 years, minus ~5ish months late 2023. I played all of the modes consistently (except Mercenaries; yuck) and passionately — to say i am familiar with the game is an understatement.

I have observed A LOT of changes to Hesrthstone, beginning when the Arena was revamped, with the singular legendary becoming first pick, that mode became 100% gate-kept and impossible. By AI, by hired goons, who knows? I suspect AI.

Shortly thereafter, at the same time Duos mode launched, i noticed some extremely peculiar behavior as well.

I am going to sum this up with only a few recent observations:

1): two days ago i went into duos mode (queuing solo). Turn 1: two naga (1/3) and one elemental (3/3) & a 1-cost spell occupied my tavern. I took a naga and froze. After Combat-1 , beginning turn 2, my tavern unfreezes, except it has changed. The second (1/3) naga was gone, and seemingly replaced with a (1/5) murloc, the (3/3) elemental and the spell remained, and it was refreshed with a second (1/5) murloc. Being astonished, and frustrated, as this was very strange, and feeling unsure if this was a bug or an indication that might allude to my strong suspicions i formed this year, i abandon my plan to stay on tier 1, and i upgrade my tavern.

My rando-“teammate,” who is every turn, sabotaging himself in a way that one can surely describe as “seemingly subtle, but blatant (selling 1 minion as the rope burns to the end every turn after turn 3),” is nothing of a shocker; as this is the typical behavior of my “teammate”in more than 80% of games with randos.

Well, by the end of turn 5 i am on tier 3. My board consists of these: a wrath weaver, a soul rewinder, the (1/3) naga, and actually ended up with two of the (1/5) windfury murlocs that originally haunted my 2nd turn. I end with what was most notably, the tier 3; 4-cost spell, that reads something along the lines of “Discover a minion of your most common type.” I froze for that spell, in order to get a triple on the following turn. So beginning of recruiting phase 6, I pick up the spell… again my board consists of two murlocs , one demon, one naga and one tribe-less. When I casted the spell, I kid you not - it showed me naga. And i about lost my marbles. As I was shuffling my hand and changing plans, my teammate is now trying to do his very best to obstruct my hand by passing me things at the worst of times as if aware when i am having trouble clearing my hand- and this is nothing new either.

Of course, the entire time we are losing health points because my “team” is compromised. But i keep pressing on. I’m not usually afraid to attempt winning by myself as I had done so before even when my duo had sold all of his things in the early game and didnt even CC out of spite. In this game, we lost on combat 6.

And before anybody wants to start rambling about nothing, let me just request formally here And now: if what you have to say here doesnt Acknowledge my experience is valid, doesn’t relate in any of their own experiences, or even just doesn’t have experience to begin with, PLEASE - kick rocks!

It is very clear OP is not here, to hear lines of opposition in the form of glittering-nothings, or why he’s somehow incompetent or incorrect, and neither am i. My perception of the events was crisp. My recollection of the entire experience is as accurate as needed to convey the example at hand, and in general this is true for my entire career playing Hearthstone; which raises many concerns as these implications are not fabricated.

In more direct regards to OP’s post - this season specifically - i have indeed noticed more obvious issues and signs of seemingly artificial game sequences. A land in which real statistics wherein skill and probability no longer dwell. Where logic and common sense are virtually not present. Upon reaching tier 3, and going upward, I will never see more than 1 or 2 current-tier-minions at any given time on any refresh, all game long and for the majority of games, there is about 75-90% of the time, but one team that just CAN not lose. No matter how you switch your board(s) up. anyone who truly knows the game, how to play it, and plays often enough while also typically maintaining awareness of the general aspects of a game as it progresses, will see these things today. At least in North America. I have never felt such a strong distaste for the game for these reasons. And its sad. when it was organic, when it was authentic i could hardly stop having fun. Now it feels like another game adjusted to operate “Vegas-style”), which knowing this happened to Call of Duty, should come as no surprise. But i really hoped this soulless ideology’s grasp would never think to corrupt Hearthstone.

If the negative implications about what these observations reflect are true, surely this is worthy of outrage… however, surely if this is true, the player base would seemingly be content in their delusion and ignorance, attributing their results to a skill gap or bad-luck is simple and requires no effort, no dedication, and no time. It is thus easier. indeed, it would be easier for me not to write this at all, and in my general discontent, why spend my time like this? Because it deserves consideration, not pettiness, empty headed mockery, or aversion. everyone’s voice in the community deserves to be heard and attended. Ask yourselves : if the majority of the community is being deceived, would this not be an injustice?

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No because I don’t submit to authoritarianism.

I wonder if that whole thing was 1 experience.

Did that happen to you only once?

You don’t get to dictate what people say and do in a public forum.

You don’t like the replies? Don’t read them.

Don’t do this. It’s a recipe for disaster and heartbreak.

You mean you didn’t immediately report it in the bug forum?

You write like AI generated nonsense.

I don’t believe a word of your tale other than the part where you lost quickly and by a large margin because that part checks out.

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I saw a bunch of stuff in that post about Duos. You do understand that mode is not to be taken seriously? Not even the developers care about that mode or take it seriously. the only way it can realistically be played is if everyone knows how to play BG’s and is on coms or in the same room playing together. Trying to win with a rando using emotes is a complete joke.

It’s true the current season is quite boring and needs another balance pass. The issue is that it is the HOLIDAYS and they won’t be back to do that till mid or end of January. This happens EVERY year so i am not sure why you are upset? Just stop playing and come back in February would be my best advice.

In the current meta everyone just goes beasts. They’re so far beyond broken.

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That’s contradicting. Yes that’s how it’s meant to be played optimally. If others wants to lose: it’s not the problem of the game.

That’s true for EVERY game of teams on the internet. World-first tier guilds of WoW are not pugs.

Huh??

The OP wants the game to be as good as solo BG’s in a game that requires you to communicate with others in a meaningful way. Duos does not provide that communication as a standard part of the game. You need to set it all up yourself.

They are arguing(using your example) that a PuG Wow raid should be just as efficient as a top tier guild raid. That’s ridiculous to even argue.

I was referring to you generalizing against the format itself. All formats on the internet on all games with teams work better with friends or online friends. It doesn’t make them bad games.

Quilboar stomps beasts in my experience.

I watched 2 streamers for few hours in this last month, to see if problem is really me … i am more then sure that they have rigged RNG in favor of streamers HARD … i have never once gotten 5% of RNG that these people get , i could name them but it would probably get me banned. Its a damn fact the system is rigged, just dont bother with it playing seriously at all, do quests if you are bored on the side while doing other things and ignore this crap of game, thats what i do

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The game is coded perfectly by the developers. They are brilliant! It is 100% user error because these developers are the best of the best! Truly visionaries in the autobattler game genre!

I am really craving a balance. I have tapered way off BG since this week for the first time in a few seasons. I know this platform is not free speech because I just got another post pulled so I will refrain from saying much.

Basically, I hope the next rework brings back the chance for every player to have a chance to win with more cards than just a few hinge cards. Open up the puzzle. I see combos that are fun to play but it keeps coming down to a few key cards people roll early like Brann/Riven/Drak for the winning boards.

Too each their own. If you are having a good time, kudos to you.

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