Balance the Matchmaking System

There must be some algorithm in place that separates the logic of net-decks versus homebrew. The system is built to an extent that if the player has specific cards in their deck that are not recognized in the meta, then it is more likely they will be matched against players that aren’t building their decks around the common archetype. Whether it’s a real system in place, only Blizzard will know and it’s not worth debating. What is worth debating is that players will balance their decks around the meta in an effort to combat some more particular archetypes they might be having trouble with, such as the Mech Mage or the Naga Demon Hunter. After they queue up, low-and-behold, they are no longer being matched against those archetypes.

Matchmaking by all means should be putting players against others of similar skill. A Platinum player should not be facing an opponent in the Top 10 Legend, just as they shouldn’t be placed against a Rank 5 Bronze. That is easily identifiable by assessing the player’s Win/Loss ratio, or their placement from the previous season. They shouldn’t be getting preferential treatment to certain archetypes based on their build in the interest of fairness. That would be cheating.

I don’t think that’s true.

I use the deck recommended by the in-game deck creator; it’s neither a net-deck nor home-brew. Where does my deck fit into your fantasy?

I wish it was true, but as many other threads showed, if you start a new account and your deck is garbage, you will still see netdecks.
Try to play a meme deck full of nonsense in ladder and tell me if all meta decks magically disappear, if you don’t believe me.

I think the matchmaking is still considering other factors beside the MMR, but unfortunately it doesn’t help “bad” decks by putting them against other “bad” decks

They would not face a Top Tier Legend player. Players are matched based on their mmr. The system wouldn’t put a top tier legend player against at platinum player because if that player were to win for example. it would significantly impact that legend players mmr in a negative way which would completely mess up the match making system.

When you reach Legend, you actually get to see your opponents rank. And while it may happen that a legend player could face someone in a lower rank, in reality that person wouldn’t be a True platinum player as they would be climbing through with their star bonus and have an mmr that would be a close match to the Legend player they are facing.

Keep in mind though, a player can be ranked in any tier, have all the cards in the game ,net deck a deck that is currently meta, but that does guarantee a win. Contrary to what many complain about on the forums, you still need to be able to skillfully maneuver the deck to secure a win. So it’s very possible to face someone of the same skill level who has all the cards against someone who made a homebrew deck when their mmr’s are close enough to generate a match.

When a player gets better at the game, they are going to be pitted against other players, who match the skill level and sometimes are slightly better.

You don’t get better at the game by playing the same people in a particular rank. It gets progressively harder the closer you get to Legend.

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Matchmaking System is very easy… are constantly striving for a “great gaming experience” to keep you n 50% winrate :nauseated_face: :face_vomiting:
And it is 90% your deck what determine enemy deck pool… when you win a lot you immediately face a line of the same counter-deck…SAD story

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They would pit you against pen flinger. He sends his regards.

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I love how you continuously troll my posts. Show’s how mature you really are.

That is NOT correct. The ONLY criteria for matching is either a player’s MMR or their Rank. When you still have the star multiplier (the one that decays as you hit rank floors, not the win streak bonus), you will be matched by MMR. When you have exhausted the star multiplier, you are matched by Rank. And in Legend, you are matched by MMR. That’s it. The system does not look at your deck archetype, what cards you have, what your recent winning or losing streak is, whether you’ve paid real $$ for packs or cosmetics, or if your socks match.

ok
But the answer why enemy deck pool is only 2-3 deck and if i switch my deck suddenly change? you don’t know? yes…

When I can choose a deck to play, after my opponent is chosen, we can talk about how that’s not the case…

When playing with a netdeck (or something similar), it’s extremely obvious to tell when you’re playing an against an opponent that’s using something that can easily be found on HSReplay. When you don’t come across those so much anymore because your class or deck composition has changed, it becomes clearly obvious that the matchmaking system is not balancing your opponents based on your level of skill.

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Pure RNG. The matching system does NOT look at your deck composition.

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ya 100% players has ±50% winrate pattented RND :smiley:

Correct. The matching system is designed so that over time, players will naturally converge to a 50% win rate. The higher their rank/MMR, the better skilled the opponents will be. And eventually, the player will find himself in a spot where the players he faces are all right around his skill level, leading to a ~50% win rate.

The matching system does NOT look at anything other than Rank and MMR.

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I totally agree with you. There is NO way I can continue learning how to create better decks and continue facing increasingly difficult decks at the same level on the ladder. There absolutely is not a level playing field where this game is concerned. I think even your assessment undersells how manipulated we all are where the ladder is concerned. The better your memory is of what you have been seeing versus what you begin seeing when you learn to build a better deck tells the tale.

Most of us who play the game with any regularity know within three or four turns what deck type is coming and what cards we’re likely about to see. Better your deck and see how that changes INSTANTLY! There is an algorithm that ensures you are at 50% win rate at best and THAT is not how the ladder is billed or ought to be.

I should play players at my ladder level without ANY other parameters in play. Period. End of story.

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This…

Without a system like this Blizzard wouldn’t sell a pack in a million years.

Why ? It’s quite easy, mad people that get upset because they are losing to some hunter that counters your deck would want to make the same hunter deck, and since free to play doesn’t exist in this game , you will hit your wallet and blizzard will be happy :).

Well almost happy , cuz this money grabbing fiends at blizzard will want more and more and more and continue to develop cr@p system like this…

So simple solution, stop giving them money, or play something else…It’s curious how fast they will adapt and get better content out if they have hunger in their guts.

But stupid people do not understand this, especially “blizzards lawyers on the forums”, which are like 99% of this forums.

Yes. The “algorithm” is exactly as I described it:

Nothing else is considered. Not your deck type. Not how many wins or losses you have. Not if you are F2P or P2W. Not whether you’re wearing clean underwear. Only Rank and MMR.

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If you thing this, tell me why my deck determine enemy deck pool?

Because enemy deck pool is still same only with my specific deck and if i switch to another immediately enemy deck pool is completely different…

Played as a Quest Hunter, the majority of decks I got were Demon Hunters and Mech Mages. I swapped over to Control Warrior and now I’m primarily getting Rogues that can plunder my hand/deck. I haven’t seen a Mech Mage or a Demon Hunter in the last three days. If that’s just a coincidence then I’d better buy myself a lottery ticket…

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Great question.

Simple answer: You weren’t the only one switching decks.

What we expect is for players to randomly queue up decks based on overall popularity. Then where random concentrations of particular decks happen we expect people like you to switch decks to counter those decks.

The problem is that we don’t expect a random concentration of a deck to perpetuate for an extended time period. So you switching over is not stopping the next random concentration to happen by the time you switch over; or you facing off against every other player like you who also switched decks in response to the random concentration.

You can test all of this rationally, scientifically.

Hell, there’s plenty of people here who can contribute to this test.

We would first need a well written hypothesis, then a testing procedure, and a public results release.

This must be hearsay.