Attack animation

Can we get a option to disable them they are very annoying and not necessary.

what is the alternative? you drag the minion and suddenly the health number changes?
I don’t think it will be easy to understand what’s going on (especially when the opponent attacks you); so even if it was an option, who would turn it on and why?
Attacks are the fastest part of my turn anyways :joy:

Or maybe you were referring to BG, where time actually matters a lot?

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Yeah just show the red arrow when attacks happen and change the health numbers. For when you attack and when your opponent attacks.

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They aren’t going to do that. They will speed up animations they consider to be problematic (Shudderwok, for example), but some cards were designed to be balanced around animation times.