Asteroid Shaman

…and Priest and Mage and Druid…

Pain priest usually kills on turn 5 or 6.
Supernova mage depends on luck, you may have cards for agressive start or not, if you don’t have, try to find and manacheat tsunami as soon as possible. Well, it may be the one deck that is not a clear guarantee of winning. But a lot of chances to do it anyway.
Druid… are you joking? A lot of stats on the board, a lot of armor at the same time. Druid is weak vs hyper aggro decks only. Druid was playable even against rogues before Sonya nerf (and it means that Druid can endure Incindius copied several times).

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(So priest is the part of aggro decks I recommend – I did not recommend mage because it is not a guarantee, it depends on luck, but it is playable – I did not recommend druid bc all druid decks require solutions that may be not very easy sometimes + druid’s weakness vs aggro; mage and druid are still a choice, but not the best choice)

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Are you talking about standard, because my crappy shaman deathrattle deck with still some cards in it wich havent been removed from the deck since 2014’s gnomes vs goblins has no problem dealing with them

If anything the first time i saw the shaman asteroid deck i thought “ofcourse the shamans gets such terrible additions in an expansion like every single time”