As others have said the bombs for mecharoos is the one thing that stands out to me. I personally do not like the chip at all and prefer to run mech hunter with whelps and Play Dead (Play dead is an epic so it is more dust intensive) it does make you weaker vs rogues but stronger against warriors, really depends on what you run into more
Edit: Nine Lives not Playdead I am just name derping as usual.
If you want to go really ham you can swap the wolves for Galvanizers, they look silly but being able to magnetic a Replicating menace for 3 and wargear for 4 respectively gives you a lot of pressure it is more highrolly though.
I also found Unleash to be less and less useful in the deck (I ran it at first) but the lack of Hyenas combined with the declining numbers of Token druid make it feel really weak at the moment, most of the time against warrior and rogue it does not do a whole lot because Warriors dont play many minions and a lot of Rogue stuff comes from their hand and they do not really care if it sticks or not and most of it has 3 health so doggos+alpha sadly does not cut it vs rogue most of the time. What I am trying to say with many words: Just Direwolf Alpha does not make it worth it imo without more beast Synnergy.
Would agree with most in this thread to say that the cards that fit least with your deck are Goblin Bomb and maybe Cybertech, though that one I like because itâs fun!
I would suggest trying to use the âcomplete my deckâ feature on various cards in your deck. For example, you can just take out the Goblin Bombs and then use complete my deck to see what cards in your collection our data thinks is the best fit. We upgraded the complete my deck feature in the last few months to the point where itâs absurdly accurate. Give it a try.
My friend runs nine lives in his bomb hunter where you have chosen hounds.
Im gonna have to side with everyone else and say you need some mecharoo. Goblin bombs arent needed because you just generate so many already. You need keynote turn 1 tempo.
Not sure how I didnât notice this one, but I agree with Dean. The added sustain generally isnât worth (in my opinion) losing a slot to something that could forward your primary game plan, which is pushing damage quickly and relentlessly.
Iâd swap it for either Galvanizer to get your
Magnetics on the board and smacking faces more quickly or Nine Lives because triggering the right deathrattles can give you board presence for magnetics next turn or utility effects like Spider Bomb.
Was running a version of Mech Hunter earlier today with good success. I found the Goblin Bombs, Oozeâs, 2nd Whirli, and 2nd Unleash to be of limited utility. No data with Chip.
Got a LOT of mileage out of galvanizers (esp on curve), mecharoos (magnetic target), and ofc tracking.
Framebot is really good, thanks for bringing it up!
Iâve played a few matches as jepetto hunter against mech and this card would have helped them against that deck too. It relies heavily on constant board control, and only has deadly shot to answer it (which isnât ideal since its also the only answer to bigger stuff later too).
Anti backstab, anti slamâŚthe list of removal it often ignores is large.
Kinda odd to be swapping back to standard, after already earning the golden Hunter hero portrait aswell.
You want a quick list that could get out of the teens for Hunter or you wanna maybe try to get some wins for another class while at 17? I know youâre F2P but loads of folks here can post decks to ditch rank 17 an such behind if ya want.
That was the idea which is why I crafted Token Druid. I kept losing with it. A couple players said wild is âeasy mode,â so I thought if I started early, I could climb a bit in Standard as well as Wild.
I have exactly enough dust to craft 1 legendary. Summoner Mage runs Khadgar and Kalcegos: I do not have enough for both.
Replace Bombs with Galvanizer.
Remove Dire Wolf and UtH.
Add Upgradeable Framebot.
Remove Chip.
Climbing in both formats can be a degree of fun, so not gonna knock you for that. I heard you really enjoy Even Shaman in wild, so you should be doing great getting Shaman wins over there.
I will say DO NOT blow your dust on either of those Mage legendaries. They donât fit your style of play at all. Token Druid might be fun but I have only played it in wild. Hrmm⌠are you a fan of Warlock by chance?
iirc you said you liked healzoo in discord a few days ago, right? give me a few mins, i think i saw the deck for you being played on stream earlier, just have to find the list.