And the flexibility of a card is worth more than 0 mana too
If you increase the value of the card, and its cost, by lowering its flexibility you are balncing things out. You just end up with different cards, not with a powercrept one
If bigger cards were powercreeps of smaller cards, everyone would just play big cards
Synergy which can be useless. Sometimes you’d prefer having 2 of the same companion… Again you narrow the discussion around specific scnearios instead of considering the big picture and weighting each case
Too bad this topic is about the mana cost
That’s… a terrible example
At least a terrible explanation
Each action in the game has had a set cost at some point in the history of the game.
For a card to cycle itself, it costs 1 mana
For a card to draw an additional card, it costs 2 mana
Arcane intellect draws 2, so it cycles itself and draws 1 : 1+2=3 mana
Same logic applied to OG sprint : cycle+3 draws, 1+2*3=7 mana
The warlock hero power only draws a card : 2 mana. But hero powers are supposed to cost more than what they are actually giving you, so to remain at 2 mana it got a 2hp cost added
I don’t see what your example is supposed to bring to the conversation other than “bundling effects combines the costs”
Actually it’s a good example of how your logic doesn’t work.
Mage has played a lot arcane intellect over the history of the game
Yet rogue never played sprint while expecting to pay it at full cost, even for 6 mana
Strange though, wouldnt’ sprint be a powercrept arcane intellect ? Would it be that having a smaller card is sometimes better than a bigger card ?