500K+ Acct Bans - How many Hearthstone related?

As per the title…

It’s great that Bliz banned 500K+ plus accounts for hacking.

How many of them were due to detected possible hacking in HS?

How many of the 500K+ bans were reversed?

It was not hacking, It was for botting. And yet you still see them in the lobbies of every new account.

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its seems we have less bots now or at least we are matched less agaisnt hem

thats what i noticed after matchmaking and the exp changes (we no longer get more ex for roping )

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Oh. Is that in a patch notes anywhere?

was a long time ago cant remember it wasnt exactly for ropign but they changed it so we dont get more exp the longer the game lasts removing the incentive for botters to make the game last longer by roping each turn

ropers spend a lot of time doing nothing so they made it that being inactive gives you less exp

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I found it. It’s in 29.6 of late june. It’s very vague how it works; they only mention “it won’t affect normal playing xp”; I guess they mainly go by rounds played (because the abuser can’t control how long the opponent takes).

All of these are off topic and do not answer the questions posed:

Only Blizzard knows details so stop asking numbers. By the way if you imply you lose mainly because of cheaters, you’re wrong.

when i read these numbers i laugh, sorry but who has a bot only uses it to farm and play for free in arena or similar, if blizzard bans the account they only get a stick in the “rear” because after two minutes the guy in question opens 8 other accounts… but is blizzard an idiot or is he just pretending to steal money from those who think he’s a good mom?

From what I recall it’s based on number of actions, clicks, rounds, cards played etc but not actual time taken. It is rather vague but longer games with more actions still award more xp (about same as before) but you don’t get any more xp from just roping to make the game last longer.

There is also some kind of XP penalty for roping without any actions I believe. But who knows how it works.

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It’s probably just what you said. I doubt they get a benefit to do anything more complex anyway. If they want to ban cheaters of automation they probably have to do it at the operating system level anyway (battle net is acts also as an anticheat).

Or they can do it with pattern detection, e.g. how robotically an account plays or also factored in if they play for too many hours etc.

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