Client stability is incredibly important to us. Issues that take you out of the game—sometimes literally—are fun-killers that understandably lead to a lot of frustration.
We’ve just released a client update to Patch 31.2, a new version of the last major update, intended to resolve the highest profile issues hurting your play experience. It’s available now on desktop and will be available on mobile devices once approved by their respective storefronts. We expect a marked improvement in performance after this patch and we hope it’ll let you return to the relationship you have with the client when it’s working well—not really noticing it at all.
You might also have seen that we introduced a new server disconnect indicator (the little red circle in the bottom-left part of your screen) so that your client can tell you when you’re not connected to the game servers faster. With today’s patch, we also improved our automatic reporting for desktop device crashes.
As a live-service game, we want you to know that we see this as a continuous effort. Keep letting us know when things aren’t working right! Your reports were a big help in tracking down the issues resolved in this patch.
[Hearthstone] Fixed a bug that caused Titans and Choose One cards to sometimes make the client unresponsive.
[Twist] Fixed a bug where pasting a Twist deck code while missing some of the cards from your Collection could cause a softlock.
[Battlegrounds] Fixed a bug where claiming Battlegrounds Tokens from the Rewards Track could sometimes cause a client crash.
[Battlegrounds] Fixed a bug where using a Battlegrounds Token could sometimes cause a disconnect on the Hero selection screen.
[General] Fixed a memory issue that occasionally caused crashes across modes and devices.
[General] Fixed a visual bug where the disconnect indicator appeared at the end of each game (when you disconnected from the game server, but only because the game was over).
[Progression] Fixed a bug where the Hearthstone Rewards Track would always open to page 3, and the Battlegrounds Rewards Track would always open to page 1.
Fix Diamond Card [ Kil’jaeden ] Should Draw diamond legendary like [ Archimonde ] summin every demon. And i have too diamond Archimonde.
He draw only Gold cards Should this be fixed? Check this …
Cards would default to the next highest premium they have–most cards don’t have a Diamond premium, so it would be correct for them to be Golden as their highest option.
There is a bug with Lich King when he casts his ability on Cruise Controller. After all deathrattles are revolved, it is not being reborn. Please look into it.
There is a bug with Lich King when he casts his ability on Cruise Controller. After all deathrattles are revolved, it is not being reborn. Please look into it.
Same thing happens to reborn Macaw when a deathrattle summons 2 tokens.
I feel this isn’t a bug.
You have to improve your process of dealing with code patches. The Titan/choose-one bug was a game breaking bug because Titans are a core part of netdecks and choose-one cards were core in the latest expansion.
A way to deal with that is with code branches that are based on the stable release branch and are only patched for emergencies; you waited too long to do all patches at once; in any case: you waited too long.
PS Also you seem to announce for marketing reasons way too early “we have a fix”. It took you almost a week after that announcement and the same happened with the twitch drops bug a while ago.
That’s correct. What happens is the tokens take the spots. If there’s not at least x+1 amount of space left—x being the amount of tokens—then the Reborn won’t spawn, and is lost for the Combat. That’s why there’s the minions like Thundering Abomination that give you bonuses for when that sort of thing happens.
This can also happen during Recruit, with the minions and Tavern spells that can destroy them. If you lose them during Recruit, they’re gone for good.
Thats correct but i think he means that other diamond cards like ETC or Dorian, generate cards in signature or diamond as their highest premium option
if that card have it,
Thats why one might think that Kiljaedan would do the same with his generated demons, such as with patches by example.
BG is still not playable. After I take a card on the first recruitment, the game stops responding. Re-entry does not help.
I haven’t been able to play BG for two months now.
In my opinion, the standard has improved, I was able to play for the Dungar deck, thanks. But after playing Yogg, one of the spells, the game just froze. And yet the client did not register any more.
The re-entry hung on the label, “The connection to the game was successful. The continuation of the game …” it turns out that a lot of mistakes have been corrected. And the most important thing, because of which the table does not react, has not been fixed. :(((
You probably play on a low cost tablet or other powerless device. BGs are extremely unoptimized for slow machines. I don’t believe they are impossible to optimize but they’re definitely heavier than constructed during the fights.
Well, damn it, how to play? I don’t understand. Tell me, how to play? I played 2 games and both stopped responding at some point. The table is not active. In the first game, everything froze after he played Helia and mixed the plague into the opponent’s deck. 2 the game froze when it destroyed part of the spaceship. The only thing I can do is give up and re-enter the game to start a new one. That’s it… both games are lost. Well, how long can this go on? Do your company even know about the problem?
I’m playing on an iPhone 14 pro, there’s performance behind my eyes. The problem is clearly not on my part. If only I had written about it.
It’s not about the fact that my device doesn’t pull, but about the fact that the game stops responding. Everything is not active, except chatting with friends, viewing cards in your hand and on the table and the give up button with settings, that’s it. I can sit in the game and click on everything. And what’s the use, the wick does not come out, the move does not end. After re-entry, if I’m lucky enough to go there, which also doesn’t always work out. I see part of the opponent’s move, he passes the move and that’s it, I can’t do anything. The table is not responding again. The cards are moving, the menu is working.
I played without problems before this “WONDERFUL” update, which I can’t get enough of. There is only a desire to delete the game and nothing else.
The problem has not been solved for 2 months, 2 months. Well, that’s just ridiculous. Well, how can this even be allowed?
I am disappointed in the company because of their attitude towards users. No feedback, no response, nothing. Although I’ve been playing this game since its release in 2013.
And I’m writing this all because I care about this game. I waste my time, go to the forum, look for the topic I need. And I’ve been signaling about the problem for 2 months now. They fix everything but that.
I have video evidence it doesn’t give Adaptive Amalgam signature for example. Is it bugged and if so will it get fixed? I know its probably low priority, but would be great to know before spending 60 on it.
Martian plays diamond Kil’Jaeden: https://youtu.be/QOlEetWE-VQ?t=1296
Golden Adaptive Amalgam: https://youtu.be/QOlEetWE-VQ?t=1369
Then it would be definitely Blizzard’s fault. Notice I didn’t say the game’s optimization is great; mostly that it’s often playable on Android operating systems if the hardware is good enough; they may be additionally badly optimizing for iOS because I have no experience with those.
Make sure you also turn off the high resolution textures in the settings, if that option exists for iOS.
Also make sure nothing else heavy runs in the background because it’s theoretically possible.
Ive been playing hearthstone for a long time, and I just want to say something, please don’t ruin class identity please, mage is a mage warrior is warrior paladin is paladin etc…… don’t want to play with cards or heroes that don’t defy class identity and everyone being the same hero, tourists cards are a big example of it, why do classes have different class cards? Like I said please don’t ruin class identity