Patch 30.4.3 brings updates to Standard and Battlegrounds, and more!
Cool path, but please add Sanguine Sylvanas to the shop for gold!
I don’t know but this art creepy af
Portalmancer Skyla and Surfalopod’s nerf is a joke as expected. I don’t think you guys understand how to properly balance this game.
sadly still no fix for excavated cards not being playable until you exit the game and enter. big yikes! Even then you have to wait until it’s your opponents’ turn or you will probably lose w/e time was left on your turn.
IDK what the stats on surfalopod really have to do with it, when it’s effect is the issue.
They know, they simply don’t want. The OP cards are supposed to sell the mini-set, the fun the playerbase has comes second.
good
i dont want them to go around killing the fun out of the game like you want them to!
yep
is good killing fun deck isnt a priority!
thats why they made the deck a bit slower without kiling it
The mini set is free, even for a very casual person. And if you aren’t, well, that means you’re probably working and just buy it out right. But if that breaks your bank – you shouldn’t be gaming tbh.
I swear they have a camera on me in battlegrounds. Every one of the folks they just armor nerfed was chars I was first placing with recently. I’m gonna end up making gallywix have less armor than shudderwock if this keeps up
That’s not how it works. It’s free for people who have already everything and sit of ten-thousands of gold. For newer players who still build their collection, resources are finite and when they have to decide between A and B, real money comes into play.
What are you talking about. You’re looking at the golden version which is a very BAD investment of gold.
There’s a 2K gold version.
Thanks.
Battlegrounds:
Can someone push for animation speed up relative to fight duration?
It already works in case of device fps drop, all animations speed up accordingly afterwards.
Cool, now I can live one turn longer before the mage plays a 10 cost spell 5 turns in a row starting on turn 6*. Unless they have a king tide, then nothing changed. Change conman please.
The deck did not have a WINRATE problem that made it need nerfing; it had a play rate problem and that is solved; it was warping the meta around it to be very fast because the best counter were just to be fast even if you’re a bit slower than the mage.
The play rate issue is solved because most who played it are flavor-of-the-month people who need only a small excuse to flock out of a deck which was never overpowered to begin with.
Given 2 people of similar skill and 2 decks similarly balanced 1 mana nerf on a key enabler card is GIGANTIC since the decks are now not balanced.
Y’know… I didn’t believe you the first time you preached this exact sort of thing about odyn warrior and Double battlecry Brann. But by god when you’re right you’re right, I haven’t seen anyone play those intelligently or at all in standard in a good month now. Maybe this really was just an overrated and overplayed deck the entire time.
Pilgrimp is Tier 5 and correctly functions as Tier 5.
Golden Pilgrimp is still Tier 4 and functions as Tier 4.