30.4.1 Patch Notes

Patch 30.4.1 is a server-side patch rolling out now with the following updates.

Battlegrounds Updates

Lesser Trinket Changes

Lava Lamp

  • Old: 5

  • New: 6

Belcher Portrait

  • Old: 4

  • New: 5

Artisanal Urn

  • Old: 2

  • New: 0

Quilligraphy Set

  • Old: 2

  • New: 0

Glowing Gauntlet

  • Old: 2

  • New: 1

Alliance Keychain

  • Old: 2

  • New: 1

Goldenizer Supply

  • Now appears 50% as often.

Greater Trinket Changes

Ironforge Anvil

  • Old: 4

  • New: 6

Boom Controller

  • Old: 6

  • New: 7

Spitescale Sushi Roll

  • Old: 4

  • New: 7

Twin Sky Lanterns

  • Old: 5

  • New: 6

Karazhan Chess Set

  • Old: 8

  • New: 9

Darnassus Pie

  • Old: 7

  • New: 8

Conductor Portrait

  • Old: 3

  • New: 0

Shaman Prayer Beads

  • Old: 1

  • New: 0

Devourer Sticker

  • Old: 1

  • New: 0

Artisanal Urn

  • Old: 2

  • New: 0

Bronze Timepiece

  • Old: 2

  • New: 0

Elementium Chest

  • Old: 3

  • New: 1


Bug Fixes & Game Improvements

  • [Hearthstone] Fixed a bug where Carnivorous Cubicle didn’t summon minions at the right time when copied by the opponent.

  • [Hearthstone] Fixed a bug where Carnivorous Cubicle continued summoning minions after a Reno, Lone Ranger.

  • [Hearthstone] Fixed a bug where Carnivorous Cubicle summoned base versions of minions, sometimes resulting in edge case issues (like a 0/0 Zilliax Deluxe 3000 without any Modules).

  • [Hearthstone] Fixed a bug where Dreamplanner Zephrys’s Extravagant Tour could sometimes only give one card.

  • [Hearthstone] Fixed a bug where Pet Parrot wouldn’t recognize 1-Cost cards that got returned to your hand and had their costs changed (like if it was returned to your hand with Freezing Trap).

  • [Hearthstone] Fixed a bug where The Primus’s Runes of Frost Ability didn’t give Spell Damage to Mixologist’s custom Potions.

  • [Hearthstone] Fixed a visual bug where Punch Card’s history tile didn’t show all damaged minions.

  • [Battlegrounds] Fixed a bug where Spellcraft buffs on Magnetize minions didn’t carry over to Polarizing Beatboxer.

4 Likes

That’s all great, but do you know what would be infinitely more useful to players?

Please give us the ability to turn off the STUPID animations!

It’s the literal reason why combo decks have always sucked to play.

In the Classic era, it wasn’t so bad. But today, every turn is play a card, waste 10 seconds on the timer for some dumb visual that has nothing to do with the board or my hand, repeat, and then a mad rush to try to finish the turn.
And don’t get me started on how annoying it is that every other play the card I grab isn’t the one I started dragging, because the animation moved the cards.

It should be: play a card, cut to the result, play another card or swing, then pass.
We all know it’s doable because of bots, and before that literally every other CCG/TCG ever made.

I would like to know the progress on dealing with disconnect issues that I’m sure a lot of people have reported, and what the heck is going on with stealth MMR changes.

Thanks in advance!