Hi, I think i’ve found a bug. I was at 999 wins for Paladin, and upon completing my 1000th win, the game crashed. Now with every win, the game crashes. I’m unable to see the animation for my 1000th win, collect the portrait, nor play longer than one game. Pls advise, thanks. Issue is on both IOS and PC.
it also has a bug with brann where the game blocks with the second battlecry and you have to restart the game
еще одна проблема, когда играешь в приключениях в Гробницах ужаса виснет при переходе в таверну Боба, при перезапуске игры часто его просто пропускает
im seing a few persons in the forum have the same problem. we are locked out of duels cause we have a old deck created, but we dindt play with it before the year change. so we cannot " surrender " and discard the deck . and since our deck have card that are out of the rotation we cannot start a game. is a way to unlock our decks please?
Add another issues, in Tombs of Udum and The Dalaran Heist, the adventures, you get locked into bob’s tavern and you cant interact with the ok botton, forcing you to restart your game EVERY SINGLE TIME, and sometimes after the tavern you get locked in the adventure Menu, which means ANOTHER restart of the game in within 5 minutes.
Hello, after winning the match, the game freezes, or rather the fireworks explode, the screen is cloudy and nothing can be done further, just exit the game and re-enter. I tried to do a check and restore, it didn’t help. When the match is losing, then everything goes fine.
I saw in the patch notes that certain Mercenaries would have changed stats when at level 30, but my mercs’ stats that were already level 30 haven’t changed.
There are only nine (9) that had stat changes and they do seem to be changed. Remember maxed does not mean level 30 alone, it means level 30 and maxed abilities (5/5/5) and max equipment (4/4/4). Maxed bonus: +1 attack and +5 health.
oooh, i actually didn’t know that mercs gained extra stats from max abilities and equipment. ty ty
Still have a couple issues with Mercenaries. About 75% of the time clicking Mercenaries on the main screen on Mac or iPhone causes the game to disconnect, the friends list empties and it brings up the reconnect dialog. If I click reconnect, the friends list stays empty and then clicking the Mercenaries button just causes the wheel to spin forever (or until I get bored and restart the client). If I actually make in into Mercenaries and select the Mi’Da Bounty, the client bugs out, either I can’t select a team or if I select a team to edit it only gives me the options to delete or rename.
Workaround to do the Mi’Da Bounty (in the off chance I actually get through the top level button and can play Mercenaries), seems to be delete 2 teams to go from 9 to 7 teams (in other words have empty slots). Create a new team. Start the bounty and select that team.
Pretty major bug that I can’t see above. I just played a game (on an iPhone 13 Pro) and from about turn 7 after my opponent played Nellie. I was unable to take a turn and my opponent just took three in a row and killed me. The button continuously said “enemy turn”. Even more annoying as I was in a great position. What happened here? Felt like some sort of hack or cheat.
Brilliant Macaw doesn’t trigger the last battlecry you played, if the last battlecry you played was Tuskarrrr Trawler’s “Dredge”.
EDIT: After checking again, I think the issue occurs only if filtered for ‘extra’ in the wild section. Then there is a 1-off disenchantable. If you dont filter for ‘extra’ then cards are shown as uncraftable 2-offs. Weirdly enough, in the legacy section it is shown as 1-offs craftable cards even though its 2 copies in the wild section.
There is a bug that uncraftable golden legacy cards are shown as disenchantable 1-offs in the classic section even if you own two golden copies due to a complete legacy set. However in the classic section you can disenchant these 1-off cards so that after doing that, in your wild section you will still have 1 reamining uncraftable golden copy .
Fix that please. It is very confusing, because I accidentially disenchanted some of the golden 1-off classic cards and after I realized it were the uncraftable 2-offs from the legacy set but shown wrong in the classic section. So I basically didnt want to disenchant those uncraftable golden legacy cards at all and it is obviously not intended as well.
The issue I experienced at least with golden copies of Loot Hoarder, Slam, Power of the Wild and Lightning Bolt, that were 1-off disenchantable in the classic section, but shown as uncraftable 2-offs in the wild section.
EDIT: After checking again, I think the issue occurs only if filtered for ‘extra’ in the wild section. Then there is a 1-off disenchantable. If you dont filter for ‘extra’ then cards are shown as uncraftable 2-offs. Weirdly enough, in the legacy section it is shown as 1-offs craftable cards even though its 2 copies in the wild section.
These cards are also part of the Core set. The Core Set are loaners and free for all players.
The craftable ones are the original version found in the Legacy / Classic section. Legacy / Classic cards are the same card. Disenchanting a card from one set removes it from both sets Disenchanting the golden Legacy / Classic version will also remove their usage in the Core set depending on the number Rankd, Arena and Duels wins you have.
This can take a bit to go through so, do not disenchant Legacy / Classic card unless you have 3 or more single named card.
Bazaar Bob is broken in Uldum solo adventure. Screen freezes on “OK” and you have to restart the software entire in order to continue, but you skip the perks, and then Bob comes back the next boss. If you want to continue in solo adventures, you basically need to restart everything after each boss win. Frustrating - especially since Duels perks are tied to completing Uldum.
Mysterious Stranger ?
Mysterious Stranger is not showing up, 3 hours boring af grind and no show, yeah yeah yeah you said he would "appear occasionally “, but if you meant " its a super rare impossible threat happening once every full moon” you could just say so…
It also has to be level appropriate encounters. If you are taking level 30 team into a level 10 bounty you will not get a Mysterious Stranger.
I see something similar noted in this report so forgive me if I’m doubling-up: I logged in after the new expansion was added earlier this week and I have a bunch of cards missing (I now need to craft them). These are the cards rotated-out for the year of the hydra (btw I only disenchant cards if I have more than a playset)
There were three (3) sets that rotated out of Standard into Wild:
Ashes of Outland
Scholomance Academy
Madness at the Darkmoon Faire
Also 57 cards of Core set that rotated with Year of the Hydra.
The Core Set are loaners and free for all players.
The rotated out cards can now only be used in Wild. If you used any card from the mentioned in a Standard deck then you need to use other cards.
There is no arcane dust for rotated cards.