CC from the same character in this game is supposed to be 70% weaker for each consecutive cc skill. For instance the infinite knock up of BK’s spear flurry, ends after 2-3 seconds. The knock up of wave of blood, the second time is almost 0. Mages can knock you up with this essence consecutively indefinitely. To me a mage stun locked me for 4 knock ups. they all lasted 2 seconds. But in general please fix the diminishing returns on CC, it’s game breaking.