Iron Ore limit error

In my Codex Battlepass Activities - Crafting Material Collection it shows that I have reached max Iron Ore which is 150/150. However number of Iron Ore in my iventory is 40 and is not enough to craft any item. I’ve been maxing all the crafting materials since the day they were launched, so please kindly fix this for me by either giving me 10 more to make it 50, or remove 40 to make it 0. I hate inventory clustering and this is odd number is making me mad. Thank you

Device Type: Laptop PC
Device Model: Lenovo Legion
Device Operating System: Windows 11 Home
Diablo Immortal App Version: latest as of April 1, 2025

this is not a bug, when we do crafting quest we are given 40. It is a silly amount and has been reported a few times

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That’s just dumb though. We’re given a specific amount in that we can’t use them and so it sits in our inventories forever?

Who play tests this…

Ah the endless conundrum

Well, if the OCD is really strong, you could stop mining Ore Veins, doing Pillars, essentially stop any activity with the chance of iron ore, after reaching 110/150 of one weeks cap.
Downside of this, the possibility to have silver ore not capped and thus leftovers there, that trigger the OCD again. :joy:

I did similar with the stupid orange crystals. Since you need the exact amount to use them.

Us, on live.

I played Diablo III for over a decade. They had a PTR (Public Test Realm) where patches were play-tested for a couple of weeks, had PTR Feedback and PTR Bug Report forums, and there was a gap of a couple of weeks between the end of the PTR and the patch going live in which they could fix the things reported. I have no idea why they don’t have something similar for Immortal, as a lot of things would get noticed (and maybe fixed?) before they hit the live servers.