Too much gold sinks and not enough gold

You mean how it was before? Masterworking is a bad joke and a massive time sink for no good reason. The old upgrading system was x10 better. They should have just left it as it was and only added Tempering. But of course they had to make the Pit relevant somehow and chain people to the grinding wheel again.

Hated this so much in the PTR. Had to grind too easy content all the time to get the materials. I thought that Iā€™m doing something wrong and I probably was.

Try doing whispersā€¦ u get around 3-4 million for each cache and it takes around 10-20 min to complete them.

my gold is fine i can get some if i need some. sell instead of salvage for a few hours and voila!

i have a problem with socket materials and gem materials though.

This should be addressed in coming patch as Rob2628 has already created a video about this topic, Blizzard will listen to streamers as always.

/https://www.youtube.com/watch?v=3a1Rp2o--jk

If you mark the loot as junk, when you get to the vendor you just click one item and it sells everything you marked as junk.

Is there an option to mark all items junk? If yes then no UI issue.

Itā€™s really very simple. If you do not have enough gold to downgrade the materials do a lower tier pit. It should be fast and easy. Why work hard when you can work smart?

We are starting on day four of the season and some of you are getting all worked up upgrading gear you will be dumping in a couple weeks after you find something better.

I was thinking about making a sign ā€œWill work for healing upgradeā€ The major healing for lvl80 costs 5Millionā€¦I am lvl 83 nowā€¦ :joy:

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Agree. Iā€™m broke as a joke. Loot Reborn, but I canā€™t afford to play with my loot.

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As I see it the season is approx. three months long and the game is paced so a majority of players will be able to level up, upgrade their glyphs, upgrade their gear to fight uber bosses and challenge the pit for a high level.

It is not paced to mastercraft all your gear on day four of the season. If it was than yes, there is insufficient gold, but itā€™s not and there will be plenty of time to acquire gold and materials as the season unfolds.

Itā€™s not a sprint; itā€™s a marathon.

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You know I picked this name before I ever knew how this Sanctuary Economy would be.
https://i.imgur.com/zxqd19R.png

I feel an Alanis Morissette song coming on. :hamster: :popcorn:

So in a couple weeks when I have hundreds of millions of gold Iā€™m going to be in trouble? Each season I have finished with nearly a billion of unspent Diablo gold. Iā€™m not anticipating a problemā€¦

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I take it you too studied at Trump University!

ā€¦ahā€¦ thank youā€¦ thank youā€¦ Iā€™ll be here all weekā€¦

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They expected us to trade items to get the goldā€¦but there is no real in game trade system lol. Trade chat is empty 24/7. Itā€™s 3rd party weird sites where no one messages you.

I had 30 mln gold, I did 2 attemtps to masterwork, that both failed, and I ended up with 2mln gold

The old system was complete trash, your take is brain dead at best.

Bro, get real. This new system isnā€™t even that different from the old one. Whatā€™s the big change, that it now goes from 5 to 12? So what! The only thing it does it prolong the grind and add even more unnecessary RNG with the 25% increases.

Also if your build uses a unique weapon the legacy versions are straight up better because the masterworking doesnā€™t increase the base damage in weapons. Who thought that was a good idea and how is that good design?

Masterworking is just a terrible system. Tempering on the other hand was a welcome change. Only problem there is the potential to brick a good item, again because of the unnecessary RNG.

IF you playing an ActionRPG and complaining about RNG, then you might want to find a new genre of games to play.

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Stop sniffing glue man, in this state of the game we will never had enough gold.

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