Sorc patch notes

After playing a rogue, necro and sorc in the betas, I decided to play a sorc at release. Why? Because the theory crafters predicted it was the worst of those three, so I thought that they might be more immune to being a nerf target.

I choose to play an Arc Lash type build then. I eventually modified it to use more ice skills, such as Ice Shield, Frost Nova, and one fire, Flame Shield, as I gained Aspects that seemed more useful to me. I made it to level 91, when it became apparent to me that I’ve to respec to a more Ice centered skills to progress solo.

I suspect that the sorc nerf happened because we were Heck on Wheels in Helltides, which “coincidentally” happened were nerfed at the same time or pretty close. Three other players in my clan chose to play sorc for the same reason I did. By the time we got to T4, we’d routinely complete a T4 Helltide with about 20-30 legendary items.

So I didn’t have to solo and respeccing at that level is a huge pain in the butt, even though I had carefully preserved and recorded the best of every Sorc ability in a spreadsheet and was storing them on inventory mules.

The only one who made it to 100 change to an ice spec.

When we saw a Fire sorc, it was noteworthy. A mixture of respect for them for soloing with a Fire spec combined with “bless their hearts”.

My point: I think the nerf happened to begin with because teams of sorcs like ours could blow away T4 Hell Tides. But none of us met each other in D4, which has incredibly bad support for grouping with strangers and getting to know each other to decide if they are a good fit or not. The oldest friend I met in 1998 in D1. The average time I’ve known them is about 10 years. I’m only posting now because most of them are long gone from D4.

The announced changes to buff sorcs are mostly for Fire. Which we rarely encountered in T4 Helltides, for good reason. Changing from ice to fire is a serious pain in the butt, much more so than modifying my Arc Lash/lightning build to incorporate some cold/ice skills most of which I already had, but changing builds in D4 is a huge pain, even if you’ve preserved the best Aspects by making spreadsheets as I have. And yes, even though I can, it is too much like work for me.

It also means recording all the skills that you had before so you can revert back to it if the experiment does not work out (also time wasting). Plus in game expenses if you want to revert back.

And now the devs think that buffing fire skills should make us happy? They are so out of touch.

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Exactly. I am not sure what I wrote to offend so many people, especially when one of the biggest disagreements was with a particular individual that literally wrote in a comment to someone else a summarised version of what I said.
I mean I am by no means weak I have been farming NM t 25 to 30 dungeons and leveling my glyphs, and I start to feel that extra power creep in slowly. But It is a lot like a 2nd job leveling glyphs is a chore, and the drops are one disappointment after another. But I am slowly getting my glyphs and leveling my character in the process.
I just remember them saying “It was not our intention to make it a job” and yet, here it is. Maybe the mob density help, or maybe my repair bill goes through the roof, we will see in a few days. But I do not believe that the Devs have ever earnestly played a sorc, in t30+ dungeons, at least not without perfect or near-perfect stats.
So many criticized me for not “buying boosts” and items… Every single item I have, I have picked up off the floor after killing the mob, except in Helltides, I am not sure how I get legendary stuff in the area’s that I didn’t fight in lol, but I am not complaining! Well except 99% of the time it is just useful mats, but hey there is that! But that is why I play! To me it’s about the journey to greatness, I don’t buy my way there. It’s fine if others do, but it is rewarding to kill and hope that something is nice. I have tons of mats so I can upgrade slight improvements along the way. I am not sure why others would tell me I am bad at the game because I play the game…

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How does this indicate the sorc is in a good place? Did you say that is on eternal realm without the use of barber?

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I agree obviously. As I said, I believe that teams of sorcs caused the nerf to both sorcs and Helltides.

Unfortunately, D4’s ability to make friends in D4 is really, really poor. So I suspect the fact that a lot of us made friends elsewhere was not something they considered.

So they should not even be making game design decisions until they cure that.

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Rumour has it blizzard contacted him and got him on the next plane out to HQ to further discuss things. Stay tuned big changes inc

The sad thing is that Blizzard will probably release the next class before figuring out a way to make sorc viable in the endgame

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What are you talking about? That 1 percent dr to vuln or burning enemies is not game breaking. And taking EITHER of those 5 percent dr extra dr glyphs is a HUGE damage loss.
And every class clears t100 that is not because sorc is powerful that is because t100 is a joke now. Unless you missed it hp and damage in t100 was nerfed by 80ish percent last patch.

And again, the personal attacks start. I really do think that Blizzard staff are impersonating normal users on these forums and attacking anyone who dares criticise the company, or the game in question.

with ONLY limited builds. So much for “play your own way”. Why is blizzard ignoring cold damage and ONLY concentrating on fire and lightning damage? Especially after they effectively nerfed cold damage into the ground. How is that “play your own way”. Myself, and others, don’t want to play fire or lightning sorc. Why is Blizzard trying to force us into this direction of play?

You clearly don’t understand what is happening here.

Yeah, that’s fine when SOME builds are insanely more powerful than the weakest build in the game (both DPS and toughness wise). That’s not helping the weakest builds. It’s propagating Blizzard’s favouritism towards certain character classes and builds.

They aren’t. This is all smokescreen to make it look like the devs care, so that people don’t abandon the game further than what they already have. It’s a diversionary tactic by them. It also clearly shows that the devs don’t “get” the game, or understand the players. It’s the devs way or the highway. Again, I reiterate, so much for “play your own way” which Blizzard devs touted on more than One occasion. D4 is the weakest of D2/D3/D4 when it comes to build diversity. Daylight 2nd.

What’s that got to do with the price of chicken bums? Blizzard announced the “changes”. People are well and truly capable of figuring out of said changes are any good or not. Obviously they aren’t.

Ever heard of the old adage the tortoise and the hare?

And why can some mobs just constant freeze players till they die? I mean, that shouldn’t be allowed either using your logic (and it shouldn’t, it’s TERRIBLE game design, and certainly NOT fun for the player. Monsters should have cooldowns just like players do.

Hope, and I mean this in all honesty, just leave the game like so many others have done. If enough people leave the game in disgust and are vocal enough so as to discourage other consumers from buying this turd of a game, then that is a good thing imho. Companies like Blizzard ONLY understand $$$$. The ONLY way to force change for good is to damage their reputation and make them lose money.

I’m calling BS. Pre patch, my sorc, with near 8k health and 7k armour was constantly getting 1 shot on a tier 49 NM dungeon. With limited deaths on NM dungeons, they were all but undoable imho. Post patch, it is EVEN WORSE. And my sorc was beefier than most other sorcs at the same level.

Good for you. I’m still calling you out on what you are saying as being outright lies.

That’s fine. I had zero issues with NM dungeon 32 pre 1.10 turd patch. That doesn’t mean that you can push higher. PS you can craft the sigils, so they don’t have to “drop”.

Ah, there’s that toxic forum user posting I’ve come to expect from Blizzard trolls.

Why doesn’t that surprise me? Surely people are smart enough to figure out that.

  1. the devs have no understanding of this game
  2. don’t care
  3. are incompetent
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Obviously you aren’t reading in context.

The paragon changes and fixing the heart that did resist so that it now does DR means that you can have 2 20% DR hearts on, plus get tons of DR from paragon (and from teleport and mana shield).

oh rly? i’m a liar? … you know what? i can craft those idd, yeah. didn’t say (ever) i couldn’t run higher than 31-32, only that it wasn’t convenient (and i still stand by that, since running dungeons with so high lev difference is not profitable at all - just not profitable: not “not doable”). so that’s exactly what i did.

here’s the video of my trash lev 82 sorc with a single def skill running a nm lev 40. but of course hey, you and op, are those who “need” 4 defensive skills lol. making only clear (if there ever was any doubt) who here is unable doing things, and who instead, said it exactly as it is. eat your words, genius (btw, the penitent greaves dropped at the end are 801 ip, at least i got a bit of reward - fun at you apart - from the run, lol).

side note: died once at around 3 mins mark, coz somehow considered smart standing still looking stoopid at a chest while 2 corpsebows were sniping me. that’s all, could have avoided easily as all the rest. enjoy.

htt ps://we.tl/t-81T6mFCeiV (remove the space after tt to dwld, it’s an mp4 file)

Guys, guys… the Sorc buffs aren’t enough for them to be viable at the endgame… the real endgame, not these joke t100 sigils, but the endgame stuff that they can’t clear.

Sorcs: we are too squishy, buff our defenses!

Devs: buffs DR for Sorcs all over the place

Sorcs: we need to do damage more than we need defenses! The devs don’t understand the game!

1% (one. repeat, slowly: ONE…) more dmg reduction on defensive nodes that nobody uses else we have no dmg (after saying “move away from “Kiss-Curse” effects—this is where the player gains power but loses power somewhere else”, that is… exactly what they just did again) = “buffs all over the place”? as said: it is exactly like the disgusting seasonal gem which raises resistances… that are broken in first instance and they didn’t fix. so even if they made it 100%, would be useless. not only a sad joke, but a slap in the face.

just delete this class

I only browsed through it, sounds like they are aiming to destroy the few semi-working builds in exchange for… nothing…

Sorc needs an overall dmg buff, I mean its fine to be somewhat squishy if you can kill stuff quickly. To be squishy and be outdamaged by a tank… thats not how to balance a game…

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Not sure where this endgame is you are talking about. I sure have not seen it. And never said sorc buffs were not enough they were just dumb. We already got DR out the ying yang what we missing is armor or actual working resists. You know a sorc with mana shield and teleport have 51 percent dr already without gear or paragons?
In other words this just another way to cap our already capped DR we needed a different category to dr buff not flat dr.

Without changing my build I get 1% DR from vulnerable enemies. Yes, I can change my build to possibly get more but at the cost of giving something else up. These are hardly massive buffs.

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You were wrong last night, you are wrong today. You are a small, insignificant part of the conversation. I asked NICELY for tips and your tip was I was bad at the game. Enjoy your tiny minuscule insignificant life. YOU are literally the brown stain on toilet paper.
I called you a LIAR because you are a liar. You are a liar. You literally told me I was "parroting something from some website. YOU are the very example of a WORTHLESS Liar and a coward. YOU and 95% of this forum community already have the game you deserve. Unable to even comprehend Diablo 4 devs PROMISE to play your way… That’s not YOUR way, worm, they promised I could play the game MY way. And MY way is exactly as I described. And it is EXACTLY what you’ve written in NUMEROUS posts… You just wanted to hop on the online BULLY bandwagon. A pathetic excuse and instead of apoligizing, you double down on your delusions.

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But this is only for lightning sorc with the specific ultimate passive, so, it’s useless, or will force everyone to play 1-2 electro builds. Paragon damage reductions is useless noone will use it.

fiery surge is still bugged, so fireball will feel awfully mana starved.