sincerely. sorc has many probs, and i say as one. survivability of course, the infamous broken res, the fact it’s harder then to stack armor and avoid the oneshot distant killers offscreen, etc. sure. these they should address, and i agree they didn’t (i don’t think they will any time soon btw).
then, there are other things i have seen become a staple among the audience, and these… i can’t suffer any longer. for example. you are a lev 75… who runs 4 defensive skills.
rly? you are no streamer. you are not doing hard stuff as uber lilith. you are no lev 100 running nm 60+ dungeons. so… you don’t need 4 defensives.
you are basically parroting for no reason extreme online metabuilds of those who actually really need that since they do extreme stuff… to run basic, trivial, boring, laughable stuff. wasting dmg potential without any need. that limits you all time, in a moment in which you could make far better use of those slots. providing you’d ever reached a point you’d really need to swap for more defense, that is, which itself is not really very likely.
my seasonal sorc is a lev 82. has 5,3k ap, 5,7k armor, and 4,2k life (before any boost). she has a single active defensive skill (tp). and frost nova on enchantment, procced by iceblades. oh yeah, and deep freeze, if we consider it a defensive instead of an ultimate or utility (i use it as ‘break in case of emergency’ button, and works well). with that i run without any prob whatever content, including nms past 30.
literally zero prob, the only reason i currently don’t run higher is that no sigil higher than 32 dropped for me yet (besides lev 32 means monsters lev 86, and the problem with that is not they become harder: they explode instantly anyway, like they were lower levs. it’s simply that there’s zero benefit, only disadvantages. glyphs exp after 3 lev difference doesn’t increase so no point running higher than that to level glyphs, and monsters xps after patch nerf, is lowered to insignificant benefit after they are more than 3 levs higher, so again no point running higher to get xps, it would only slow runs making the levelling slog even slogger without any profit, the opposite).
now, i do that with a single defensive skill. no use for 2, let alone 4. the rest of my slots is offensive skills. i do dmg, i don’t have to mind staying alive, apart looking where i put my feet. mobility is my defense, and it works perfect vs mobs or bosses. but with barriers and the fact at 70-80 we ar elowlev, mosnters don’t hit so hard that we can’t take a hit like it would be higher levs. depsite survivability being our class achilles heel, it doesn’t affect us yet. let alone at that extreme effect as you make it seem.
so if you tell me you need 4 def skills at a lwoer lev else you can’t stay alive, what i hear is you have a you prob. i already got a sorc at lev 100 preseason (again, no other def skill than tp on that one either) which runs easily nms past 50. it implodes as soon as anything touches her… but something has to touch her, first. until it doesn’t, she rules. so, stop copying for no reason this “4 defensive needed” nonsense. it’s meaningless 90% of the time for 99% of the players. and it makes whatever your other claims look silly all of a sudden, if paired with such comedy stuff. no 4 defensive skills until you are doing 60+ or uber lilith for breakfast, pls. then and then only i could take seriously whatever else you claimed along “i run 4 defensive skills yadda yadda… lev 75”.