Community Questions for Oct 4 Developer Update Livestream

they arent “capped” there, its just the current last breakpoint where stats do a little jump. basicially you can say the stats can increase, tho its of course just a minor amount

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true the clan system needs a lot of love.

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Updated and added a few more questions. Shameless bump I know.

Um… :duck: :duck: :watermelon:

List is great and getting bigger, daily bump. Maybe someone else would have some questions to add.

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Maybe theres some in this thread from 24 hours b4 this on on the same exact topic

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Take and use what you will. I only ask the questions I dont judge!

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haha yea i didnt expect it to become this big xD

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I forgot one:

Misc:

When can I bump to the bump she bump she bump?

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Don’t forget enchantment costs too!

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Not sure how I missed that one thank you. It’s under itemization now, 2nd bolded question.

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Folks add more question for Oct. 4th, if you have anything that’s not covered.

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made a topic earlier,

is there plans to have an option to replay the story (and reset it) on all world tiers?

i realy think it would help the lackluster/boring endgame

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has the tree of whisper been mentioned yet? Personally i dont see a reason doing it at all. i get my rewards from it when i have it accidently finished from a world boss but thats about it.

Maybe at least add gylph ep to it, so its a nice break from nmds eventually, or heavily increase the amount if herbs you get from it, so it makes sense to do it to craft incenses and elixirs.

(for example, i use incenses way too rarely as its usually just not worth it since its gone when you die)

Its a nice thing to have these missions on the map, but the pay off just isnt worth it. so its kinda sad to have this underultilized feature

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Did some clean up, got rid of some specific questions as I feel they would just answer the more opened ended ones. Added two new categories, 8) Gameplay and 9) Quality of Life and moved the appropriate questions into those spots.

@Bukkit I added in your question to the Gameplay section

@Nyurei - not yet, let’s see

Would it be possible to add more rewards to the Tree of Whispers? Such as more gathering materials, glyph exp, maybe throw in a random elixir or two?

I’ll throw it under the Open World Category.

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i really hope your work will get acknowledged - itd indeed be really great if the cm left a short remark here. something short like “i got it on my screen and will put it forward!” would be really lovely ^^

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Are there any plans to make Unique items scalable? Would like to try new builds on alts without having to level to 80 before finding out it doesn’t work.

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Here’s a big question “why do you think most players think this game is a joke?”

1-Itemization
C ?) Any loot filter updates you can give us?
Option to convert filtered out items to drop gold or materials on pickup
(reduce clutter and still benefit from drop)

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Thanks for doing this Iggi,

  • in terms of enchanting, it would be great if we could roll an affix more than 1 time OR if it must be 1-shot, if all possible affix’s were available. Rolling equipment is far too punishing - especially for certain classes
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I would like to see a question aimed towards fixing Dungeons as a whole, not just Nightmare Dungeons. I think by fixing dungeons (adding randomization in layout and size, unique events, hidden rooms, secret bosses, fixing unlock mechanics, fixing dungeon bosses) it will go a long way towards improving Nightmare Dungeons, and I would like to see changes to them as well, not just fixing the repetition of the NM Dungeons specifically.

Changes to Nightmare Dungeons for me would simply be adding new monsters to fight, adding new challenges (to actually change up the way you play in a NM Dungeon), divorcing Glyph XP from rushing the dungeon boss (tying GLYPH XP more towards “completing a dungeon” rather than rushing a boss), and things like that. Otherwise, dungeons as a whole need to be fixed.

I would like to know if they have any plans on fixing the skill tree/paragon/board/aspect system? The entire progression system in the game is boring, and not deep enough. Having a deeper skill tree (more skills to choose from as well as more upgrade paths for each skill) would help to differentiate people from each other.

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