I’ve been grinding Duriel pretty hard. The mat grinding, dealing with slowbies via rotation groups, etc… Using two different characters, I’ve gotten my 6th Shako in a row.
The ONLY way to press in the upper tiers is this: Be a barbarian class, Have Grandfather drop, Have Shako drop, Have Doombringer drop, and Have Selig. You literally have to be BLESSED by RNG…
AoZ is supposed to be about skill. This has nothing at all to do with skill.
Worst addition to the game I’ve ever seen, yet you entice collector’s with title rewards etc that can’t be earned after season ends.
I did about 200-300 duriels. I have a grandfather but no other uber unique. I have quit because of this, as this was the only endgame and now as you say gates access to endgame.
Anyone who thinks its ok to design the game to require all day every day grinding to be able to acquire BIS, just wants to play a different game than I do.
I am ok with all day every day grinds being cosmetic only but not for power.
I just hope much much more people are vocal/quit over this so blizz finally gets the message.
Sadly that is true. There is a huge difficulty spike tier 6 and onwards(where enemies basically start scaling above nmd100) good builds and items start to struggle. At that point you need perfect items(with perfect rolls) and meta builds. So I’m like trying to roll perfect items, while trying to farm matts for duriel and hoping for a doom bringer drop which you need for barb and rogue.
I just quit playing my druid because he just can’t do tier 6. If I make him tanky his dps isn’t enough and if I go dps he can’t survive. I can def change my build, but I just don’t want to.
selig isnt needed. no one pushing highest tiers is using it because you need damage. i stopped using it for banished lords talisman. much better for pushing higher tiers. you should learn what your talking about before you make these threads
but for ball sorc, selig does not cut it after 15, it is almost impossible to push with selig builds
you need to switch to low life injured build so you can utilize 1 more offensive aspect on necklace with at least +3 mastery +3 offensive passive of your choice (most likely devouring blaze right now…fire is just popular), armor / movement / mana cost depending on your needs, personally id take armor and mana cost over movement but thats just me.
right now i am hard stuck at 17 because i cant find any good injured gear pieces, i am stuck with selig…i just dont do enough damage unless i leveled TOB to a significant level which is pretty much impossible to non streamer without a group of viewers helping me