Diablo 2 is an experience many haven’t had the privilege of knowing. This is a remaster not a remake. This is the polished version of a perfect game true diablo fans love. Diablo 2 is the reason for this franchise. It is a chance for the fans who have stuck with the diablo franchise to relive their greatest memories because diablo 2 was the best diablo game that has come out
A lot of the main changes being proposed are these:
Personal Loot, Item filters, charm inventories, and other changes from the original game that affect a players choices and experience of the game. These will directly affect the community this remaster has created and therefore affect the way others play the game.
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- Personal Loot
could cause potentially up to 8x more loot (through trading) in the community that will affect trading and progression of lower leveled characters, it will take away from the original experience, it will take away from the joy of working hard to strengthen your character and enable people to receive rewards they don’t earn. Players will join games and have others do the work for them but still reap the rewards.
Having to share loot brings a lot of interesting and enjoyable experiences to players. Bartering among each other, helping each other out, sharing the goods as a team. It’s all apart of the experience this game is built on.
- Item filters
will directly affect the experience playing the game with shared loot and take away from the satisfaction of finding rare items and sorting through trash items to uncover something valuable. Again, work is involved for you to have the items you want. (similar to identifying items before being able to equip, it’s something that helps build
- Charm Inventories
This is a change that I am less against than the others but I do believe that the choices you make in Diablo 2 need to matter. If you want your character to be powerful or have an advantage that charms give them then it comes at a cost. That is part of the game. Sacrificing inventory room for buffs is part of the experience intended. Just like D&D you cant have all the boons without banes.
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Auto gold and a bigger stash that is shared does not affect the game or the community or the way the game is played by the community. These are changes people like because they make sense in every way. A lot of people will still choose to manually pick up the gold for the experience it gave them having to put in more hard work to be a wealthy character