Why not make an expansion for D3?

Rise of the Necromancer pack was the second class added to the game, with the first having been the Crusader which was part of the Reaper of Souls expansion. The necro was a $15 add-on only.

It consisted of just the following.

  • A non-combat pet
  • A pair of cosmetic wings
  • New Necromancer-themed Banner Shape, Sigil, and Accent
  • Necromancer Portrait Frame
  • Pennant
  • Two additional character slots
  • Two additional stash tabs (PC only)

Considering how little that entails that not a huge effort to content with. Maybe add another pet class like druid.

Adding some more locations or even a 6th area to the map that is more challenging maybe. Possibly a whole bunch more ultra rare items that give players more to look for. Anything that grows the amount of content you can encounter might be monetized.

Also just look at GTA 5 for comparison. It’s almost as old as D3 and they are milking it so hard they won’t even announce another game in the series. Blizz wouldn’t have to announce D4 as well if D3 was still considered succesfull game and worth putting work into it.

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Actually we did get some free new areas (and monsters) added along with the Necromancer dlc. These new areas were the Moor and Temple of the First Born; and while they did offer some good lore info, they didn’t offer very much to the game besides additional bounty quests and more rift layouts. Which is why adding more major content (like areas) to Diablo 3 would be meaningless if doesn’t offer viable challenge and reward comparable to greater rifts; because otherwise it’ll just end up mostly forgotten except for rift layouts and/or bounty quests.

The patch the saw the addition of both the Necromancer and the new area:

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Just found out today, that Titan Quest got another Expansion. It’s a pretty damn old game and it gets content mainly because ofa possible Titan Quest 2 announcement. Our Season in D3 are more exciting right now, then it was before they announced D4/DI. They did skill and set changes, everything the community thought was off the table.

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Diablo 3 supposed to have a second expansion, that supposed to be named “The King in the North”. After Blizzard realized they hit big with MTX shop for Diablo 3 China servers and they can’t get that money out of China, they wanted to invest there. This is where their mobile journey began at the lead of Michael Morhaime then continued by Jay Allen Brack.
The work progressed so far for second expansion of Diablo 3, scrapped to be incorporated into main game by a patch. They started to work on mobile by the help of their partners and any excess content allegedly made into that mobile project later revealed to be Diablo Immortal.

That’s what I gathered from the Diablo Immortal drama so far. I don’t have any inside information but only scraps of different articles and timelines matching. Back in 2016, Mike with other heads of Blizzard at that time, Pearce and Metzen gave an interview about them choosing their next winning game at mobile platform. New content and areas at Diablo 3 shortly followed this article which later revealed to be from the scrapped expansion pack of Diablo 3. Let along a badly planned hype video before Diablo Immortal announce followed years later as well.

As for King in the North’s potential story weave, nobody knows a thing. I remember, seeing some artworks of Belial’s final form with the note “Belial’s servant” next to it at some forums. I can’t find it now through image searches, sadly. Putting two plus two and considering the content we got from that patch, apparently we killed Belial’s servant at act 2 instead of Belial himself.
In my opinion, that adventurer at the Blood Moors supposed to reveal himself to be Belial in the upcoming expansion pack instead of a whole new demon lord we never heard of before. That would be the key piece that could tell us what was wrong with Diablo’s plan and how he lost at the Prime Evil form against a mere Nephalem. That still begs a few questions though. Perhaps they left them very subtle in case they decide to return back to it but I have no hope.

Eh? Basically every patch has had those. It’s basically the ONLY thing the “community” thought was ON the table.

Well demon lords revive in due time, and since the Great Evils separated themselves from Diablo some time after the events of RoS. It’s only a matter of time that we see them return (probably even for Diablo 4).

That is just not true. For a very long time, they have not done any skill or bigger set changes. That’s why it was the rule in the Barb Buff Proposal not to ask for such changes. D3 is now better maintained, than it was before one and a half year. Actually after the DI fiasco the patches for D3 improved.

You never specified “bigger”, you just said changes.

There’s a list of patches, every one of them has changes to items and/or skills. Maybe not for every class, but you never specified that either.

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