What to think of when asking for a nerf

Haha I believe that you are unable to do so, because as I said purists are not open minded

you stopped talking about it on the other thread because you couldn’t argue with the fact that:

and it’s still true, now refrain from making this thread into another charm inventory discussion, if you want to talk about it you can respond to the original post you “ignored”

I’m literally trying to understand.

Are you asking a question?
What is the point you’re trying to get across?
What original point am I dodging?

Please elaborate, you’re linking a ton of unrelated things and acting like they’re connected to some larger point.

Please get to your point.

(I see that in your one post you have said charm inventory isn’t a balance change, but adding a 10x4 charm inventory absolutely is a balance change for every single player that doesn’t run 10x4 charms (which is basically every player I’ve ever met) so you’re clearly wrong there)

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People who want to nerf things like Enigma is the same people who dislike enigma.
People who want to buff skills is the same people who are terrible in this game.

No buff or nerf items / skills.
Just learn the game and be happy we have a game that Is called Diablo II.

I have been playing Diablo since 2002 and I have never had a problem with this game.

If you really love a game, then you wont ask to ruin the game by nerfing or buffing skills.

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That’s completely false. Reason people ask for balance is because they love the game and want to see it do better. Inferno needs love any one who loves the game knows inferno like skills are not working right and want that fixed. Greif could use a reduction in dmg does not have to be a lot like -10% being -40 dmg be fine and not game breaking. But least won’t overshadow other melee rune words as much.

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There is no need to increase low level skills either.
Then It’s no reason for level 30 skills to exist in this game. (I have seen people who want to buff these skills.) And It hurts my brain when I read about it.

If level 1-10 skill is close as good as level 30 skill.
There is a reason why It is low level skill.

I don’t want any skills to be buffed because I don’t want to play another easy Diablo game.

Diablo 2 Resurrected interview: “we’re not trying to fix Diablo 2”

Design lead Rob Gallerani and lead artist Chris Amaral on making “an authentic remaster of people’s childhood”

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I’m sorry but your time was probably wasted here. Most of the people looking for nerfs are here to 1) whine 2) provide a gut-reaction which satisfies some sort of emotional need via posting it and 3) a combination of the two and thus won’t read what you had to say nor will they care. Its unfortunate but it is what it is though i wish it were otherwise.

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The design of synergies was supposed fuel the higher skills, and prevent holding skill points. So yeah, I do agree that low skills are not meant to compete with high skills. However, I do believe there was some lack of insight with some of them, especially when you look at barbarian combat skills, Amazon bowa skills, and amazon spear skills, which lacked this design philosophy, and has room for improvement. I also believe sorc skills were overtuned.

I wont get it i think. why cant we simply have these balance changes and all these features making this game a totally new game, in a sepeate Mod ? If you didnt like the original game the way it was, why did you even play it?
Just dont ruin the original idea of simply beautifying the god damn game.
If we put in all those changes in future it will be exactly this:
“Hey they remastered D2, it looks beautiful now”
“I know, but its actually not the game anymore, they have made lots of changes, if you really want the original feeling of D2 you gotta play the old version”

Do we want it to be like this? Me not at least

As said before, and i like this statement: PoD is an amazing mod without any doupts. But it is different, and its not the same game.

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Interesting, i would buff some skills. How am i terrible? I play hardcore ad had many lvl 90+ chars in past, i found all items in game(multiple times) . What is making me terrible at D2 when i was able to achieve anything what can be done in D2?

What if you are terrible at the game? Did you think about that? Maybe thats the reason why you dont see certain problems with it.

For example player who will never build enigma cant really understand why is it OP rune word and how to balance it or how would balance affect the gameplay and power of certain builds. Player who never reached hell will never understand balance of elite item drops.

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You found 2+ tyraels and Zod runes?

Man some people get all the luck.

Well most of the items multiple times. Like 6 griffons, 3mang sons, several DF one eth 30% lol. Twice tyraels might yes, Zod only twice. Cham 2x, jah only once :slight_smile:

Also I found have almost perfect DW on bn years ago. Maybe it even was perfect, its ancient history lol. I dont remember it so well.

I was always MF freak and quite lucky also. But its not just luck, i had knowledge about game and spend countless number of hours doing magic find runs. Mostpain full thing even was rune finding in 1.10 before the big rune drop chance buff. I had like two weeks of doing travincal runs 7+ hours per day and nothing. It almost killed me :rofl:

What buggs me is that i never found eth reapers toll on my own. I basicly only found Ohm Lo before rune drop drop increase.

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I have D2 installed.

I want D2 Ressurected to fix the glaring flaws that exists in the version of Diablo 2 I actually play right now:

I have a naked melee assassin that’s currently naked because her items have been moved to a barbarian because she sucks so badly I couldn’t enjoy playing her.
I know kicking works. I know traps work. Claw skills should be made more hell viable.

I have 8 characters that I actively play.
A poison necromancer.
A lightning infinity sorceress.
A bowazon.
A MF cold and fire sorceress.
A druid.
A whirlwind barbarian.
The abandoned assassin.
And… a uber runner key runner boss killer hellforge rushing speed farming hammerdin with one point in smite and one point in fana…

…that literally does every single thing faster and better than every other character – Andariel, Cows, Summoner, Duriel, Council, Mephisto, rushing to hellforge, completing quests services, Diablo, Nihlatak, and Baal – everything except Countess and Ancient Tunnels, which the sorceresses do slightly faster.

…I could play the other characters, but my time is valuable, and the paladin can complete everything in a game lobby in literally 10 minutes killing every single elite monster on the path to the bosses and clearing the chaos sanctuary completely…

and then when I have the keys for ubers, I just switch helms and shields, hotkey Sanctuary, Fana and Smite instead Hammer, Teleport and Concentraiton – and he’s better at ubers than the barbarian I created specifically to kill the ubers.


What is the point of a remaster if it’s not remastered but merely recycled?!

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As a counterpoint, what’s the point of a remaster if you wreck the game’s current balance?

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Buffing skills makes It easier to kill monsters.
It makes the game easier and less fun to play in long term.
If It’s hard to play a game, then don’t play it. Easy solution! It exist easier game out there.

Just practice the game.
Everything can be learned, sometimes things can take a little longer.
But some people unfortunately want things in a “bag and sack”

If you are terrible at playing a game, then learn it.

An example:
I was pretty newbish in Diablo II for the first time I played it. I couldn’t even make a runeword. I practiced the game, how? I played it a lot.

People will learn, don’t need to rush it.
It’s a bit of fun that you can not do everything at once.

That would be assuming that the game was well-balanced in the first place. Since some would argue that the game is characterized in many cases by imbalance, one could make a compelling case for strengthening somewhat weak builds.

Yes and No.

Consider this scenario: two logical builds in the same class.

Build 1 has 1X power
Build 2 is weaker and only has 0.25X power.

In the internet age, this information is easily findable and players will often tend to play the meta build. Many would player the stronger build even if their playstyle/personal preference was the weaker build since it is so bad in comparison to meta.

If Blizzard were to increase the power of Build 2 to 0.5’X is is still weaker but less so. More you play this build versus the meta build.

In conclusion, buffing underperforming builds actually will make the game harder for some. For players who only play meta builds, it makes no difference; however, more people will play non-meta builds (i.e. harder to play than meta) since the non-meta is horribly weak in comparison.

No, I’m not assuming anything. It’s imbalanced, and that is great.

Wrecking the current balance would be detrimental to the remaster.

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You acknowledged that the game is imbalanced. How would “wrecking” the current imbalance by buffing somewhat underperforming builds be detrimental to D2R?

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Because it’s a remaster and balance shouldn’t be touched.

I know some people disagree, but Blizzard is notoriously bad at balancing games while keeping play styles feeling a real sense of difference.

A poj monk and a ww barb feel nearly identical, as one example.

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Balance is already affected since non-4:3 screen resolutions are now supported in D2R.

I think your analogy is way off. The two similar builds you are comparing are due to changes/introduction of a new set. This is very different than tweaking the numbers a bit.

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Screen size is a separate issue, that should definitely be addressed, it is not the same thing as changing class identity by changing skills and items to be balanced.

I could have chosen any d3 farming/pushing builds.

Every t16 keyfarming build feels very similar, with very balanced speed/single target/aoe dps. They don’t have the same class identity that d2 chars have.

It is absolutely possible that ‘just tweaking some numbers’
Could drastically change the balance between chaos runners/pit clearers/pit MFers/Baal Xp/countess/etc, completely wrecking nostalgic builds.

Many of us want to recreate characters we had from 15 years ago. The standard edition of D2R shouldn’t come anywhere close to skill or item changes.

On a separate realm? Sure balance everything, give every class a comparable STdps and AoEdps, I could care less.

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