What Rathma should look like

Working on Tasker & Theo & Enforcer would impact much more than Rathma (Hydras in the already overpowered Firebird set, etc.). Plus there is no need to fix LoD Mages, it is currently a working build.

There is only need for buffing a little bit Command Skeletons, Command Golem, Revive, Skeleton Archer.

What is the point of allowing them to be killed if this is just to auto-respawn them when they die ? Unless you want players to lose Bone Ringer stacks ?

Well it is often alive.
Generally this is refered as “active” minion

Thats a lot for a minions build (keep monsters busy) as for a distance build (avoid direct damage). I mean look at this poor Inarius that needs to infight and has only a 10000% bonus.

In addition Command Skeletons seems to have a higher multiplier than revived minions, that goes beyond the simple difference in numbers of monsters or the fact we don’t know how much revived creatures do as a damage. Also Revive as a synergy with Mask of Scarlet Death.

Overall, not a bad idea since it is a minions build.

Some other ideas :