Please nerf ww rend barb, it is much stronger than chantodo wizard before nerf

I stand corrected then, either way you shouldn’t want that kind of nerf that’s insane.

To compare the Chants nerf was only about 4/7 or 3.5 GRs median about a 100% decrease. They didn’t nerf it like they were suppose to 5 aps damage modifier to 2.5, did some weird co-efficient crap instead, but the net result was the same.

So again…Lamentation…200 > 100 makes the most sense here.

I think that it is clear that the PTR barb is top 2 solo in relation to all the current classes. Wizards and necromancers are being nerfed.

I’ve never said Wastes should be nerfed for what it’s worth. I’m just supplying math/numbers.

Sadly, even though I don’t think Wastes has to be nerfed, I do expect one given Blizzard’s track record.

Yes, we need to project how much the main stat difference matters, but the seasonal does have several primals which may or may not actually happen in a full season.

The top seasonal clear would have at least 9100 more strength from augments, and then a likely 8890 more from paragons (assuming 3,500 paragon).

So not considering the seasonal theme at all, 138 is a real possibility given what we see now, and this is with only a few days of testing.

Honestly, Barb was my first class in D3 so I would love if we were in that 138-143 range. Quite frankly, I think it would make more sense to get all classes in that range rather than nerfing builds to fall well below it.

Sure, was mainly saying that to Demonmonger’s remove Triple Rend from 4pc set bonus idea. I get what he’s saying though, every 2,4,6pc doing Rend damage is kind of strange, but they’re all doing it in different ways which makes it unique and synergize with different items. In fact if you just had the 2pc and didn’t have Ambo’s it’s actually a decrease in dps. It’s a very interesting interaction.

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If Blizzard changed the 3X to 2X that would be a couple of grifts? If so, this might be an easy solution. A precision scalpel cut rather than bashing away with a butcher’s cleaver. Fresh meat.

They could always revert the change to 3X in the next patch after seeing the true potential of the WW/Rend build. I like the idea of a huge but not outrageous buff that removes the possibility of a nerf later.

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My preferred change to the thematic feel would be to swap Ambo’s and the 2pc bonus with eachother. It would make sense of the 2pc bonus applied rend and the 4pc along with the 6pc and supporting legendary items buffed it.

At least it does to me :slight_smile:

In every PTR, experts start to pop up and do their 1st or 2nd posts. That is only if barb class receives any buff.

I am guessing illuminati does not want barbs to be buffed so they hired players to troll this game lol. They pop up like them weeds.

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Check Cratic’s comment on the chantodo nerfs. His words are more convincing than any wiz players. For those doesnt know him, he is one of the best wizard mechanic testers.

Video link GR 145 done in June: https://v.youku.com/v_show/id_XNDI0MjAyMzgyMA==.html?spm=a2h3j.8428770.3416059.1

Can you see the difference?

Let me link you another video, Ze Dark’s solo 144 on liver server.

https://www.youtube.com/watch?v=iN8wTjBD6Z0

Anyone have eyes will see wiz has more toughness while maintaining the same damage than barb. This 140 is zombie grotesue with summoner, far less damaging than the 144 anarch mob types and the 145 illusionist enslave nightmare fishings. Take in mind EN has random debuffs on player that reduces toughness, yet the wiz survived perfectly. It can not replicate on a barb or it will cost damage. Toughness is crucial in higher tiers. In your analogy, 148 is doable on live with ze dark. How do you expect him sustain 24% extra damage when his EHP value is wobbling throughout the entire rift on the most damagingless mob types in this 140 clr?

No one takes PTR s19 seriously, the 15 kill streak proc 30 kill streak proc xxx kill streak that 1 shot elites. 500 kill streak 1 shot RG. The gameplay is about maintaining kill streak. Class strengths are irrelevant.

At 8k paragon, i am struggling with PoJ on 100+ NS yet Quin with 1k paragon in seasons cruises 104+ with kill streak bonuses, pretty much illustrates the narrative.

As for NS, lowest paragon 138 clear is NA server Impulsive @ 4996 paragon on 14:56 min , followed by 137 clear @ 4850 paragon (LexyuTV) on 13: 22 min.

Highly doubt WW can replicate these clearings from EHP perspective.

These posts can not sustain tiny bit of In depth analysis.

WW Rend is subpar comparing to pre nerf chantodo, case closed

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So what? What if barb can clear 144? What’s the problem? Check the leaderboards as it is now, wizard is way ahead of barbarian. Why can’t be the other way round? Even for a season?

People should be asking themselves these questions before coming to a PTR forum asking for nerfs for other classes.

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Let’s just all stop pretending you guys want game balance, ok? Please be honest and say it out loud: “I want Wizard to still be #1 at solo GR.”

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Hey demonmonger, how was your plowing @ gr 125?

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^^This. It’s so obvious it smells funky.

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I know a guy, who knows a guy who knows another guy, that guy’s brother’s friend was plowing 150 so in order to prevent barb nerf he closed the rift without finishing.

True story.

The north remembers.

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Still probably they will nerf wwrend thanks to trolls such as this OP here. I dont think the developers will consider logical feedback for such cases. They will just look at the most trolling posts and be done with the whining.

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So pretty much you presume that a 10k Paragon with near perfect gear and max gems was able to do only 110 as WW before buff, and now he jumped to 140?

Then the buff is more than freaking welcome and needed if a maxed out toon on everything with a good build, couldn’t get past 110 - again according to your own words - before the buff.

Thank you for strengthening the weak and poor state the barbarian class was in before the buff <3

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I know sweet FA about the more complicated inner workings but I can do arithmetic. At 5 points per paragon point 10,500 pp x 5 = 52,500pp

Unless something radical has changed in how they work, that’s approximately the same as adding another level 100 gem imbue 5 times more additively on each piece of gear than the majority of players in the game. At the least. Not everyone each season amasses 4K-5K paragons because they do not have that kind of time to play.

Someone I replied to in a thread recently suggested ‘it made little difference’. I would not mind that ‘little difference.’

OP, you sound like sour grapes. State your reasons and analysis on why WW Rend Barbarian needs to be adjusted. But not to bring a specific nerf for comparison. It is meaningless. There will always be class builds that are powerful.

For the record, I won’t roll a WW Barb in season 19 though it is perhaps one of the most powerful. I will likely roll the Aegis of Valor Crusader for fun.

Cheers.

That is a huge difference. I cleared 107 at 900ish paragon no augments as LoD meteorshower. Now 1.1k paraon, did 4 augs (111 = 555 int), and did 109 with 3m left (and that with 2 bad maps with horrible density and 3 packs of nightmarish which is a no-no for LoD meteor shower cause it makes you stop channeling and lose all stacks). If that is nothing or little difference then… maybe we’re not playing the same game. Also close to 10b toughness while channeling (and 6m sheet dmg).

When I will get full augs and 2k paragon I will most likely be doing 125+ (because of how LoD meteorshower works, you do same great dmg both to trash and to RG).

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Totally agree.
I found it incredulous that anyone who thought that someone with at least 5,000 paragons more than the majority of the playing population would only make a ‘little difference.’

yeah, I hear you.

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