Since everyone now knows that there is a Diablo IV coming, and that the servers for Diablo III are not being shut down, then it just makes a good business sense to do what you’ve described in this post here, and especially in this quoted passage.
It is important to reinforce the idea to present customers that Diablo III is not being hung out to dry and that the company still cares about the game (even though it generates no revenue). It helps to remind current players that based on player feedback and the developer’s vision of the game that changes, however small, and however infrequent they may come, will nevertheless come, and that Diablo III will continue to be fine-tuned to an even greater game than it already is.
I’ve been playing this game since June 1, 2012, and I’ve spent hundreds of dollars on additional accounts and expansion packs, not to mention the thousands I spent at the auction houses when they were open. During the last 7 1/2 years this game has brought me thousands of hours of leisure time enjoyment without any required additional cost or commitment. The fact that the developers care enough about public opinion and product quality to continue to improve this game is impressive and gratifying.
Now for a suggestion for the upcoming Demon Hunter tuning.
I’d like to see a “Trapper Hunter,” with a new set that buffs all of the trap-type skills, along with a buff to grenades and daggers. Naturally, I’m not looking for a set that duplicates what the Shadow’s Mantle set does, but provides a buff for close-in melee work while setting devastating traps.
I’d really like to see the original sticky bomb system come back, where the sticky bomb jumps to additional close-by targets and continues to explode for decreasing damage on each successive jump. When the Demon’s Demise hand crossbow first came out, I had a great time using that system, even though it wasn’t very powerful, and I was disappointed when I had to trade up to a more conventional build when the sticky traps finally petered out.
That’s the conclusion of my suggestion.
Thanks for the update, Nev, and we’ll see you in Sanctuary!