Fires of Heaven
Ivory Tower: Rapid multiple blocks will now scale the damage for Fires of Heaven,̶ u̶p̶ ̶t̶o̶ ̶a̶ ̶m̶a̶x̶i̶m̶u̶m̶ ̶o̶f̶ ̶2̶.̶5̶ ̶t̶i̶m̶e̶s̶ ̶d̶a̶m̶a̶g̶e̶.̶
“This change is unnecessary.”
Aegis of Valor
2P: Attacking with Fist of Heavens empowers you, allowing Heaven’s Fury to deal 1̶0̶0̶%̶ 50% increased damage for 5 seconds. Stacks up to 3 times multiplicatively.
6̶P̶:̶ ̶I̶̶̶n̶̶̶c̶̶̶r̶̶̶e̶̶̶a̶̶̶s̶̶̶e̶̶̶ ̶̶̶t̶̶̶h̶̶̶e̶̶̶ ̶̶̶d̶̶̶a̶̶̶m̶̶̶a̶̶̶g̶̶̶e̶̶̶ ̶̶̶o̶̶̶f̶̶̶ ̶̶̶F̶̶̶i̶̶̶s̶̶̶t̶̶̶ ̶̶̶o̶̶̶f̶̶̶ ̶̶̶t̶̶̶h̶̶̶e̶̶̶ ̶̶̶H̶̶̶e̶̶̶a̶̶̶v̶̶̶e̶̶̶n̶̶̶s̶̶̶ ̶̶̶a̶̶̶n̶̶̶d̶̶̶ ̶̶̶H̶̶̶e̶̶̶a̶̶̶v̶̶̶e̶̶̶n̶̶̶’̶̶̶s̶̶̶ ̶̶̶F̶̶̶u̶̶̶r̶̶̶y̶̶̶ ̶̶̶b̶̶̶y̶̶̶ ̶̶̶2̶̶̶0̶̶̶,̶̶̶0̶̶̶0̶̶̶0̶̶̶%̶̶̶.̶̶̶
6P: Increase the damage of Fist of Heavens by 20.000% and Heaven’s Fury by 17.500%.
Energy Twister
V̶a̶l̶t̶h̶e̶k̶’̶s̶ ̶R̶e̶b̶u̶k̶e̶:̶ ̶E̶n̶e̶r̶g̶y̶ ̶T̶w̶i̶s̶t̶e̶r̶ ̶n̶o̶w̶ ̶t̶r̶a̶v̶e̶l̶s̶ ̶i̶n̶ ̶a̶ ̶s̶t̶r̶a̶i̶g̶h̶t̶ ̶p̶a̶t̶h̶ ̶a̶n̶d̶ ̶d̶e̶a̶l̶s̶ ̶3̶0̶0̶-̶4̶0̶0̶%̶ ̶i̶n̶c̶r̶e̶a̶s̶e̶d̶ ̶d̶a̶m̶a̶g̶e̶.̶
NEW: Valthek’s Rebuke: Energy Twister gains the effect of Wicked Wind and deals 300-400% increased damage.
“Bring back the glory of season 5, just don’t make it “Bazooka” strong.”
Hydra
Winter Flurry: Enemies killed by Cold damage have a 25% chance to release a Frost Nova. Your Hydra deals 125-150% increased damage to enemies. i̶n̶ ̶a̶ ̶b̶l̶i̶z̶z̶a̶r̶d̶
“1 item with 3 skill adjustments? Blizzard needs to be removeD.”
Arcane Orb
Unstable Scepter: The damage of Arcane Orb is increased by 350-450%, its explosion triggers an additional time and if Arcane Orb hits a Slow Time, it explodes, dealing its damage to everyone inside the Slow Time. (This means that 1 Arcane Orb procs its explosion twice for every monster in that Slow Time.)
“If we add this special effect, it becomes a much easier and fun gameplay.”
Delsere’s Magnum Opus
2̶P̶:̶ ̶C̶̶̶a̶̶̶s̶̶̶t̶̶̶i̶̶̶n̶̶̶g̶̶̶ ̶̶̶A̶̶̶r̶̶̶c̶̶̶a̶̶̶n̶̶̶e̶̶̶ ̶̶̶O̶̶̶r̶̶̶b̶̶̶,̶̶̶ ̶̶̶E̶̶̶n̶̶̶e̶̶̶r̶̶̶g̶̶̶y̶̶̶ ̶̶̶T̶̶̶w̶̶̶i̶̶̶s̶̶̶t̶̶̶e̶̶̶r̶̶̶,̶̶̶ ̶̶̶E̶̶̶x̶̶̶p̶̶̶l̶̶̶o̶̶̶s̶̶̶i̶̶̶v̶̶̶e̶̶̶ ̶̶̶B̶̶̶l̶̶̶a̶̶̶s̶̶̶t̶̶̶,̶̶̶ ̶̶̶M̶̶̶a̶̶̶g̶̶̶i̶̶̶c̶̶̶ ̶̶̶M̶̶̶i̶̶̶s̶̶̶s̶̶̶i̶̶̶l̶̶̶e̶̶̶,̶̶̶ ̶̶̶S̶̶̶h̶̶̶o̶̶̶c̶̶̶k̶̶̶ ̶̶̶P̶̶̶u̶̶̶l̶̶̶s̶̶̶e̶̶̶,̶̶̶ ̶̶̶S̶̶̶p̶̶̶e̶̶̶c̶̶̶t̶̶̶r̶̶̶a̶̶̶l̶̶̶ ̶̶̶B̶̶̶l̶̶̶a̶̶̶d̶̶̶e̶̶̶,̶̶̶ ̶̶̶o̶̶̶r̶̶̶ ̶̶̶W̶̶̶a̶̶̶v̶̶̶e̶̶̶ ̶̶̶o̶̶̶f̶̶̶ ̶̶̶F̶̶̶o̶̶̶r̶̶̶c̶̶̶e̶̶̶ ̶̶̶r̶̶̶e̶̶̶d̶̶̶u̶̶̶c̶̶̶e̶̶̶s̶̶̶ ̶̶̶t̶̶̶h̶̶̶e̶̶̶ ̶̶̶c̶̶̶o̶̶̶o̶̶̶l̶̶̶d̶̶̶o̶̶̶w̶̶̶n̶̶̶ ̶̶̶o̶̶̶f̶̶̶ ̶̶̶S̶̶̶l̶̶̶o̶̶̶w̶̶̶ ̶̶̶T̶̶̶i̶̶̶m̶̶̶e̶̶̶ ̶̶̶b̶̶̶y̶̶̶ ̶̶̶3̶̶̶ ̶̶̶s̶̶̶e̶̶̶c̶̶̶o̶̶̶n̶̶̶d̶̶̶s̶̶̶.̶̶̶
2P: Casting Slow Time on top of you and following you around. Stays active permanently.
The range of the Slow Time can be increased by gold pickup radius.
“The range is quite large of itself, but increasing it by a bit due gold pickup radius would make it very handy for speed runs as well.”
Shield Bash
F̶l̶a̶i̶l̶ ̶o̶f̶ ̶t̶h̶e̶ ̶A̶s̶c̶e̶n̶d̶e̶d̶:̶ ̶Y̶o̶u̶r̶ ̶S̶h̶i̶e̶l̶d̶ ̶G̶l̶a̶r̶e̶ ̶d̶e̶a̶l̶s̶ ̶d̶a̶m̶a̶g̶e̶ ̶e̶q̶u̶a̶l̶ ̶t̶o̶ ̶u̶p̶ ̶t̶o̶ ̶y̶o̶u̶r̶ ̶l̶a̶s̶t̶ ̶5̶ ̶S̶h̶i̶e̶l̶d̶ ̶B̶a̶s̶h̶ ̶c̶a̶s̶t̶s̶.̶
New: Flail of the Ascended: Shield Bash gains 100% attack speed, and can exceed the attack speed cap. Increase the damage of Shield Bash by 450-550%.
“For a very long time Roland is a Sweep Attack set, so it’s time to bring back the Shield Bashers! Increasing the attack speed and making it exceed the attack speed cap is a feature that doesn’t exist yet in Diablo 3, but I’d love to see it making its first appearance.”
T̶h̶e̶ ̶F̶i̶n̶a̶l̶ ̶W̶i̶t̶n̶e̶s̶s̶:̶ ̶S̶h̶i̶e̶l̶d̶ ̶G̶l̶a̶r̶e̶ ̶n̶o̶w̶ ̶h̶i̶t̶s̶ ̶a̶l̶l̶ ̶e̶n̶e̶m̶i̶e̶s̶ ̶a̶r̶o̶u̶n̶d̶ ̶y̶o̶u̶.̶
New: The Final Witness: Enemies you hit by Shield Bash receives 10-20% more damage from Shield Bash attacks. Stacks up to 50 times.
Hammerdin
S̶e̶e̶k̶e̶r̶ ̶o̶f̶ ̶t̶h̶e̶ ̶L̶i̶g̶h̶t̶:̶ ̶B̶u̶f̶f̶ ̶6̶ ̶p̶i̶e̶c̶e̶ ̶B̶l̶e̶s̶s̶e̶d̶ ̶H̶a̶m̶m̶e̶r̶ ̶b̶o̶n̶u̶s̶ ̶d̶a̶m̶a̶g̶e̶ ̶f̶r̶o̶m̶ ̶1̶2̶,̶0̶0̶0̶%̶ ̶t̶o̶ ̶1̶5̶,̶0̶0̶0̶%̶
New: Seeker of the Light: Increase the damage of Blessed Hammer by 20.000% and Falling Sword by 3.000%
“Hammerdin needs more love than this.”
J̶o̶h̶a̶n̶n̶a̶’̶s̶ ̶A̶r̶g̶u̶m̶e̶n̶t̶:̶ ̶I̶n̶c̶r̶e̶a̶s̶e̶ ̶t̶h̶e̶ ̶a̶t̶t̶a̶c̶k̶ ̶s̶p̶e̶e̶d̶ ̶a̶n̶d̶ ̶d̶a̶m̶a̶g̶e̶ ̶o̶f̶ ̶B̶l̶e̶s̶s̶e̶d̶ ̶H̶a̶m̶m̶e̶r̶ ̶b̶y̶ ̶1̶0̶0̶%̶.̶
New: Johanna’s Argument: Increase the attack speed of Blessed Hammer by 150% and increase the damage by 400-500%
“Now let’s hope people don’t break the server with all those hammers.”
Bombardment
Belt of the Trove: Every 4 seconds, call down Bombardment on a random nearby enemy. Bombardment deals 4̶0̶0̶-̶5̶0̶0̶%̶ ̶ 275-350% increased damage.
Mortal Drama: Double the number of Bombardment impacts. Bombardement deals 4̶0̶0̶-̶5̶0̶0̶%̶ ̶ 275-350% increased damage.
“Very hard needed nerf here. Also a change in the word “Bombardment” since it had an added E.”
Manajuma’s Way (Chicken)
Manajuma’s Way: Angry Chicken explosion damage increased from 400% to 2̶0̶0̶0̶%̶ 3200%.
“Even with the 2000% buff it sometimes fails to kill stuff at T16, and since it’s for speeding only, a second buff is needed.”
Zombie Charger
Scrimshaw: Reduces the Mana cost of Zombie Charger by 75% and increases its damage by 6̶-̶7̶ ̶t̶i̶m̶e̶s̶.
650-800%.
W̶i̶l̶k̶e̶n̶’̶s̶ ̶R̶e̶a̶c̶h̶:̶ ̶G̶r̶a̶s̶p̶ ̶o̶f̶ ̶t̶h̶e̶ ̶D̶e̶a̶d̶ ̶n̶o̶ ̶l̶o̶n̶g̶e̶r̶ ̶h̶a̶s̶ ̶a̶ ̶c̶o̶o̶l̶d̶o̶w̶n̶.̶
New: Wilken’s Reach: Increase the attack speed of Zombie Charger by 100% and damage by 650-800%
“Zombie Chargers still deal 0 damage right now, let’s buff them up much more!”
Inna’s Mantra
Inna’s Mantra: Buff 6 piece bonus damage from 750% to 9̶5̶0̶%̶ 1250%.
“Way too underperforming.”
Exploding Palm
Uliana’s Stratagem:
6P: Increase the damage of Exploding Palm by 9̶0̶0̶0̶%̶ 12.500% and Seven-Sided Strike detonates Exploding Palm.
Gungdo Gear: Exploding Palm’s on-death explosion applies Exploding Palm. Exploding Palm’s damage is increased by 7̶5̶-̶1̶0̶0̶%̶ 325-400%.
“This is one of the coolest skills in the game in my opinion, and it’s extremely far behind. Can we bring it back up?”
Leapquake
Might of the Earth:
6P: Increase the damage of Earthquake, Avalanche, Leap, Ground Stomp, Ancient Spear and Seismic Slam by 2̶0̶.̶0̶0̶0̶%̶ 25.000%.
Blade of the Tribe: War Cry and Threatening Shout cause an Avalanche and Earthquake. Avalance and Earthquake both deal 1̶5̶0̶-̶2̶0̶0̶%̶ ̶ 325-400% increased damage.
“It’s been a long time since we saw Leapquake being viable, this major buff should help bring them back online.”