Exactly. Just found the Windforce actually! Never found a Zod though haha. For loot hunters, it is fun to have this hunt. For everyone else just having a fun play through, it is kind of nice to get only a handful of the uniques/sets/top tier rares and find different ones on a different play through, as this makes replays more interesting.
loved this threadā¦ gonna eat some popcorn
Ermm, just a simple suggestion
If/when something big happens, pls include a link in the @OP post of a topic causeā¦ Sometimes people live under ar rockā¦ :P, well, not literally but for about a period of couple-of/few days it is possible. From what could witnessed here I guess that thereās a new Quarterly Update that just came out ?
EDIT: Just checked the news section and nothing thereā¦ ?
Looking items up at third party sites in PoE is pretty much just as easy as using an in-game AH.
Weāve only had one quarterly update, which was back in late February. Our next quarterly update will be at the end of this month; if weāre to go by Blizzardās statement that is.
So in short: No, you didnāt miss any new update regarding Diablo 4.
On my server that same $0.95 enigma goes for $60 right now. If we could keep bots out of Diablo games the rarity of these items would ensure that the price is less elastic.
Ya, I can find gear myself. I donāt get an enjoyment from buying gear but different people have different desires and situations than me.
More choices are always better than fewer.
Actually not always, only up to a certain point. Thereās an interesting TED talk on the subject by Barry Schwartz called āThe Paradox of Choiceā.
While pretty interesting indeed, choices in games are not exactly the same as ārealā choices. You can always, relatively easily, change your choices in games (even if it might require paying for a respec, rerolling or whatever). The cost/risk of choosing is not that significant in a game, and the anxiety of making a choice should be less severe.
So Iād say more choices generally are better in games.
But choices need to be meaningful and balanced to matter. Trading is not a meaningful choice. Trading always wins if it exists.
Further, since we are talking game design, you always have to ask yourself, is this choice fun? Does it add to the game or subtract from it? Trading subtracts from the game tbh. You get the ability to trade, but you lose a lot of the item hunting.
To remove bots. And zodlike - just for hunt.
Yes. If thereās no (or limited trade) youāll have to get items by playing the game. Therefore it will have to be possible to get items by playing the game.
If they make trade a āfeatureā the worry is they will try to make people use it by making drops rarer than they ought to be, and we will have to engage in a tedious and unfun trading mini-game to get to the exploring places and killing demons parts.
This is exactly part of the reason why we should not have trading.
His comment mad me think of that talk.
And while there isnāt much in the way or character building because you canāt set your stats
if there is no tactical play in D3 whatās the point of META everyone in the META has a specific task in the make up and each is reliant on the other, if there is no tactics why meta, why not just all dps and go in
And I see a lot of loot drop in the game and finding cool items stop once you found them all.
Itās not like D2 has cool items and thatās held up as what a rpg should be
And in Diablo thatās called leeching
Are you capable of telling the truth? The only people that know how many people play Diablo 3 is Blizzard and they donāt give out that information, so you are just saying D2 has more players than D3 to make yourself feel better
Now if only it wasnāt crap
Both of you are correct
both games are infected with bots but D2 players turn a blind eye to it and pretend it doesnāt exist
Exact same thing can be said about D2
Does that mean that if I was to break the rules of Diablo and get my buddy to play the game on my computer while Iām at work nothing counts because I wasnāt the one playing the character
And that solution is?
The whole reason cheats are in all games is because people are lazy and if there is a way to shortcut the game play they will
Thatās how the bots and cheats start in the first place, human nature
If thatās true why is there such an uproar over people wanting harder base difficulties in game than be stuck at a low T16 when compared to a GR 150
Which you canāt do. So the discussion ends here.
Even kernel-level anticheats canāt prevent 3rd party algorithms from running. Look at Valorant - and this is not done by an inexperienced company.
I donāt know if you know, but creating cheats for new games is a multi-million dollar industry. Professional hackers work on it full-time and drive in Lamborghini for it. Itās much safer than hacking a bank.
And these people will break literally any defense. There really is NO WAY to prevent cheats and bots.
TLDR: you canāt prevent bots, so discussing any scenarios contingent on that is pointless.
Not really. Sometimes more choices means that people donāt go for the most interesting one gameplay-wise.
In games, more choices is not a dogma.
Afaik he is convinced that some 3rd party site keeps perfect track of that by hacking into Blizzardās data center traffic to their login servers. Even though they disclaim that very thing themselves and basically say theyāre not professionals and their data is crap.
But some people, when they want to believe a thing, will ignore all negative evidence.
Thatās laughable considering that in another thread you stated
Tactical play isnāt about not having a meta. Anything governed by numbers will have a meta once we figure out what the most efficient numbers are.
Tactical play is about needing a more strategic approach and not just nuking everything down(which yes I know even Diablo 2 isnāt amazing for this).
No itās not.
Leeching is specifically taking XP from other players while they do all the work and you stand around contributing nothing. Pacifist runs on WoW donāt group up with other players to hit max level.
They use the fact that mining ore or picking herbs offers a small amount of XP.
Iām a D2 player and I donāt pretend it doesnāt exist. I regularly say that Blizzard is downright terrible at dealing with bots in both Diablo 2 and 3.
If you want to talk about honesty, it would help if you donāt make broad generalizations about entire playerbases.
There isnāt a solution, and I was being sarcastic to poke fun at the logic of āI wont entertain any solution that doesnāt 100% remove all third party tradingā that somebody used.
My point is that we shouldnāt design games around cheaters being some big bad bogeyman thatās going to ruin everything.
You sure?
I just viewed the Seasonal Leaderboard No.1 Necro solo that has 6k paragon, and he only has 6 Primals over 13 slots, and the No.2 Necro with 5k paragon has 4 Primals over 13 slots.
In fact, the No.1 WD in non-seasonal that has 11k paragon only have 6 Primals as well.
If you donāt believe my words, you can check the leaderboard and see with your own eyes.
lol upset me? Why? The current iteration of the Diablo series is great! Itās got its problems, but overall I love it, I play every night and luckily there are enough people playing it to keep everyone interested.
From the looks of it, someone else seems to be upset. Someone else seems to be spending hours writing walls of text, multiquoting different people and finding it difficult to accept reality, for a game that is (quote) āhopeless, a lost causeā.
On topic, I am glad the cancer that is āopen tradingā ( ā buying your way to leaderboards through Ebay) is long gone and I couldnāt care less about PvP. D4 seems to be on the right track and I canāt wait to get a piece of the action!
Its hard to say if the removal of trading was a negative or a positive.
I certainly miss trading.
I dont miss all that incentive to hack, and the 9million bots though.
Tough choice.(No sarcasm)
Last time you check into non official, non verifiable information. Translation: you feel D2 has more players because of your bias for the game. You have no information because Blizzard has never released that information.