Community sure seems divided, so I think this would be great and should be implemented.
Purists can play D2 right now. Without waiting, in all its glory. With zero changes! Itâs like $10 on bnet.
A few things is OK but do not change how loot drops in D2:R
Keep it like how It is, and DO not include newbie Personal Loot.
Just learn to grab It before someone else grabs it, and keep in mind: No one owns the item before you pick it up.
I also hope Blizzard will make It harder to use any cheats and Botting.
1 Ban wave a month would be great.
Itâs the lack of faith in blizzard protecting the community from cheaters thatâs prompting half the request for the option for instanced loot.
If they add instanced loot it removeâs that head ache for them, its a no brainer. What I still donât understand is why the people who donât want it donât even want anyone else to even have that option on game creation.
Its really weird.
Why are they all so dead against even letting people have the choice?
If blizzard could be trusted to do their job and control cheaters nobody would care about instanced loot.
If sweaty little people could be trusted not to cheat then we wouldnât need instanced loot.
Or we will for the most part be playing single player lol. stupid series of events huh.
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They donât want instanced loot because they have been doing Baal/chaos runs for years and they donât want anything that would reduce their XP bots.
The whole concept of shared loot encourages botting and levelers doing nothing for many hours. Now in 2021 itâs time to flush it in the toilet and get proper system made to replace that outdated false looting system.
Why do people keep repeating themself?
It is not because of botting that people donât want Personal Loot in D2:R.
But itâs mostly about the Loot system being drastically changed.
This will also change the core of Diablo.
When it comes to Shared Loot, the first person who take the item owns it.
You donât own the item because It dropped from a monster / Boss.
Be quick and grab your item that has fallen on the ground before someone else grabs it. If you wasnât fast enough, then Good Luck Next Time. You have plently of chances to grab it.
Thatâs one of the challenging and competition in Diablo 2 when It comes to this game.
But again, I seriously hope Blizzard make a great anti-cheat-system for D2:R to get rid of cheaters and botters. Do A Ban Wave Once A Month.
I donât understand how this would be different with instanced loot either. Distribution wouldnât be in your favour, it would be random. You might get some magic garbage, same situation, âbetter luck next timeâ.
What you want is a chance to loot potentially more, but that just favours better ping and maybe sheer luck (and botting).
With FFA you might end up with 5 items or no items, but after a 1000 times there will be an average, and if that average is the same or at least very similar to instanced loot (which is btw, that how it is designed), then it does not dramatically chance core of the game, and over a many occasions it wonât give the player a different income. Because we donât just loot once, we loot thousands of times, so what matters is what we get on average based on quantity and value.
I donât think we should be against a change in loot distribution, if anything it would discourage botting and doing nothing as levelers. What really matters is that we get simar average income as if we spam clicked 10000 FFA drops at bosses.
Nope, adding these excellent 3D graphics and network updates is the reason to play D2R instead of D2.
Thatâs what D2R is. Itâs so people who loved DIablo II can play it again.
Iâm honestly surprised this nonsensical point is brought up so frequently.
For people who keep saying if you want QoL changes go play D3 or D4 which are completely different games this argument makes much more sense. At least its the same game
Bro, personal loot is a baaad idea, and a noobie way. Imagine joining a strong team, you go along with them on a run, they kill all monsters and you get your guaranteed personal loot? Absurd.
If you go in a team, itâs easier, you get exp and accept the chance that whoever clicks first, gets the item.
If you want to find items, you go solo. Thatâs the Diablo II way.
Why canât a remastered classic be like the classic game? It makes no sense that you guys want to take a game like this and make changes they will have in Diablo 4
Itâs literally a âremasterâ meant to be like the classic game for classic players to enjoy.
How can people be so passionate about a game, they apparently donât like? Why arguing for changes over 100s of posts. If you donât like D2 how it is, how comes, that you are so determined?! To wait for D4 is the way more logical move. If all of you guys flooded the D4 forums with âwe want charm inventoriesâ, you might get it. Instead you are wasting your time here and the result most likely will be, that none of these suggestions will be realized in any game.
I wouldnât say itâs an obsession, but the reason to keep it original is simple: The slippery slope.
Iâve played the popular mods like PD2, and while I like some of the ideas like the charm inventory and buffing dead abilities like FOH and summon druid, where does it stop? Iâm afraid they will give in to the countless bad ideas from bad players and modern new players that want to completely change the game. I hate the fact PD2 massively nerfed hammerdins and teleport/enigma for example. If people want so many core changes like personal loot, why not play Diablo 3 or wait for Diablo 4 instead for your modern Diablo ARPG?
Why do so many people âbuyâ that this is a remaster⌠and not a MOD.
A MOD = modification of an existing game
Remaster = total remake of an existing game
Since the original game is required and running underneath (and you can also toggle back and forth between old and new) this meets every definition of a MOD⌠and a really expensive one at that.
I know this is asking for triggered comments⌠because thatâs how things ârollâ here apparently⌠but like it or not, it is a fancy MODâŚ
Nobody from Blizzard mentioned itâs a remaster, some aspects are getting remastered, but Blizzard is smart. They donât state literal stuff like this is 100% remaster, they instead name it âresurrectedâ. Nothing is literal, because they know they need to change or add certain features to attract modern gamers as well, and boost sales. It isnât sure though that things like charm inv will be added, probably not.
wrong buddy. itâs called diablo 2 RESURRECTEDâŚ
At Blizzardâs diablo2.com, website it states:
âRemastered graphicsâmonsters, heroes, items, spells, all resurrected.â
In Blizzardâs D2R press kit, they wrote:
" This is an all-encompassing Diablo II experience featuring remastered versions of Diablo II, the Lord of Destruction expansion, and countless hours of demon-slaying adventure"
Having said that, they clearly are putting in features that go beyond a remaster defined only as video/audio updates. They have also stated that additional changes (e.g. rebalancing) are possible based on player feedback.
Bruh⌠if they change the game then itâs not âresurrectedâŚâ It would be a completely different game at that point.
Real diablo 2 fans donât want the changes you discussed. You seem like you want a different game. You should consider diablo 4 when it comes out.
Additionally, if youâre so concerned about the game costing $40 THEN DONâT BUY IT!!! simple as that lilâ guy.
Well thatâs the thing, Blizzardâs mian directive is to make profits. They care what fans want but what their biggest concern is to boost sales. So if according to their marketing, charm inventory will boost sales then they will add it, regardless of what nostalgia riders think.
Word of mouth and reputation is important in sales too. Many many people are holding off for reviews because of the WC3:R disaster.
If they change too much (such as adding personal loot) you can bet people will be saying they pulled another Warcraft 3 Reforged and the gameâs reputation will die immediately.
If they keep it mostly true to the old game, they wont risk repeating WC3:R.